Adding to the back of the thread so not sure if anyone will actually read this, but here goes (And if it seems to long to read, just skip to the final paragraph):
First off, saying videogames will never be art is a stupid statement. Games are an interactive audiovisual medium. When the camera was first invented, every critic said that photographs could never be art, and then movies came and pretty much the same happened. Look where we are now. Just because games have for the past 30 years been made solely as an entertainment product does not mean the medium does not have the possibillities to be art in the right hands, made with the right intent (an artist using the medium to express himself/herself artistically)And 300 years ago, Marcel Duchamps urinoir would never ever have qualified as art, so maybe its just that we are looking at this wrongly and with prejudices on what art is?
Further more, when Ebert, or anyone, wants to catagorize a game as art, how does he qualify it as such? Should you be looking at the graphical aspect? Maybe the sound and musical aspect? With the advancements in computer technologies we sure are able to produce more detailed graphics and more lifelike sounds, but is that what games as an artform should be about? Oh wait, visuals are an artform in and of itself, so is music. To me, games as art would qualify on a combination of those coupled with the interaction with and by the player, or the concept of the game itself. The thought of games as art also does not seem to be very old either and during my time in art school, pretty much none of my fellow students really played games for anything else then entertainment or even thought of using them in an artsy way or would have had the skills to do so. Sure, they used games as an inspiration, but never as a direct medium on it's own. So maybe it just has to grow still with artists finally getting out of only painting and photgraphy and seeing the potentials in this medium.
And my final word: There IS already an example for a game as art!: "You have to burn the rope" would be an art studies textbook example of a video game as art! I'm to tired to write out an analysis on why exactly, but check it out and compare it to what Marcell Duchamp's "Fountain" did in the art world. You have to burn the rope is avant garde, in videogameform.
Long write, long read, hope it was worth it. My 2 cents