Volition Dev Vs. Pre-Owned Games

RoBi3.0

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Mar 29, 2009
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Yeah, I just don't see how the used game market is killing the game industry. Since the dawn of consoles, the used game market has been alive and kicking. If used games couldn't killing the game industry in the last 30 or so year I doubt it will kill the game industry anytime during the next 30 or so years.

If I buy a used game it is because I didn't think I was worth the cost of a new game. If the only option available to me is "new game" prices then I wouldn't buy the game at all.


Someone is being greedy here-hint- it is the game development industry-
 

jamart

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Feb 16, 2011
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Wow, where to start huh?

"for only $60" From the UK here, but games can still range from £40-60 pounds.
In my summer I had a job, now, my minimum wage pay - just under £5 an hour, when I'm 21, this'll be £6, not a huge increase.

So, it will take anything from 7-10 hours (at £6) to earn enough money for a game, meaning about a full days work.

First off, there are far, far too many games that would take longer for me to earn the money to buy them than it would for me to finish them - that. is. just. wrong.

Around this I have my transport expenses, food, rent, utilities, etc. If I buy a used game I can get, say, 25-50% off, meaning I can actually afford their games. If the game is good, I might save up, ask for relatives to get me their next game for my birthday (for example, ME3, out a couple fo days after my birthday, my folks birthday present - they've preordered it for me).

Hell, if it's that good I'll even buy DLC for it, if the DLC isn't s**t. For example, I've bought a fair chunk of the ME2 DLC. I loved the Arrival pack.


However, on another point...

Why does the games industry have this whiny, self-entitled attitude that thinks they are different from any other industry?
Books, VHS, DVDs, Blu-Rays, Cars, Every other big industry seems to make do with second hand goods being sold, why does the game industry seem to think its consumers should act ina different way just for it?

Corollary: I would like to point out that, when I do have the money, I will buy games new from studios I think have earnt £40 of my money, and I'd liek to support that studio/franchise, but they should earn that support and not throw away good will.
Anyway, there's my rambling thoughts
 

Isaac Levy

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Oct 25, 2011
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Ironic that someone from a developer that is absolutely terrible at porting games from console to PC would be all for a terrible idea. Then again used games aren't such an issue on PC.. but here's hoping none of these backwards thinkers try to do anything to Steam and their always running great sales on PC games without having to go through a bull pen of nonsense just to play the bloody things like with EA ect.
 

icaritos

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Apr 15, 2009
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AsurasFinest said:
Piracy =/= about who pays or who doesn't. Piracy can also involve money payments, but none go to the original creator.
Your seriously going to say piracy and buying used games are the same. That's what your seriously going to do?
I do not even know where to begin on how wrong you are. If people actually think this, you and they deserve all the crap corporations currently and are going to dump on you.
News flash, they are. Fact of the matter is your desire to buy a game used, or the purchase in itself, did not in anyway influence the original buyer to purchase the game new. The guy that bough the game brand new would have done so even without the used games market, he is the customer and would have been regardless.

In the end of the day when you buy a used game you do not contribute any money to the industry, even if the copy was at one point brand new.

pirates = used games buyers
 

CrystalShadow

don't upset the insane catgirl
Apr 11, 2009
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Right... So this dev actually thinks the retail price of a product is determined by it's development costs?

Only in an industry where monopoly pricing is the norm can you get away with logic like that without being considered hopelessly naive.

If your development costs are too high to make a profit at the sale price you are using, and your consumers already consider that price too high for all practical intents and purposes...

The obvious conclusion in any other industry would be that your development costs are unattainably high.

Oh well. I think sooner or later we're going to have to wake up to the inevitable logical contradictions involved in copyright, and rethink how it functions in relation to the rest of society.

Because as it stands anyone developing copyrighted material seems to think they're entitled to special treatment in a way that would seriously get you laughed at in any other kind of industry...
 

tehroc

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Jul 6, 2009
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Ooh poor developers boohoo they want to double dip on their pay. Fact is these developers have already been paid, it's called a salary. I highly doubt any Volition developer works for free and only depends on royalties.
 

