What are you currently playing?

BrawlMan

Lover of beat'em ups.
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Ikari Warriors III (NES/Switch) -Fun birds eye view brawler. It's simpler in controls, but better than the arcade version, and the best of the arcade to NES ports of the trilogy. I was playing on the SNK 40th Anniversary Collection on Switch.
 

Drathnoxis

I love the smell of card games in the morning
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I've finally gotten around to starting Eastward. Pretty fun little 8-bit retro rpg, the Merchant is completely OP, with 800 gold he single handedly killed the Demon King in 3 hits proving that capitalism is truly the most powerful martial art. I still need to do the NG+ though, so we'll see how that goes.

Oh, and I guess there's some other story about a little girl going to school or something? I don't know. Obviously video games come first.
 
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hanselthecaretaker

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Took another stab (or slash, thrust, etc.) at Ebrietas from Great Isz Cursed Gravestone after preloading Horizon: Forbidden West. Literally had her within coupe de gras a couple times until she rained down arcane. I know what to do but she’s still fairly unpredictable and has annoying range with her gangliness and cosmic assistance. This is possibly the prime example of a boss that’s easy as hell in normal game and the complete opposite in the most sado-masochistic of Chalice dungeons.
 

Dalisclock

Making lemons combustible again
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Finished New Vegas at last. All in all the playthrough clocked in around 45 hours, a solid amount.

Yeah, this is genuinely a great, at times even brilliant game. There's so many choices, so many nuances, so many different ways for things to go that I'm already planning a second playthrough. The finished playthrough was a pathological, initially reluctant good guy who ended up siding with Mr. House all the way. The ending overall seemed about as close to a "good" ending as one could expect from such a game. I ended up playing through the ending twice just to see how doing Boone's quest would alter his ending (quite significantly), and also finishing the final confrontation entirely without combat (ended up having very little effect).

The thing I'm a bit puzzled by is why anyone would ever side "naturally" with Caesar's Legion. It's made so abundantly clear that they're a bunch of fanatical, fascist, brutal, oppressive, sadistic, imperialist, rapist thugs that I can only see playing a deliberately evil character siding with them. The NCR are kind of inept, spread too thin and clearly out of their depth, but they're portrayed with so much more humanity that the Legion seem almost cartoonishly evil in comparison. Hell, even Mr. House and his army of killer robots come across as more affable than these twats.

One thing I finally realized after over 120 hours of gameplay is to delete the "A World of Pain" mod. In theory it gives a ton more content into the game, but in actuality it ends up diluting the game's quality, because the difference between the mod content and game content is so blatantly clear. I can't even remember what the game looks like without it, so in a sense I should be facing quite a different game with my next character.
Yeah, Caesers is the blatant Evil Faction and it's really only there if you want to be a dick. It's unfortunate because I think the idea is to be a group that wants to unite the wasteland through order but as you said, they're basically Facist Dicks. And while the real Romans could also be facist dicks at times, that wasn't their entire bag and if you paid your taxes and didn't cause trouble, you'd generally be left alone. Not wonderful but far from stereotypically evil. Also they built sewers, roads and aqueducts, which provided some awesome quality of life improvements for the average person.

The Legion are basically Roman Cosplayers who basically want to be facist dicks without actually knowing what the fuck they're cosplaying as, or don't care. Not unlike some people who love the idea of the Spartans because the only thing they know about the Spartans is what they learned from watching 300.
 
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Bartholen

At age 6 I was born without a face
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Yeah, Caesers is the blatant Evil Faction and it's really only there if you want to be a dick. It's unfortunate because I think the idea is to be a group that wants to unite the wasteland through order but as you said, they're basically Facist Dicks. And while the real Romans could also be facist dicks at times, that wasn't their entire bag and if you paid your taxes and didn't cause trouble, you'd generally be left alone. Not wonderful but far from stereotypically evil. Also they built sewers, roads and aqueducts, which provided some awesome quality of life improvements for the average person.

The Legion are basically Roman Cosplayers who basically want to be facist dicks without actually knowing what the fuck they're cosplaying as, or don't care. Not unlike some people who love the idea of the Spartans(except the only thing they know about the Spartans is what they learned from watching 300).
The way the Legion is vs. the NCR in the game makes me speculate if there's some deadline shenanigans at play. The Legion is one of the three big factions of the game, but they're far less fleshed out than the NCR and Vegas, and they have far less territory the player can visit. Makes me think if there were plans for a whole chunk of the game world that was Legion-controlled, but that ended up getting cut. It's a shame because there's a clear attempt at moral greyness on the part of each faction, and the writing more than has the chops for it. There could well be (and there are) factions that are just full on cartoonishly chaotic evil that the player can choose to side with, but having it be one of the three big factions kind of takes away from the stakes of it, because there's never any ambiguity about the Legion. I've seen some videos showing that apparently there was quite a lot of content cut from New Vegas.
 

bluegate

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What did you think of 12? You're just in time to read the big double analysis of the game on Shamus Young's blog.
That's a lot of text... :oops:

I personally don't really care for FF12, I didn't like it much originally on the PS2 and I don't particularly like it now on the PS4 / Whatever other platform.

