Valve: "Valve Time" is a Compliment

draythefingerless

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Jove said:
Let's be honest, if it wasn't for Steam, Valve would have gone bankrupt and shut down years ago with the kind of game development schedule they have at the moment.

I don't really believe Valve actually believes in any of these stuff, they just know they can get away with it because of the money made from Steam. They could wait till they actually release a game of their own (that's not a mod) for another decade and people will still worship them like they were gods.

Now if you'll excuse me, I'm going to hide behind my imaginary Internet flame shield.
actually they wouldnt have gone bankrupt. valve employs a certain environment of experimental lab at their facilities. what steam does is make that possible. but valve has put out some of the most famous games in history, and they have done it periodically. they havent missed a year without publishing at least one game, and almost all are highly productive. so no, they would not have gone bankrupt without steam. what they wouldnt have however, is the experimental environment they have now, where you can just start a project and work on it, and if it dont work, fuck it, start a new one. they would most likely focus their team on more concrete projects, but i highly doubt they would rush to meet deadlines. remember that valve is not owned by anyone but themselves, never was. they dont have corporate fucks over their heads, demanding money. and that is what trully differentiates them.
 

Metalrocks

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taking your time is always good. i can live with that, better having a good game then a rushed out the door game like ?A loves to do. but not telling us if your working even on HL3, is not very nice either.
 

Nazulu

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Jun 5, 2008
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I hope they have someone there that knows quality control, because more time spent on perfecting it doesn't mean it will instantly be better. I just hope it's a bit longer than the previous episodes.
 

irishda

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That's been Blizzard's motto for a long time, and look how people felt about Diablo 3. Honestly, I'll laugh my ass off if the same situation happens with Half-life 3.
 

SenseOfTumour

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Jul 11, 2008
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Considering how much of their annual profit is now generated purely from selling silly hats to TF2 players, does that put Gabe in the 'milliner's club'?

*hides*

*EDIT* I am concerned however, that Half Life 3 could be better than HL2 and Portal combined and still not be good enough for the expectation that's built up around it.

If I was Gabe, I'd release this amazing but generic plot driven FPS.... then a week later drop the patch that changes the protagonist into Gordon Freeman and all the titles into 'Half Life 3' and the setting to Black Mesa etc. :D

Let the masses go ape at this wonderful new game, original IP, rate it 98 at Metacritic, shovel awards at it, then...with the patch, reveal it was Half Life 3 all along, and watch people trying to backpeddle and say it aint that good :)

*gabetrollface*
 

Vigormortis

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Jove said:
Let's be honest, if it wasn't for Steam, Valve would have gone bankrupt and shut down years ago with the kind of game development schedule they have at the moment.

I don't really believe Valve actually believes in any of these stuff, they just know they can get away with it because of the money made from Steam. They could wait till they actually release a game of their own (that's not a mod) for another decade and people will still worship them like they were gods.

Now if you'll excuse me, I'm going to hide behind my imaginary Internet flame shield.
Sorry, but this little "fact" has never made sense. Not even in the slightest.

I don't understand how anyone fails to notice that Valve releases a minimum of one game every year. That's more game output then most larger developers. Which is made more impressive by the fact that they have a grand total of ~250 employees.

But clearly, Valve are just lazy developers who are content to sit on their laurels, simply getting paid by Steam sales and TF2 hats. Yep. That's how they've stayed "afloat" all these years.

Jove said:
Valve also didn't make TF2, Left 4 Dead, Portal, etc. Yet people still count them anyway. So if your (I don't mean you, just others that put those games in their "list" as Valve games) gonna count them, I guess we should also count Fallout New Vegas on Bethesda since they did publish the game after all.
I love reading these kinds of statements. They're so cute.

Funny thing is, most developers get their game ideas from external sources. This isn't some phenomenon exclusive to Valve. On the contrary. Most devs get their fresh new ideas by hiring fresh, new talent. I.E. budding game designers. (most of whom; get this; got their start by making mods. :O ) Even then, some devs don't even hire the people who come up with the ideas. They will just buy the ideas from the original creators and rarely if ever credit them for it.

Oh, and on the topic of "Valve didn't create TF2", you might wanna let Robin Walker in on that little epiphany. You see, he's a Valve employee and he seems to have this rather crazy notion that he was the design lead of the original Team Fortress mod team.

So, if what you say is true, either Mr. Walker is lying about creating Team Fortress or he isn't actually a Valve employee. The former of which would be quite controversial, while the latter of which would make filling in the last decade plus of his resume quite awkward.
 

Vigormortis

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UNHchabo said:
If you take a modder, hire them, and give them a staff and a budget, they are no longer simply a modder. It takes a lot of work to turn a prototype into a polished product.
Shh. You're making sense. Stop making sense UNHchabo!
 

ThriKreen

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Rainboq said:
The Mass Effect team was the Central Bioware team, Dragon Age was made by the Edmonton studio and KOR was made by Bioware Vancouver. So your example doesn't tread water.
Both Mass Effect and Dragon Age are made at the main Bioware office in Edmonton. "Out-sourcing" for ME3 Multiplayer was most likely done by the Montreal studio.

