What Alignment do you play?

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Saltarius

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Aug 30, 2011
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Whenever you play a tabletop game that features alignment (namely DnD) what alignment do you choose generally?

I myself play True Neutral.
 

geK0

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Jun 24, 2011
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Usually Choatic-Neutral

I like to play a rebellious bandit/thief/thug/petty criminal who has some redeeming human qualities but is still sort of bad ass. Chaotic evil is so unrelatable
 

Indecipherable

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Mar 21, 2010
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Chaotic Evil

Note that isn't chaotic stupid. Our whole group always plays evil, as ruthless domineering adventuring groups with barbaric infighting for supremacy. It's a hell of a lot of fun.
 

Launcelot111

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Neutral good. I get way too squeamish about doing bad things in video games, so I always end up as an obnoxiously good guy, but the lawful good types are usually too obnoxious even for me
 

Indecipherable

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geK0 said:
Usually Choatic-Neutral

I like to play a hell raising bandit/thug/raider who has some redeeming human qualities but is still sort of bad ass. Chaotic evil is unrelatable
Pretty sure if you are a raider/bandit and stealing the livelihood of people & giving them post traumatic stress disorders after wavings swords in their faces or massacring the guards (oops, no husband anymore!), you're fucking evil.

Some of those people who get guns pointed at them during bank robberies are never able to work again and need psychiatric help for years to get over it.
 

DustyDrB

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Neutral or Chaotic Good.
On the rare occasions where I play an Evil character, I'm Lawful Evil.
 

geK0

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Indecipherable said:
geK0 said:
Usually Choatic-Neutral

I like to play a hell raising bandit/thug/raider who has some redeeming human qualities but is still sort of bad ass. Chaotic evil is unrelatable
Pretty sure if you are a raider/bandit and stealing the livelihood of people & giving them post traumatic stress disorders after wavings swords in their faces or massacring the guards (oops, no husband anymore!), you're fucking evil.

Some of those people who get guns pointed at them during bank robberies are never able to work again and need psychiatric help for years to get over it.
Depends how you play it out really

there's a big difference between a psychopath and somebody who is forced into a life of crime in order to carve out a livelyhood

but yea, perhaps 'hell-raising' wasn't the best way to describe it.
 

Indecipherable

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Mar 21, 2010
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geK0 said:
Indecipherable said:
geK0 said:
Usually Choatic-Neutral

I like to play a hell raising bandit/thug/raider who has some redeeming human qualities but is still sort of bad ass. Chaotic evil is unrelatable
Pretty sure if you are a raider/bandit and stealing the livelihood of people & giving them post traumatic stress disorders after wavings swords in their faces or massacring the guards (oops, no husband anymore!), you're fucking evil.

Some of those people who get guns pointed at them during bank robberies are never able to work again and need psychiatric help for years to get over it.
Depends how you play it out really

there's a big difference between a psychopath and somebody who is forced into a life of crime in order to carve out a livelyhood

but yea, perhaps 'hell-raising' wasn't the best way to describe it.
The difference is just the motive - the intent is the same and the outcome is harmful. Just because you have had a rough life doesn't mean you are any less evil for doing horrible things to others...
 

geK0

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Indecipherable said:
geK0 said:
Indecipherable said:
geK0 said:
Usually Choatic-Neutral

I like to play a hell raising bandit/thug/raider who has some redeeming human qualities but is still sort of bad ass. Chaotic evil is unrelatable
Pretty sure if you are a raider/bandit and stealing the livelihood of people & giving them post traumatic stress disorders after wavings swords in their faces or massacring the guards (oops, no husband anymore!), you're fucking evil.

Some of those people who get guns pointed at them during bank robberies are never able to work again and need psychiatric help for years to get over it.
Depends how you play it out really

there's a big difference between a psychopath and somebody who is forced into a life of crime in order to carve out a livelyhood

but yea, perhaps 'hell-raising' wasn't the best way to describe it.
The difference is just the motive - the intent is the same and the outcome is harmful. Just because you have had a rough life doesn't mean you are any less evil for doing horrible things to others...

think of it this way

chaotic evil:
taking hostages, killing civilians, backstabbing allies
basically you're a ruthless psychopath with no law or morals

chaotic neutral:
stealing, robbery, intimidation, etc
you're not a nice person and you have little regard for laws, but you have some moral fabric.