CrystalShadow

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Apr 11, 2009
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icaritos said:
AsurasFinest said:
Piracy =/= about who pays or who doesn't. Piracy can also involve money payments, but none go to the original creator.
Your seriously going to say piracy and buying used games are the same. That's what your seriously going to do?
I do not even know where to begin on how wrong you are. If people actually think this, you and they deserve all the crap corporations currently and are going to dump on you.
News flash, they are. Fact of the matter is your desire to buy a game used, or the purchase in itself, did not in anyway influence the original buyer to purchase the game new. The guy that bough the game brand new would have done so even without the used games market, he is the customer and would have been regardless.

In the end of the day when you buy a used game you do not contribute any money to the industry, even if the copy was at one point brand new.

pirates = used games buyers
That idea would be laughable to anyone who sold any kind of product other than one defined as IP.

If I have a handbag, or car, or jacket... Or games console... Or TV. Or Microwave. Or fridge... Or pretty much anything at all really, I'm entitled to sell it on to someone else.

It's a legally protected right at that, under a principle known as the 'first sale doctrine'. Look that up.
It basically means that as soon as you sell someone a product, you lose any real right to dictate what they do with it, and you are not allowed to demand anything if they choose to sell it on to another person.

Now tell me why the industries that deal in copyright are exempt from it...

Because if your argument were valid, me selling my car to another person would be piracy too...
 

senobit

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Jan 6, 2011
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icaritos said:
AsurasFinest said:
Piracy =/= about who pays or who doesn't. Piracy can also involve money payments, but none go to the original creator.
Your seriously going to say piracy and buying used games are the same. That's what your seriously going to do?
I do not even know where to begin on how wrong you are. If people actually think this, you and they deserve all the crap corporations currently and are going to dump on you.
News flash, they are. Fact of the matter is your desire to buy a game used, or the purchase in itself, did not in anyway influence the original buyer to purchase the game new. The guy that bough the game brand new would have done so even without the used games market, he is the customer and would have been regardless.

In the end of the day when you buy a used game you do not contribute any money to the industry, even if the copy was at one point brand new.

pirates = used games buyers
No money to the industry? so I guess people selling old games to buy new ones don't count.
 

Orange12345

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Aug 11, 2011
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bahumat42 said:
Orange12345 said:
gunner1905 said:
If that happens then welcome to the world (at least an area) of PC gaming, consolers.
My thoughts exactly when I first heard about this, if all consoles go through with this I am switching over to PC until consoles pull their head out of their ass.

Rant incoming

It isn't even fair to try and ban used games,
What if I buy a 60$ game and don't like it?
What if I buy a 60$ game and finish it in 2 days?
What if the game I want to play is 5+ years old and I can't find a new copy?
What if the game I want to play is 3+ years old and the multiplayer is barren?
What happens if my console breaks? Do I get my games back?
What happens if I decide to upgrade to one of the inevitable "newer" consoles (I.E. ps3 slim)?

Well according to console developers TOUGH SHIT

To be fair yes their is a problem with used games that needs to be addressed, but shafting your consumers to get back at some other A-holes is not the way to do it.
ok
question 1 research it more
question 2 buy better games
question 3 its all gonna be downloadable, so non issue
question 4 get the newer version of it
question 5 its tied to the account numbnuts so you would get it back
question 6 thats actually a valid question, they should let you carry it across but we'll find out the answer to that if we can take downloadable games acorss this time won't we.

Stop rocking the pram :)
Question 1 I could but there is no better way to research something then to experience it yourself, for music you could listen to a song before buying an album, for movies you could watch trailers or reviews made of clips to see if it's your sort of thing. But with games unless there's a demo (which there usually isn't) your only option to try without buying is to rent, which would seem impossible with this whole 1 game - 1 console thing.

Question 2 " "

Question 3 Oh so if I go online right now to buy any game I want it will be there? no it won't. Digital distribution will eventually replace physical copies of games but not this coming generation (at least I don't think it will, more opinion then anything)

Question 4 Not every game with multiplayer gets an updated version

Question 5 Fair enough

Question 6 What's a pram?
 

Stormz

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Jul 4, 2009
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I have terrible internet so what happens when I can't buy a retail copy anymore? Yeah, thats right, I have to download a 10-20gig file. This dude is a fucking moron. I also don't approve of having all of "my" games hooked to an account. I barely own my games as is thanks to digital distribution on the PC.

