I did some work with inner city games a couple years ago, and I really feel like it's not the games' fault. Oh, they still need to be dealt with, but if we did something to help those young games before they turned to a life of crime, the problem of game violence would be drastically reduced.
They're thrown out of the house far too early by apathetic parents who just go on to have MORE games. They're immediately swept into the Life by vicious, mean-spirited, shrieky-voiced players who only appreciate their basest talents: a game with an artistic soul will probably be murdered in a back alley in a matter of days, while one which is capable of the most horrifying dull brutality will soon gain fortune and notoriety, but forced to fight daily to retain its place - and all too often, its own sibling will take it down.
These games need supervised, wholesome, after-school activities and the influence of intelligent, caring players who will bring out their best talents. Even a naturally brutal and vicious game can have a place in the world, a place on the right side of the law. Their parents must be held accountable for their offspring, and shown that they should not have games beyond their means, and that they should fully raise and prepare their games before shoving them out into the world.
This is a very near and dear cause to me, and I urge each of you to write your congressperson in support of a Game Improvement Initiative.