What Alignment do you play?

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phyrexian

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Feb 5, 2012
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Either Chaotic Good or Chaotic Neutral, depending on who I'm playing as and if I feel like throwing nuts for the squirrels or throwing them at stupid people.
 

Popadoo

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May 17, 2010
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Chaotic Good.
I'm a very opinionated person, and although not everyone agrees with me I believe my beliefs are good and would be nice for everyone. If they don't agree I'll try and bring good to people my own way.
 

barbzilla

He who speaks words from mouth!
Dec 6, 2010
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Honestly it depends on the type of character I am playing. I tend to really get into the role playing aspect, and as such I write back stories and flesh out my personalities before we even get started in play. I do like to play characters that deviate from the norm though. For example my last character was a blind pacifist sorcerer who specialized in Illusion. He ended up becoming so powerful he took over one of the Powers of Ravenloft by using a mass illusion to cause her army to walk willingly off a cliff (remember he won't take part in violence itself). His alignment shifted naturally from Lawful Neutral to Lawful Evil over the course of the campaign though.
 

Indecipherable

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Mar 21, 2010
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nikki191 said:
paladins are a scary bunch. "lawful good" gives them leeway to slaughter people who dont follow the tenets of their belief. they make great villians too. "the paladin sect leader just slaughtered every man, woman and child in the village because they were heathens"
You're crazy if you think that's lawful good. That's practically a definitive example of Lawful Evil.
 

The Last Nomad

Lost in Ethiopia
Oct 28, 2009
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My default alignment is usually chaotic Neutral. Its my favourite to play as. Its easy to create a character who will do anything for what they believe in or want. Be that to save a loved one (or the entire world) or kill everyone who has wronged you depending on what the game throws at you.
Different games can have very different characters with the same (rough) alignment due to the setting/story/characters.
 

Hafnium

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Jun 15, 2009
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When I played the classic pc-rpgs, I usually went with Neutral Good or Chaotic Good, as I pretty much see myself that way, and want to act like I would (if I was badass). :)
 

DoPo

"You're not cleared for that."
Jan 30, 2012
8,665
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nikki191 said:
DoPo said:
I usually go for True Neutral or Neutral Good (usually Unaligned in 4e), on account that most groups/DMs generally play nice guys (or rather, not bad) and I'm not into long D&D campaigns, so I just go with it.

However, my favourite alignment is Lawful Evil. Cold hearted and efficient. Also, it's awesome to promise somebody not to harm them and order your underlings to do it. You kept your promise after all.
you have the makings of a talented super villian, i take my hat off to you
Thank you for that. I think I will spare you.

Now I take my leave.

*summons a demon*

Oh, but I'm not sure how he feels about people who might go around saying I'm a villain. Shall we check?

*let's the demon loose and leaves the room*
 

Cazza

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Jul 13, 2010
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True Neutral or Chaotic Neutral. So I don't feel like I'm forced to nice or bad.
 

Darks63

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Mar 8, 2010
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Chaotic Good because i like being a rebel with a good moral and honorable grounding, but not being too tied down by the good side of my alignment to kick ass if necessary.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
6,157
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It depends what mood I'm in when I start the game.

I had an argument with my best mate and my first Fallout 3 character, Electra, started the game by shooting her dad in the crotch and it just got worse from there.

So I guess chaotic neutral? lol.
 

Taunta

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Dec 17, 2010
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geK0 said:
Indecipherable said:
geK0 said:
Indecipherable said:
geK0 said:
Usually Choatic-Neutral

I like to play a hell raising bandit/thug/raider who has some redeeming human qualities but is still sort of bad ass. Chaotic evil is unrelatable
Pretty sure if you are a raider/bandit and stealing the livelihood of people & giving them post traumatic stress disorders after wavings swords in their faces or massacring the guards (oops, no husband anymore!), you're fucking evil.

Some of those people who get guns pointed at them during bank robberies are never able to work again and need psychiatric help for years to get over it.
Depends how you play it out really

there's a big difference between a psychopath and somebody who is forced into a life of crime in order to carve out a livelyhood

but yea, perhaps 'hell-raising' wasn't the best way to describe it.
The difference is just the motive - the intent is the same and the outcome is harmful. Just because you have had a rough life doesn't mean you are any less evil for doing horrible things to others...

think of it this way

chaotic evil:
taking hostages, killing civilians, backstabbing allies
basically you're a ruthless psychopath with no law or morals

chaotic neutral:
stealing, robbery, intimidation, etc
you're not a nice person and you have little regard for laws, but you have some moral fabric.