The story of the game is rather bland, the game's overly fond of the color brown, maps -while beautiful- are too large, the combat system is boring in its execution, the translators for the game went a bit too far in their attempt to sound classical in their language.

An additional gripe I had with the original PS2 version is that in order to get the game's strongest weapon, you had to have NOT opened certain chests in certain dungeons. So you could play the game, get to the point where you could go and get the weapon and then find out that you should have left that one chest alone at the start of the game. Screw whoever came up with that ridiculous idea.

Luckily this was changed in the Zodiac Age re-release. Another thing that the Zodiac Age adds is the ability to speed up the game 2x or 4x times, which helps a lot with the tedium of walking around and fighting in the game.

***

What pushed me to play the game was its Trial Mode, a mode that consists of 100 arena fights against various monsters in the game.

That in itself isn't too exciting, but the exciting part is that you can steal items from monsters and pick up certain chests with abilities and items in them. Allowing you to practically "sequence break" the game by getting high grade spells, weapons and armor before the story properly starts.
 
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Drathnoxis

I love the smell of card games in the morning
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That's a lot of text... :oops:

I personally don't really care for FF12, I didn't like it much originally on the PS2 and I don't particularly like it now on the PS4 / Whatever other platform.

The story of the game is rather bland, the game's overly fond of the color brown, maps -while beautiful- are too large, the combat system is boring in its execution, the translators for the game went a bit too far in their attempt to sound classical in their language.

An additional gripe I had with the original PS2 version is that in order to get the game's strongest weapon, you had to have NOT opened certain chests in certain dungeons. So you could play the game, get to the point where you could go and get the weapon and then find out that you should have left that one chest alone at the start of the game. Screw whoever came up with that ridiculous idea.

Luckily this was changed in the Zodiac Age re-release. Another thing that the Zodiac Age adds is the ability to speed up the game 2x or 4x times, which helps a lot with the tedium of walking around and fighting in the game.

***

What pushed me to play the game was its Trial Mode, a mode that consists of 100 arena fights against various monsters in the game.

That in itself isn't too exciting, but the exciting part is that you can steal items from monsters and pick up certain chests with abilities and items in them. Allowing you to practically "sequence break" the game by getting high grade spells, weapons and armor before the story properly starts.
Most JRPGs probably would be better with a 4x speed option. Yeah, I agree, FF12 was my least favorite of the FFs I've played. In fact, I hated it. The story was a mess, the characters boring, and the music suffered immensely from the departure of Nobuo Uematsu.
 

Ezekiel

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Dynamite Headdy

Out of this world creativity, maybe even a little too much, as I feel overwhelmed by all the mechanics at times.

Some pretty cool tunes. Video should start at a boss.

 

Dalisclock

Making lemons combustible again
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I'm pretty much waiting until ER drops in 2 weeks so I'm more or less trying to finish unfinished games rather then start new ones. With that being said, I reinstalled Kerbal Space Program which I haven't played in a few years both because I'm kinda in a space mood(though KSP is also a lover I can't quit) and also because I want to see how it looks now that they're done updating it and adding new stuff. The game can be kinda chill, designing spacecraft and then doing stuff with them at my own pace, when I'm not crashing my carefully constructed spacecraft because I'm stupid and forgot the parachutes AGAIN.

Mostly been building stuff of increasingly complex design both to retrain myself how to play the game and see the new features implemented(I'm playing without mods for now) and honestly, I do appreciate the new features and how it's a lot easier to learn and overall more approachable then it was years ago. I've had a few issues but mostly because I'm shaking off the cobwebs how to play.

I also appreciate the devs have implemented an online connection whereas you can upload creations from within the game itself and also download other peoples creations for your own use. Which is honestly one of the cool things this game allows is that even if you hate the design mechanic, you can always use a prebuilt craft(either that comes with the game or from the net) and just use that. On a smaller note, I also appreciate how a lot of the parts have alt paint schemes to allow you to mix up the aesthetics a bit

More importantly, a number of mods I previously used for adding new features are no longer needed because a similar feature is part of the base game now, though there's still no craft automation(the mod known as Mechjeb) which is nice if you want to have the computer handle certain aspects such as launch and docking.
 
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Hawki

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Yeah, Caesers is the blatant Evil Faction and it's really only there if you want to be a dick. It's unfortunate because I think the idea is to be a group that wants to unite the wasteland through order but as you said, they're basically Facist Dicks. And while the real Romans could also be facist dicks at times, that wasn't their entire bag and if you paid your taxes and didn't cause trouble, you'd generally be left alone.
What Have The Romans... - Monty Python's Life of Brian - YouTube

(Because someone had to.)
 
