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Worgen

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Whatever, just wash your hands.
I can understand it. I've done '343 Guilty Spark' and 'The Library' last night, and I definitely never want anything to do with the latter ever again. Even occasionally dropping into the Anniversary graphics to check where I was supposed to be going when I got lost, that doesn't fix the extremely copy-pasted environments, or the huge blobs of enemies with hitscan weapons in rooms without any cover. And since I'm pretty sure they spawn infinitely, if you stay in one place to clean up, you'll run out of ammo first, but if you try to just run past them, they'll gun you down - or just run you down, since the ones that attack in melee are faster than you. And Guilty Spark is a lot less than helpful; even when he does bring Sentinels, you only get them for like a minute or so before they don't follow you any further.

Into the home stretch of Combat Evolved now. At this point, I'm definitely sticking it out so that, as my friend told me, I can hopefully get the most out of 2.
The library does repeat things, but its not bad if you know what you are doing. I say as someone who has played through it like 8 times at least. >.>

Anyway, grabbed Ghost Song and so far its pretty damn cool. Got great atmosphere and an interesting story/protag. Guns feel good, took me a bit to get the controls down, I kept getting confused with the button presses and dash/dodging during fights, but I have that down pat now. The difficulty of it is rather high, but once you get the feel for it, it becomes much more manageable, but still expect death to happen. It does use that animation style of limbs being their own object, but the rest looks good enough so its easy to ignore if that kinda thing bothers you like it bothers me.
 

Hawki

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Been playing Splatterhouse 2, Sonic CD, Space Harrier 2, Final Fight CD, and Silpheed through SG Mini 2. All fun games, and I am glad I can play their Japanese counterparts,
Wait a minute...all of those games begin with "s" except Final Fight!

Pah! Phoo phum!
 
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twistedmic

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Currently playing the new Modern Warfare II single player campaign and it’s enjoyable (for the most part). The game feels kinda like a 90’s action/war movie and the story is, in my opinion, better than MW 2018.

I’m also working on chipping away at the Trail of Corpses achievement for Prototype on PS4. I got close back on the 360 but got burned out on the game.
My current tally is sitting somewhere around 27,000 infected killed, over halfway there.

I also plan on cleaning up the last few trophies I need for Nioh 2’s DLC.
 
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NerfedFalcon

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Finished Halo: Combat Evolved.

Honestly, the game put its best material in the first half. '343 Guilty Spark' is the last good level, before 'The Library', 'Two Betrayals', 'Keyes' and 'The Maw' just lose everything that was good in the previous levels, and all introduce major problems that make them hard to enjoy. The level reuse, the Flood enemies, the Sentinel enemies, the fact that you can't see anything in the dark and I've seen more useful flashlights in generic terrible indie horror games, everything about 'The Library', getting to the third Banshee in 'Two Betrayals', the Spec Ops enemies in 'Keyes' throwing grenades at you like it's going out of style, trying to blow up the reactors in 'The Maw' and having to go all the way to the armory and back every time you run out of grenades and/or rockets, the Warthog escape sequence...

I'm honestly glad I don't have to play it again. Other than trying to get all the achievements, but I never do that anyway, and I'm definitely not going to for Halo CE.

Still, as I said before, I've been told that 2 improves on CE, so I'm not giving up on the Master Chief Collection. Just hoping that they really did do better than that.
 

Worgen

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Whatever, just wash your hands.
Still, as I said before, I've been told that 2 improves on CE, so I'm not giving up on the Master Chief Collection. Just hoping that they really did do better than that.
Story wise, Halo 2 is top tier of all the Halo games, but its got some weird issues with one shot snipers on the higher difficulties, the ending comes after the final level cutscene, and back in the day the fov was way too low, not an issue anymore. Feels like for the MCC, Halo 2 got the most love since they even added pre-rendered cut scenes and additional story things you can find, which flesh out some rather jarring... shifts the original game had. "listen to this thing that will tell you everything I believe is true, now I shoot you before the thing can tell you anything"
 

laggyteabag

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Finished Halo: Combat Evolved.

Honestly, the game put its best material in the first half. '343 Guilty Spark' is the last good level, before 'The Library', 'Two Betrayals', 'Keyes' and 'The Maw' just lose everything that was good in the previous levels, and all introduce major problems that make them hard to enjoy. The level reuse, the Flood enemies, the Sentinel enemies, the fact that you can't see anything in the dark and I've seen more useful flashlights in generic terrible indie horror games, everything about 'The Library', getting to the third Banshee in 'Two Betrayals', the Spec Ops enemies in 'Keyes' throwing grenades at you like it's going out of style, trying to blow up the reactors in 'The Maw' and having to go all the way to the armory and back every time you run out of grenades and/or rockets, the Warthog escape sequence...

