The Lunatic said:
Yes, because there are absolutely no women in the game industry.
Entirely male profession, no females are ever involved in any of these games people are talking about.
All the fault of men.
Is there any reason that strawman even if it was someone's actual argument would make a solid counterpoint? There's women in the industry. And? Unless you demonstrate a significant leadership or marketing role that puts them directly in charge, it still falls to men. And since almost nobody disputes the disparity of men and women in tech jobs, I'd think it was a given that you cannot make that burden of proof.
The_Kodu said:
because I chose it doesn't detract from the fact I still forced my way through until I hit a point where I stopped looking for it and was able to enjoy the game as a game.
You forced yourself to as a challenge. That's inherently different and exactly why the diet analogy holds up.
The He-man vs Barbie was done because specifically Barbie was made by a Women and is regularly attacked as being bad while He-man was made by a man and is often presented by the same people as a good role model or at least not a negative one.
Barbie was created by a woman and Heavy Metal was coined to refer to Led Zeppelin. Both are irrelevant to the modern state. You will note that almost all (possibly all, but I'm affording for something I haven't seen) of the criticism comes from after Ruth was no longer a hands-on member of Mattel and she was radically changed. Your premise, as such, is false. Barbie may be created by a woman, but saying the reason she catches flak is related is like saying LZ wrote "Through the Fire and Flames."
The simple point being when a man designs a character for men it's a male power fantasy. When a women designs a character for Women but certain women don't like it then the free thought is removed from said women and it's claimed to be the Patriarchy that made her do is as she seemingly can't think for herself.
I already addressed why this was false with Barbie; can you offer an actual example?
Not that I entirely discard the idea of an issue with "patriarchy." Majority rule has led to self-loathing blacks, self-loathing Jews, self-loathing gays, why would women be any different? Why wouldn't women be influenced by male standards of beauty predominant in what sells to the only group marketing cares about: dudes?
Again, to the Barbie example, would there be any complaints if it was still the same Barbie from the 50s? Maybe, but most of them would be DOA. Her proportions wouldn't be an issue, and that was one of the biggest issues. She likely wouldn't be the poster girl for domesticity, either. an ironic statement, since she was invented in the 50s and many of her changes weren't codified until the 70s, when the Handlers had a significantly reduced role in the company (having, you know, resigned by the mid-70s).
Would the same thing have happened if Ruth Handler was full involved? Maybe, but the idea that it's getting flak for being a product by a woman doesn't have legs because it was at the hands of men it saw most of the changes that led to criticism.
On the other hand, maybe not. Ruth was a feminists in the 40s and 50s. Maybe she would pull an about-face, but even later in life she didn't seem to. Still, all we can do is speculate. There's just no reason to use Barbie as an example here.
Also, He-Man's kind of bad. I'm not talking about the physique, though I think that's dumb[footnote]However, the fact remains that we had scrawny male heroes, while any woman in kids' media who wasn't a knockout was treated as ugly, or homely[/footnote], but rather, using him as an example. One of the primary reasons he's seen as positive is what he taught kids. He taught kids not to use violence, to think before fighting, and some weird messages about drugs and being touched in your nono bits. What messages did 80s Barbie offer us?