I quite liked her. She seemed to have a decent character and was strong and capable while still being someone you could relate to.Chipperz said:Just wondering (it's come up a few times now in this thread, just not about this subject)...
What did people think of Ophelia from Brutal Legend? She's hot, smart, badass, has a decent backstory and isn't a complete cow to everyone she meets.
Sure, there's that part where she tries to kill Eddie and everything he's ever talked to, but that was all because of an honest mistake on Eddie's part, and I still wouldn't say it made her a *****...
Also, I can't say "no" to a decent goth chick.
I think the spirit of the article here is that ***** and bimbo are opposite ends of the same spectrum and they are equally stupid. The article makes a sound demand: forget gender and sex and develop CHARACTERS. It does seem like only two decisions are made when creating these people: which genitals and which 1D personality will we slap on. Tits, *****-->Ruby.Beltaine said:I think pigeon-holing the "strong female" character into a 110% cold heartless ***** is a knee-jerk reaction brought upon by the hordes of feminists that scream whenever a female character is portrayed in the "helpless princess" stereotype.
I killed Ashleyhigh_castle said:... Ashley Williams in Mass Effect, for instance, was tough but also had a sensitive streak and solid reasons for her demeanor and faults. Oh, and she had faults. And virtues. She wasn't a player character, though.
I take your GLADoS and raise you a SHODAN. Again, not strictly a woman, but in System Shock 2 especially (in which SHODAN was a classic vengeful mother-figure) SHODAN was an immensely well-characterised strong feminine character. Also easily the best antagonist of any game I've ever played.RabbitDynamite said:Some good examples of "good" female characters bought up (particuarly good call on Terra and Celes). One which i feel need a mention is Glados from portal. Not an admirable character by any means, nor strictly speaking a woman, but shes undeniably feminine and a superbly written character. You could, if you wanted to, dismiss her as a mysogynist "illogical woman" archetype, but that's the point. As a character who more or less takes up the whole of one off the most beloved videogame narratives in years, Glados is immensely appealing as an antagonist, subtlety written and characterised, and offers a tremendous amount of food for thought and depth of interpretation. Feminist criticism is usually one of my bugbears, but there's some very good stuff written on Portal from that perspective. So yeah, Glados rocks. And stuff.
Agree with that totally, Ashley in Mass Effect was a well developed character that you could identify with and relate to. All the more painful when I had to send her to her death. ;-)high_castle said:I agree entirely. And being a female gamer, I usually steer clear of female protagonists because they're mostly giant-breasted-fan-service-on-legs or one-dimensional-bitches. Few games manage to give a balanced, multi-dimensional female character. The games I can think of that do are usually RPGs. Ashley Williams in Mass Effect, for instance, was tough but also had a sensitive streak and solid reasons for her demeanor and faults. Oh, and she had faults. And virtues. She wasn't a player character, though.