I'm honestly glad I don't have to play it again. Other than trying to get all the achievements, but I never do that anyway, and I'm definitely not going to for Halo CE.

Still, as I said before, I've been told that 2 improves on CE, so I'm not giving up on the Master Chief Collection. Just hoping that they really did do better than that.
Halo CE shows its age in about a dozen different ways, but by far the worst aspect of the game is its level design.

I would probably argue that with the exception of levels 1, 2, and 4 (and maybe 6), all of the other levels are critically flawed, usually because of A) constant asset reuse, B) backtracking, or C) both.

I have generally come to realise that with Halo CE, when you are in an outdoors environment, you are in for a good time. Otherwise, the game will just cram you into seemingly endless, identical, grey/purple hallways, and that is where the tedium really sets in. The interior sections on Assault on the Control Room were tedious enough the first time around, but needing to go back through them, backwards, just two levels later? Just after The Library? Exhausting.

Everything is markedly improved in Halo 2, to quite a substantial degree. It is really the base on which the rest of the franchise builds itself on. So if you come out of Halo 2 not liking it, you probably won't like the rest, either.
 
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Jarrito3002

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Been playing Mario Sparks of Hope and again this weird pairing hits it out the park. Now compared to the first which was XCom with Mario they changed the base so this feels more Mario with XCom. They changed the grid to a more free movement which lets you experiment and get creative with setting up for squad for skills and finding cover. I miss the wackiness of the first but I do enjoy the story for what is given and new Rabbid characters grew on me. Enemy variety is lax compared to the first but I like the characters are more specialized thoughout some like Rabbid Luigi lose a step with skill like vamp dash being equippable.

It feels easier than the first but the challenge ramps up towards to the end which I am cool with and trying to win a game in X amount of turns with being at the mercy of RNG can stay where its at.

Overall this partnership continues to be best for both sides and I am sucker for two franchise so apart from each other coming together to make gold.
 
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Hawki

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So I started playing Red Faction II. Don't bother asking me why. Rather, in the spirit of the thread, I'm going to explain why this game is beautiful. Beautiful in a "what the hell were they thinking?" way, but beautiful all the same. Like the Titanic sinking under a starry sky as you slaughter just as many people.

So I played Red Faction 1 years back, and thought it was okay. Nothing special, but the gunplay was decent, and the story, while basic, did at least sell itself well enough of a miners' revolt on Mars, and the player character, poor smuck that he was, stumbling into the role of liberator. Red Faction II, obstensibly taking place 5 years later, has no discernable link with the events of the prior game bar, so far at least, one vague reference to nanotech, and the word "Ultor" appearing on a supply crate. So, okay then, the game is just set in the same universe and is taking place on Earth in an unrelated plot. Not the end of the world, right? Well, sure, except there's another Red Faction group here as well, except no mention is made of the original Red Faction on Mars, or by some coincidence, two separate Red Factions on different worlds just sprung up, choosing the same name by mere chance.

...fine, whatever.

You're part of a genetically engineered group of super-soldiers (yawn), who were betrayed by dictator guy Victor Sopot (yawn), who rules "the Commonwealth" (where on Earth the Commonwealth is is never specified), and he betrayed your squad (yawn), so now you want revenge (yawn). Playing as silent protagonist "Alias" (eat your heart out, "Link") who's a demolitions man, you're in "the Squad," consisting of leader guy Motov (Moltov?), sniper girl Quill (with cleavage to boot), hacker girl Tangier, and "blue mohawk engineer guy" and "gravel-voiced minigun guy." Frankly, I'm astounded I can remember any of their names, because without hyperbole, this might be the most generic squad roster I've ever seen in a videogame. If stuff like Gears of War and Mass Effect occupy the "great" end of the spectrum for squad characterization, and stuff like Army Men and Brute Force are somewhere in the middle, then this is in the depths of the game's sewer level. Because of course there's a sewer level. :(

So the Red Faction and Squad both want dictator guy gone, and to that end, are willing to work together, even if Motov only wants vengeance, and Echo (leader of the Red Faction) is an idealist. Before you think that I'm crediting the writing too much, don't - the writing is terrible. Be it from friend or foe, it's one cliche after another, with generic dialogue done by generic characters through terrible voice acting. As I fought my way through the streets, I found myself reminded of stuff like Perfect Dark (the future feel) and Call of Duty (the OTT action), and lamented about games I could be playing instead. I mean, this is a game where sniper girl tells Alias that (paraphrased), "I know you're the demolitions expert, so here's the step-by-step procedure to how to destroy a bridge, despite the fact that as the expert, you should know this already." Alias decides to stop being a silent protagonist once dictator guy is captured because...reasons?

