Same here, I was going to do her loyalty quest after Legions, but then my crew got abducted, so it was off to the Collector base.Xarran said:Had Jack die on my first playthru, but everybody survived in the second run.
I don't particularity mind any of the Illusive Man's methods, but I'm pro-alien, and I don't really care if 99% of human life is wiped out so long the majority of sentient life can be saved by the sacrifice. The Illusive Man directly states all he cares about is human interests. Given the option, I think he'd use the Collector base to conquer and subjugate all other alien races once the reapers are dealt with (if the reapers are dealt with). That being said, I did hand it over in two of my games, so we'll see.Jumplion said:I decided to keep the Collector's base as a "fuck you" to BioWare because I had gone through the game doing nothing but Paragon choices and I was sick of it. It was hardly "moral choice", it was just blindly picking the Paragon choice for "+4 Paragon", so I chose the thing that made sense to me which was to keep the Collector's base and see what we could learn from it.Hazy said:Lost nobody (the second time, lost Mordin the first) and destroyed the Collector Base.
Call it blind idealism all you want, The Illusive Man cannot be trusted.
But noooooooo, everyone at the ship was like "That wasn't a good thing to do! But you're our commander, so I trust you." Even the loyal Cerberus recruits (Jacob, Miranda, etc...) went "The Illusive Man can't be trusted," which I thought was supreme BS.
EDIT: Oh, and I only got "+7 Renegade" points for keeping the base. I really have to wonder how much of an impact it's going to have in Mass Effect 3.
Send him with the survivors back to the ship.CliveMurdoc626 said:Mordin died even though I completed his loyalty mission but survived if I brought him with me for the final fight.
Now see that should get a achievement the "EPIC FUCKING FAILURE" achievement seems appropriate.Undead Dragon King said:Since so many people did such a good job keeping everyone alive through the suicide run, let's take a look at how it could have also ended up...
Yeah, but if that ever happened I could just slap him a new one, though I doubt BioWare would implement that option. It was really annoying because I was trying to chose the options that I would do in that situation, but I figured out that there was absolutely no reason to be neutral as you don't get any benefits without being all bad/good. So, I just pressed the top choice every single time and it pissed me off. At the end, I said "fuck it" and chose to keep the base, and all of a sudden everyone became bipolar and went "I don't agree with what you did!" as if somehow my previous actions were null void.Roland07 said:I don't particularity mind any of the Illusive Man's methods, but I'm pro-alien, and I don't really care if 99% of human life is wiped out so long the majority of sentient life can be saved by the sacrifice. The Illusive Man directly states all he cares about is human interests. Given the option, I think he'd use the Collector base to conquer and subjugate all other alien races once the reapers are dealt with (if the reapers are dealt with). That being said, I did hand it over in two of my games, so we'll see.Jumplion said:I decided to keep the Collector's base as a "fuck you" to BioWare because I had gone through the game doing nothing but Paragon choices and I was sick of it. It was hardly "moral choice", it was just blindly picking the Paragon choice for "+4 Paragon", so I chose the thing that made sense to me which was to keep the Collector's base and see what we could learn from it.Hazy said:Lost nobody (the second time, lost Mordin the first) and destroyed the Collector Base.
Call it blind idealism all you want, The Illusive Man cannot be trusted.
But noooooooo, everyone at the ship was like "That wasn't a good thing to do! But you're our commander, so I trust you." Even the loyal Cerberus recruits (Jacob, Miranda, etc...) went "The Illusive Man can't be trusted," which I thought was supreme BS.
EDIT: Oh, and I only got "+7 Renegade" points for keeping the base. I really have to wonder how much of an impact it's going to have in Mass Effect 3.
yep. the Illusive Man's apparent facepalm pic for the video pretty much summed up my perspective on that suicide mission.michiehoward said:Now see that should get a achievement the "EPIC FUCKING FAILURE" achievement seems appropriate.
SpaceArcader said:I completed Mass Effect 2 today and I've lost 4 members of my team. Tali, Legion, Thane and Jack. Three died on ship while Tali died during mid fight. What's your experience?
How the hell did you lose that much crew in the final mission. I only lost Jack on my first try and good riddance I say, she was a *****. The Normandy, Characters and most of the crew survived.Irony said:Well I lost Legion, Jacob and Zaeed in what was going to be my transfered Shepard, but I'm going to be doing another one now that I have Kasumi. We'll see how well that one goes, though I imagine it will be pretty good since by now I know most of the ins and outs of why people die in the final mission.
Zaeed wasn't loyal to me. So when I sent him as the first fire squad leader, he ended up getting Legion (the hacker) killed. I then used Thane as the bubble during the swarm area and as such Jacob was lost. Finally I lost Zaeed at the hold the line area due to him not being loyal. I'll admit that this wasn't my first time through and I was seeing what would happen if I choose Thane as the bubble (had Samara first time).Akalistos said:How the hell did you lose that much crew in the final mission. I only lost Jack on my first try and good riddance I say, she was a *****. The Normandy, Characters and most of the crew survived.Irony said:Well I lost Legion, Jacob and Zaeed in what was going to be my transfered Shepard, but I'm going to be doing another one now that I have Kasumi. We'll see how well that one goes, though I imagine it will be pretty good since by now I know most of the ins and outs of why people die in the final mission.