After this and Saints Row 3. I yet again have another developer to avoid.
 

emeraldrafael

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Jul 17, 2010
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I feel like if this was put up to popular vote it would go through moderately safely just cause gamestop is in the article as an example of whos getting fucked, though the hate for gamestop I dont know since they're just being a successful business.

besides, used games have already been bought so the profit is already gotten. If you want games bought new, make them worthwile buying new. I know there's no way in hell Im buying the new soul calibur game new, but I will buy it used, cause Im not adding to the profit and supporting that decision to have Douchie Daishi as the leader.

... but eh, let microsoft go ahead and do it. Then when Sony and Nintendo dont, and Microsoft suddenly sees itself struggling to stay relevant in the market, i'll have my laugh and.
 

AsurasFinest

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Oct 26, 2010
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icaritos said:
AsurasFinest said:
Piracy =/= about who pays or who doesn't. Piracy can also involve money payments, but none go to the original creator.
Your seriously going to say piracy and buying used games are the same. That's what your seriously going to do?
I do not even know where to begin on how wrong you are. If people actually think this, you and they deserve all the crap corporations currently and are going to dump on you.
News flash, they are. Fact of the matter is your desire to buy a game used, or the purchase in itself, did not in anyway influence the original buyer to purchase the game new. The guy that bough the game brand new would have done so even without the used games market, he is the customer and would have been regardless.

In the end of the day when you buy a used game you do not contribute any money to the industry, even if the copy was at one point brand new.

pirates = used games buyers
Just wow.People actually think this.
I hesitate to use the word stupid, but I honestly can't think of any word more accurate and fitting for people that actually think this.
I guess buying a used car is piracy as well!!Same with buying a used book, movie or any other commodities that are passed around used.
Your logic is flawless and clearly not wrong on every single level.

You clearly have no knowledge about how the market works, what the market is and what your rights are as a consumer and how devs like Volition want to erode them. Since you clearly don't understand, stay out of all conversation regarding used game sales, since anything guys like you say only helps to hurt us as consumers.
 

gyroscopeboy

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Nov 27, 2010
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Vakz said:
So what happens when the Nextbox or NextStation breaks? Do we lose all our games? Do we have to send the console away for weeks so they can transfer the games? What if the warranty has run out?

I really do not see any way that this will not just end up with piracy skyrocketing.
Exactly. I've never been bothered modding my xbox, because the draw of pirating games isn't enough. But if i can no longer play games i've PAID MONEY FOR, then the modding community will become HUGE.
 

FoolKiller

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Feb 8, 2008
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"People often don't understand the cost that goes into creating these huge experiences that we put on the shelves for only $60."

When was Saints Row only $60?

Say I want to play it for a month:
$60 - for the disc
$9 - tax on the game
$5 - Xbox LIVE
$50 - internet
`$40- 2400 points of DLC (so far)

So for me to play it for just one month, I need to shell out over $160.

Now lets be a bit more reasonable. Let's say I already have internet. This drops the cost to $110.

Now if we limit this to the game and DLC its still costs $100. The problem is, I need to pay for all the other things to be able to get the content. This game as well as many others are stripped down enough as it is.

If you want to know why I buy used, its because I'm trying to pay $60 for your ENTIRE game.

Oh... and this anti used console will automatically alienate the 40% who don't have Xbox LIVE because they would have to go online to register the game.
 

T8B95

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Jul 8, 2010
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Okay, let's look at some actual numbers here. Cold, hard, non-bitchy facts.

THQ owns Volition, right? Well, THQ released their most recent quarterly statement a few days ago. Guess what their total revenue was in the last fiscal quarter. Go on, guess.

For those of you who are curious, they made $305 million. Unless their costs are really that fucking astronomical, that's still a massive profit.

EDIT: Just looking at this, and apparently THQ intends to publish a sequel to Homefront late next year. Was it really that successful to warrant a sequel?
 

Suave Charlie

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Sep 23, 2009
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I have 3 consoles, two here at uni and one back home. Say I want to play saints in the living room would it then be tied to that console so if I wanted to play it in my room I'm fucked? Or what if my house mate who has his own console wants to borrow it? Would he have to do so in my room?

Hope this never happens and anyone that pushes for it can go fight a bear.