DirkGently said:
Florion said:
You misunderstand my example. My mother is the asian woman. My father is the white man. I can tell you definitively that the salesperson in question doesn't know him.
I don't think it's a conspiracy either. But I think that apathy is a form of discrimination that everyone should make themselves responsible for. Diverse representation doesn't have to match exactly the census numbers, that isn't the point. The point is that, there are real people (as opposed to stereotypes) who happen to be of other ethnic groups, and games should reflect that because leaving them out implies they aren't important enough to be included.
OH, I misunderstood your example, indeed. My apologies.
I don't think that at all. Apathy, is, in it's crudest terms, not giving a fuck. There is no malice or hate behind it. There can be a form of racist apathy, but I don't think it's the case here. It's people who seem to love political correctness, or who seem to fear being called a racist, who make such a deal out of this. Just because people are hispanic, or black, or martian does not mean that there should be an equal number of games with those kind of PC's. Likewise, the lack of it does not mean they're less important.
It's not about proportional numbers. To borrow a phrase from the Moviebob video that somebody linked to earlier in the thread, it's about challenging the notion that the
tabula rasa character is a white male. That is the character they come up with when they are being apathetic; I'll return to that later.
. . . story writers don't write those kinds of characters; whether it's because they don't feel know enough about such a person to accurately write a charcter. . .
This is based on the belief that people of non-white ethnicities are inherently "different" from white people. They aren't.
or they themselves don't feel it's a big enough deal
Distinguish this from racist apathy for me, please?
or that the setting of the story would not support such a character as the PC.
I understand that in some video games, it doesn't make sense to completely rework the story to accommodate an Islamic hero, for instance. But probably in about as many instances, the hero is white/male for no other reason than it didn't occur to anyone that the hero could be anything else. The developers are not guilty of being apathetic, they are the victims of a cultural prejudice that white/male is the
tabula rasa. It takes conscious effort to pull yourself above that belief - I know this because I'm definitely racist against black people (not ideologically, but I know that even when I was a baby I cried my head off the instant I laid eyes on my black pediatrician, and the aversion has stayed with me years later in less visible ways), and I have to question my actions and inactions whenever I'm with my friends who are black.
The question remains whether it is our moral obligation to challenge that cultural prejudice. We're guilty of racism? We're victims of culture? Which is it? I think the answer is simply that we are guilty victims. The right thing to do is to challenge the prejudice even if it isn't your fault. If you decide to be apathetic, you remain guilty, but if being a victim makes you feel any better...
There can be a form of racist apathy, but I don't think it's the case here.
Then what kind of apathy are we looking at?