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Casual Shinji

Should've gone before we left.
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Just started some Horizon: Forbidden West, and it's a good thing I just finished a playthrough of Zero Dawn a few days ago, because not only does it pick up right after, it mentions characters and events that were tertiary to the main plot.

The tutorial is really not very good, similar to Zero Dawn, but once that's past it gets a whole lot better.

Aloy works better as a character so far, more than she did in Zero Dawn. I actually got some decent character depth from her in these first 4 or so hours. The mo-cap acting is also significantly improved.

I also ran into the dreamiest darn miner I think I've ever seen.
 

hanselthecaretaker

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Just started some Horizon: Forbidden West, and it's a good thing I just finished a playthrough of Zero Dawn a few days ago, because not only does it pick up right after, it mentions characters and events that were tertiary to the main plot.

The tutorial is really not very good, similar to Zero Dawn, but once that's past it gets a whole lot better.

Aloy works better as a character so far, more than she did in Zero Dawn. I actually got some decent character depth from her in these first 4 or so hours. The mo-cap acting is also significantly improved.

I also ran into the dreamiest darn miner I think I've ever seen.
Did you have any issue with dialog sort of glitching out after the cutscene where you sneak up on the first machine here?

For me it was like they were saying their lines twice. I’m wondering if it might just be a PS4 issue. Haven’t replayed it from there though so maybe it was an initial load that got slightly scrambled. Only other thing I’ve noticed is some pop-in on cinematic sequences but it looks and plays really well so far otherwise.
 

Casual Shinji

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Did you have any issue with dialog sort of glitching out after the cutscene where you sneak up on the first machine here?

For me it was like they were saying their lines twice. I’m wondering if it might just be a PS4 issue. Haven’t replayed it from there though so maybe it was an initial load that got slightly scrambled. Only other thing I’ve noticed is some pop-in on cinematic sequences but it looks and plays really well so far otherwise.
Nope, I've had no technical issues thus far. I've had a tiny bit of jank in the climbing which caused me to fall to me death, but that's it.
 

hanselthecaretaker

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Nope, I've had no technical issues thus far. I've had a tiny bit of jank in the climbing which caused me to fall to me death, but that's it.
The new animations for the grapple will take some getting used to because it is a bit deceiving jumping off at a distance that needs it. So far am liking the platforming improvements overall though.
 

NerfedFalcon

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Fifth Sanctuary done in Earthbound. Sixth is immediately after and very short, so I should be able to knock that out today and then begin the very long quest between the sixth and the seventh.
 
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Drathnoxis

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Still playing Eastward. I made it to the True Demon King in NG+ but he wiped the floor with me. I think I'm going to have to give up and actually start playing the real game now *checks play time* 12 hours in. I'm attracted by the challenge and concept of a roguelike jrpg with strict time management, but I'm afraid that Earth Born simply isn't very well designed. I really do think the game is winnable without the capsule toys, but it's just too tedious to get what you need to win. It really sucks that some of the random skillsets are simply better than others and the only way to get the ones you want is to slowly restart over and over. The knight needs to have counter attack because it pairs so well with so many items. On my last game I started with a Wolf Claw and Dragon's Fury in the shop and by the end of the first day he was doing up to 2 hits on every enemy when counterattacking, which is a huge deal early on. Dragon's Fury tapers off late game, though, because bosses fight alone, so I really needed Zeal Pendant to charge my Mirror Shield with double counter attacks so that I can survive when the bloody demon king attacks everybody like 5 times in a single turn. But that means a 20 second restart god knows how many times to get a decent party composition with a starting wolf claw and then hope that you can get a zeal pendant at some point. You could probably just quit and save the game once you find a good start and then just play the first day over and over until you get it, but sometimes quitting and continuing can break the game and your characters won't gain new skills after level up.

Speaking of the quit/continue feature, it sucks. I had just defeated my third general for the first time and had gotten some pretty good items from caves earlier that day, when I had to leave to do real life stuff, so I quit and went and saved the game. When I continued it, it started me at the START of the day! I was like 2 second away from the next dawn, but I didn't know it autosaved at the start, so I lost all those good items, and had to refight the general, and I never got as good luck with drops that time. Really sucky.

Anyway, the game should just let you choose what skills your characters start with. Would make the game way more playable, because it's not like the game is easy enough that you can win with any random start, because you can't. It's just straight up impossible. You need to have a good build to even have a chance against the True Demon King and attempting to do it randomly is a waste of time.
 
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Casual Shinji

Should've gone before we left.
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Playing Horizon: Forbidden West, and so far I'm really enjoying the way it handles it's open-world. It's kinda similar to Breath of the Wild, where the open-world feels designed to have little areas meant to draw your attention for a couple of minutes - either by puzzles, climbing, fighting robots, or a cavern to swim through - and making it feel like you're actually interacting with the world rather than just running through it to the next story objective.