Catfood220 said:
de Blob and de Blob 2, both criminally ignored games. Colourful, simple and fun, I amazed that in this time when people are complaining about games for being grey and brown and pretty generic to play and then these come along and people don't buy them. For shame gamers, for shame.
That's how 'gamers' work these days. The entire argument is pretty pathetic, anyway, because even
Call of Duty uses more than two colors, people just like to use "Grey and brown" as an analogy for "thing I don't like because I think it's boring/bland/generic/all of the above." It really annoys me. If you think it's boring or bland, say so. Discussing it in terms of the color palette does absolutely nothing productive for your argument, because I can pull out screenshots of tons of FPS' in the past five years that have
massive amounts of color (and I have, twice, on these very forums).
OT: Sounds a lot like
Continue? from NormalBoots.com, except with PC games instead of NES/SNES/Genesis games. How old are we talking, here? The 90's? 2000's? I never really had much in the way of a modern PC back then, so I didn't have too many different games to play. (Not to mention the fact that I was too young to pay attention to or care about the awesome new games! being released.)
More to the point, I suppose, I know that the games were received pretty well and most people who've actually played them seem to like them, but I hardly ever see anybody bring up the
Star Wars: Dark Forces series in lists of "Great
Star Wars video games".
Dark Forces itself is a DOS program, so you might need DOSBox to run it, and
Dark Forces II: Jedi Knight is a pain in the ass to get running (there are a few mods around the web for it), but
Jedi Knight II is recent enough to still run on modern systems.
For more shooters there's
Heretic/
Hexen, though I don't know how easy it would be to get them running. Or
Marathon, which I believe Bungie distributes for free, though I'm not sure if that's Mac-only or if they provide the PC version too (haven't checked the website in a while). Or
Shadowmaster, which I don't actually know how good it would still hold up because it's been years since I even saw the game.
Wing Commander was always pretty fun as an arcadey-space-dogfighting-sim.
Worms/
Worms 2 are humorous turn-based artillery games.
Star Trek: Starfleet Command/
Starfleet Command 3 were always pretty damn fun as a sort of light-management space-combat sim.
EDIT:
Betrayal at Krondor. Fantasy-RPG with a party-based system, nobody ever talks about it. So there you go.
And then there's always a bunch of point-and-click adventure games, which I can't name because my little six-year-old mind would always get pissed off by the ridiculous adventure-game-logic those people used in creating the games. And I never really had any.
I mean, some of those titles might be pretty old and people currently in high school would've never heard of them, but generally anybody who was into gaming in the 90's knew what they were so I don't know whether they qualify or not. And besides, most of the titles that a lot of people
didn't know back then were absolutely terrible.