There is no Bioware Vancouver studio. You're thinking of Bioware Austin which handles the SWTOR MMO.
 

banksy122

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Jove said:
dogstile said:
mindlesspuppet said:
dogstile said:
VZLANemesis said:
Jove said:
Let's be honest, if it wasn't for Steam, Valve would have gone bankrupt and shut down years ago with the kind of game development schedule they have at the moment.
Even you must admit you HAVE to be exagerating to prove a point right?
I mean, jokes aside, Orange Box (and then hat sales), L4D, L4D2, Portal 2, F2P TF2 (getting shitloads more money bc of hats), Valve has gotten quite a bit of good games out there, not to count the crazy ammount of free content they offer after every game is released, TF2 Updates, Portal 2 extras, L4D 1 & 2 Free content... Its not like they've been doing absolutely nothing over the span of years.

The longest period of time without a game release has been what? 1 year?

(also, right now, DOTA 2 and CS:GO Getting lots of work and updates done onto them)
Remove the games that Valve employees didn't make or come up with the idea for (for example, finding a cool project and buying it + staff) and that list becomes a lot shorter.

Valve is a publisher now, not a developer.
You should really look up what publisher and developer mean... just wow...
I get that technically they're different. But think of it this way:

EA: Buys a company under company name, lets them make game, puts out game.
Valve: Buys a company, doesn't let them keep company name, puts out game as valve game.

I mean, I get that there are a few tiny differences, but to me it seems they roughly do the same thing. They're basically a publisher now, I doubt valve staff have ever truly finished a product they've come up with the idea for in a while now. The people who do are the companies that they buy.
Pretty much this. Although I would be careful if I were you for that people here will now accuse you of comparing Valve to EA. In fact, you should borrow my flame shield. :p
Wait wait wait wait...Are you saying that Valve hiring modders, giving them a good job with a good income and good benefits and releasing the modders game under Valves name is the same as EA controlling a companies IP and making them dumb them down to "Broaden the appeal" and then throwing the broken company out the door? I think you don't understand what Valve do with modders.
 

Rainboq

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ThriKreen said:
Rainboq said:
The Mass Effect team was the Central Bioware team, Dragon Age was made by the Edmonton studio and KOR was made by Bioware Vancouver. So your example doesn't tread water.
Both Mass Effect and Dragon Age are made at the main Bioware office in Edmonton. "Out-sourcing" for ME3 Multiplayer was most likely done by the Montreal studio.

There is no Bioware Vancouver studio. You're thinking of Bioware Austin which handles the SWTOR MMO.
My bad, its been a few long days of non-stop coding.
 

Gorilla Gunk

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And yet my favorite game of theirs is the one that took them under a year to make, Left 4 Dead 2.
 

crimson sickle2

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As much as I hate Valve time and their terrible business model(make a few games that sell incredibly well and live off extended pay from Steam and TF2), I've gotta admit, they are still the kings when it comes to any fps game.
 

fwiffo

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irishda said:
That's been Blizzard's motto for a long time, and look how people felt about Diablo 3. Honestly, I'll laugh my ass off if the same situation happens with Half-life 3.
I'm with you there. Except replace "laugh my ass off" with "cry in fetal position".
 
Jun 5, 2010
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The thing is that valve can release a solid game without issues at a non-slave labour-esque pace for the devs and the Q-A team. And frankly I doubt they give a shit about a few people whining and complaining when they have some of the most dedicated fans in the world and even if people started hating their companies ways of business those people wont boycott Half-life 3 whenever it comes out just because it took a long time for development, it will still sell crazily.
 

Watcheroftrends

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I like how the only argument against Valve is that they aren't giving people what they want fast enough. It seems like a general trend in the game industry that the people who buy the games believe they are more entitled to control than the people who create them. Get over yourselves. So long as there are people like me who can wait for quality products, you're immature "gimme now" attitude is only going to make your own life worse.
 

UNHchabo

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Dec 24, 2008
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The Bandit said:
UNHchabo said:
Jove said:
Valve also didn't make TF2, Left 4 Dead, Portal, etc. Yet people still count them anyway. So if your (I don't mean you, just others that put those games in their "list" as Valve games) gonna count them, I guess we should also count Fallout New Vegas on Bethesda since they did publish the game after all.
If you take a modder, hire them, and give them a staff and a budget, they are no longer simply a modder. It takes a lot of work to turn a prototype into a polished product.
I like how they think TF2 and Portal were finished products before Valve got a hold of them. I'm sure those modders made their games look that good lololol
With those two examples, the best part is that you can go play Quake Team Fortress and Narbacular Drop, both for free. You can also play Team Fortress Classic if you have a CD key for Half-Life.
 

Tradjus

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Apr 25, 2011
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Boy do I hate PR responses like this more than life itself.
Frankly it always comes off to me as arrogance of the highest order, this is one of the few acts by any member of Valve that I can say without hesitation I find absolutely one hundred percent detestable and unjustifiable.
I love Valve, but Valve Time has -never- been a compliment and to smugly claim that they take it as one is the act of a douche-bag.
 

Clearing the Eye

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Jun 6, 2012
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I think it's about time I boycott Valve. Their constant hipster wanks and pretense to being something other than the purchaser of modding talent has gotten my gander up one too many times!

Start the pickets!
 

major_chaos

Ruining videogames
Feb 3, 2011
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Ah Valve always with an abundance of two things: arrogance, and fanboys to shamelessly hang off every word and unnecessarily boost the ego level even higher. Well back to see if the DRM monster feels like letting me download the games I paid money for yet.