My last rogue for example held up a trade caravan with a group of thieves, but later in the session, refused to take part in the kidnapping/ransom of a child who was travelling with the caravan. He's definitely not GOOD, but has enough moral fabric to not be considered evil.


It's just a matter of extremity really, there's obviously going to be some grey area between alignments though.
You're thinking of it wrong. Chaotic, Lawful and Neutral aren't degrees of whatever alignment comes after. One is not "more evil" or "less moralistic" than the other. It has to do with their views on collectivism or individualism, and how they carry out said evil.

Chaotic Evil is someone evil, who abhors order and any sort of structure or establishment. Someone who is Chaotic Evil is a supervillain who follows their own rules, and doesn't work well with others. I.E. has no comrades. Completely Individualist.

Neutral Evil is someone who respects rules and establishment, but is willing to bend them to suit their own gain, I.E. sell out their comrades as soon as someone stronger comes along. Collectivist or individualist, depending on the situation.

Lawful Evil is someone evil who has a strict guidelines of how things should work, and has some sort of system in place. I.E. a tyrant. Collectivist.


OT: I tend to play either Lawful Evil or if I'm good, Chaotic Good. I love playing the leader of an evil empire, or a vigilante.
 

manonfire11

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Jun 24, 2011
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I play a chaotic good because it is basically what I am, and I like to roleplay as myself morally.
 

Coller

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Oct 4, 2010
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I like the four corners of the alignment table. Lawful or chaotic sides of good or evil.
 

KefkaCultist

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Jun 8, 2010
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Either True Neutral or Chaotic Neutral.

I like to do mostly what I want, I don't want to be an absolute ponce, yet I don't want to be goody-little-two-shoes either.
 

RastaBadger

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Jun 5, 2010
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Depends on a few factors such as others in the group, the campaign being run and what kind of character I feel like playing. Normally it's neutral and chaotic or lawful depending on race/class. (true neutral for a wizard, chaotic for a barbarian etc)
 

geK0

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Jun 24, 2011
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Taunta said:
geK0 said:
Indecipherable said:
geK0 said:
Indecipherable said:
geK0 said:
Usually Choatic-Neutral

I like to play a hell raising bandit/thug/raider who has some redeeming human qualities but is still sort of bad ass. Chaotic evil is unrelatable
Pretty sure if you are a raider/bandit and stealing the livelihood of people & giving them post traumatic stress disorders after wavings swords in their faces or massacring the guards (oops, no husband anymore!), you're fucking evil.

Some of those people who get guns pointed at them during bank robberies are never able to work again and need psychiatric help for years to get over it.
Depends how you play it out really

there's a big difference between a psychopath and somebody who is forced into a life of crime in order to carve out a livelyhood

but yea, perhaps 'hell-raising' wasn't the best way to describe it.
The difference is just the motive - the intent is the same and the outcome is harmful. Just because you have had a rough life doesn't mean you are any less evil for doing horrible things to others...

think of it this way

chaotic evil:
taking hostages, killing civilians, backstabbing allies
basically you're a ruthless psychopath with no law or morals

chaotic neutral:
stealing, robbery, intimidation, etc
you're not a nice person and you have little regard for laws, but you have some moral fabric.

My last rogue for example held up a trade caravan with a group of thieves, but later in the session, refused to take part in the kidnapping/ransom of a child who was travelling with the caravan. He's definitely not GOOD, but has enough moral fabric to not be considered evil.


It's just a matter of extremity really, there's obviously going to be some grey area between alignments though.
You're thinking of it wrong. Chaotic, Lawful and Neutral aren't degrees of whatever alignment comes after. One is not "more evil" or "less moralistic" than the other. It has to do with their views on collectivism or individualism, and how they carry out said evil.

Chaotic Evil is someone evil, who abhors order and any sort of structure or establishment. Someone who is Chaotic Evil is a supervillain who follows their own rules, and doesn't work well with others. I.E. has no comrades. Completely Individualist.

Neutral Evil is someone who respects rules and establishment, but is willing to bend them to suit their own gain, I.E. sell out their comrades as soon as someone stronger comes along. Collectivist or individualist, depending on the situation.

Lawful Evil is someone evil who has a strict guidelines of how things should work, and has some sort of system in place. I.E. a tyrant. Collectivist.


OT: I tend to play either Lawful Evil or if I'm good, Chaotic Good. I love playing the leader of an evil empire, or a vigilante.
This was about chaotic neutral vs. chaotic evil : \

He was saying that what I was describing was chaotic evil, I was trying to that it was closer to chaotic neutral because they can still have good tendencies; ie. not being willing to take hostages and kill guards/civilians, but still willing to take part in other unlawful activities (robbery, smuggling, extortion and the like).