My last rogue for example held up a trade caravan with a group of thieves, but later in the session, refused to take part in the kidnapping/ransom of a child who was travelling with the caravan. He's definitely not GOOD, but has enough moral fabric to not be considered evil.


It's just a matter of extremity really, there's obviously going to be some grey area between alignments though.
 

MrMixelPixel

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I haven't done much tabletop stuff...

But when I do... (Or when I rp in games or forums or something)

I go with Neutral Evil. Some sort of selfish bastard that only has self interest. It's pretty darn fun to play.
 

Jitters Caffeine

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I'm always playing pious classes, so that means I'm Lawful Good. Nothing breeds internal conflict than a Lawful Good cleric who's having to babysit a bunch of idiots who think Chaotic Good means you're allowed to do whatever you want whenever you want.
 

Indecipherable

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Witty Name Here said:
Lawful Good.

I've realized recently that, in most RPGs, I'm always the Paladin. Not only because they're usually overpowered, but because the sheer concept of them is awesome.

I mean, if we go by the Warcraft Version, when I play a paladin, I'm essentially playing Thor. Except I'm decked out in heavy armor that makes me a walking tank and I can heal. Honestly, smiting evil doers with a hammer and bringing the ever-loving WRATH OF THE GODS down on their heads is just beyond awesome.

Plus, we usually get the coolest armors.

http://browse.deviantart.com/?q=Paladin&order=9&offset=48#/d4ir6wt


If I saw that guy on the other side of the battlefield, I would run in terror.
I'd strap a living baby (or two) to my shield and beg your mage companion to fireball me. Then it's go time!

This is NOT a fight you want to lose, because if I win, it isn't just this incarnation of your life that will end in suffering...
 

Antari

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Nov 4, 2009
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I was labelled Lawful Evil a long time ago. I don't see it changing anytime soon.
 

geK0

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Indecipherable said:
I'd strap a living baby (or two) to my shield and beg your mage companion to fireball me. Then it's go time!

This is NOT a fight you want to lose, because if I win, it isn't just this incarnation of your life that will end in suffering...
LMAO!

This is exactly what I mean, my characters aren't THAT evil (most of them anyway).
 

Diddy_Mao

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Jan 14, 2009
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I tend to play a lot of Barbarians and Rogues so i usually fall somewhere in the Lawful/Neutral or Chaotic/Neutral category.
(or the game equivalent depending on the system)

It also depends on my group. Chaotic neutral tends to be my default if I'm playing with alignment lawyers because it's the easiest way to avoid 45 minute long "you character wouldn't do that" discussions.
 

Indecipherable

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Mar 21, 2010
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Witty Name Here said:
Indecipherable said:
Witty Name Here said:
Lawful Good.

I've realized recently that, in most RPGs, I'm always the Paladin. Not only because they're usually overpowered, but because the sheer concept of them is awesome.

I mean, if we go by the Warcraft Version, when I play a paladin, I'm essentially playing Thor. Except I'm decked out in heavy armor that makes me a walking tank and I can heal. Honestly, smiting evil doers with a hammer and bringing the ever-loving WRATH OF THE GODS down on their heads is just beyond awesome.

Plus, we usually get the coolest armors.

http://browse.deviantart.com/?q=Paladin&order=9&offset=48#/d4ir6wt


If I saw that guy on the other side of the battlefield, I would run in terror.
I'd strap a living baby (or two) to my shield and beg your mage companion to fireball me. Then it's go time!

This is NOT a fight you want to lose, because if I win, it isn't just this incarnation of your life that will end in suffering...
You seem to be forgetting one thing about us "Lawful Good" types...

Very aware of this fact.

Three reasons.

Firstly, you might be Exalted (from The Book of Exalted Deeds) which means you can't make an action that could cause harm to an innocent. Straight up from the rules. It's not common, but it's extraordinarily dangerous to fight someone like that because they basically are Paladins with insanely powerful extra feats.

Secondly, you might flinch or hesitate for even the briefest moment, and even if that doesn't translate into a modifier to a d20 dice roll, I'd do it anyway for the story element.

Thirdly, I want to see the look on your face as you smell the roasted baby, or get the blood in your eyes after I deflect your sword with my shield. That look is worth it I tell you!