I'm guessing that you're talking about Booker giving away Elizabeth. Yeah, that seemed pretty contrived, but given some of the messed-up stuff I've heard parents do, not entirely unbelievable.LetalisK said:It felt like I had to will myself through it and you nailed why. The only other complaint I'd have is I had problems with part of the ending, specifically the debt and how Booker paid it. I found it to be a stretch that made me roll my eyes and that's saying something since I deal with parents in real life that are of the lowest caliber.
I guess, to me, BioShock Infinite works better as a commentary piece than an actual story. For all the time they spent making the unbelievable world of Colombia come alive, that didn't seem to translate that well to characters and story. I know the BioShock games all had pretty whacky characters, but whereas characters like Dr. Steinmann and Sander Cohen felt like they belonged in Rapture and were believably insane, most of the major characters in Infinite felt...fake and unconvincing. Maybe it was the often-times cringe-worthy dialogue. Maybe it was the contrived power fantasy behind so many of the characters. Maybe it is all the time the game spent masquerading as one story while telling a completely different one.
Whatever the case, I've played BioShock Infinite a few times, and I've never really felt a strong connection to the characters and story that they get caught up in. Sure, I love the commentary it offers on storytelling in video games, but it is a shame that the story it tells isn't that great. I can't deny, though, that the world, commentary, and flying around the sky rail keeps me coming back every once in a while.