So, the game up until now has been dumb fun, but hey, dumb fun is still fun, at least in principle. However, it's after this point that the game's writing passes the event horizon of "what the fuck?"

So, Motov wipes out the Red Faction leadership sans Echo, his goal being to reactivate the super-soldier program because he's a soldier, and it's what he does, or something - yeah, sorry pal, you're not Big Boss, heck, you're not even Liquid Snake. If I was feeling generous, I could give the game some credit by running with the idea of revolutionaries often being as terrible as the dictators they depose, but I can't give it that, because a) I doubt the writers meant that to be conveyed, and b) Motov's actions make no sense. Because of the Squad, he tells Alias that he's going to execute him and Tangier as enemies of the state for...honestly, I have no idea.

Seriously, I'm not being snarky, I literally have no idea. There hasn't been a single hint in the entire game that has suggested that Alias or Tangier have been anything but devoted to the revenge mission. It's also hinted at this point that there's a 'thing' between Alias and Tangier, but similarly, there hasn't been a single hint of this in the entire game up until now. Heck, the two haven't even interacted in any real manner. So, in the space of a few minutes, we discover that Motov wants to arbitrarily kill two squad mates, and that Alias has been firing things other than bullets. Either things ended up on the cutting room floor, or the writers forgot to include any setup, or Motov's just an idiot.

So Alias and Tangier are now fugitives. The Commonwealth's army has unilaterally accepted Motov's command (...why?), and are now hunting down the Red Faction. There's certain things that happen after this point, and by my estimate I'm about 75% through the game despite having played less than 4 hours, but really, none of it matters anymore. It isn't just Motov that unilaterally turns on the player, it's the rest of the squad as well. You know, the original Red Faction was hardly a masterpiece of writing, but it at least kept things believable. There's no moment where Eos decides to arbitrarily kill Parker, for instance. Heck, considering the no. of people Alias has killed since being turned on, including Quill at this time of writing...yeah. Motov's a fucking idiot, only I doubt the writers intended on that being the case. It's stupidity on their part, not his.

So, is Red Faction II bad? Well, its story is absolutely terrible, so if that's your only concern, then yes. But the gameplay is generically competent at least - generic protagonists shooting generic antagonists (that include zombies, FYI) with generic near-future weapons, in a generic near-future setting. Again, it's another step down from the original, that at least felt a bit unique with its Martian setting. Red Faction II can't even manage that.

So, yeah. Red Faction? More like Red...SUBTRACTION, amirite?

...yeah, probably not. :(
 

NerfedFalcon

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Everything is markedly improved in Halo 2, to quite a substantial degree. It is really the base on which the rest of the franchise builds itself on. So if you come out of Halo 2 not liking it, you probably won't like the rest, either.
I'll keep that in mind.

Overall this partnership continues to be best for both sides and I am sucker for two franchise so apart from each other coming together to make gold.
I greatly enjoyed Kingdom Battle, even as a Rabbids skeptic. The way that they're used in the Mario setting, with the funhouse-mirror versions of the famous characters, gives the Rabbids a personality and charm that they never had as identical blobs - having the famous characters themselves present as straight men to their antics helped a lot there too. The simplified XCOM gameplay was a much easier sell, since I really enjoyed Enemy Unknown when I played it. Unfortunately, with Christmas only a couple of months away, and having quite a few friends who know my gaming preferences, I'd pick up Sparks but I'm worried I'll get it as a gift from somebody and already have it.

But it's good to hear that you're having a good time with it.
 
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hanselthecaretaker

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Infamous: Second Son is more fun making a beeline for story missions, ignoring most of the open world fluff tasks unless they happen to be in my path. On the Quid Pro Quo mission now and the D.U.P. is still unavoidably annoying with how many of them there are, but whatever. Sounds like the story is almost to its end. Curious to finally get the Concrete power, and it’ll probably help determine if I want to keep the game installed or not to clean up more of the collectibles.
 
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Kyrian007

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I'm still on my kick of retrogaming while waiting for the full release of My Time at Sandrock (I've gone as far as I want to in early release.) I finished my Legend of Zelda replay (I ended it with Skyward Sword, BotW I played not too long ago) and was looking for something to play this weekend. I had recently mentioned Mercenaries: Playground of Destruction in another thread... and decided to give that another play. Dusted off the old PS2, fired it up and... couldn't find the Mercenaries disk. I think a friend made off with it when I moved, I'll get it back from him later. Instead, I popped in its sequel World in Flames...

Have I gotten that much worse at games as I got old. I hit a roadblock about 3 missions in. I've tried to protect that helicopter about a dozen times, but it just keeps getting shot down. I don't remember hitting anything that difficult the first (and only other) time I played it. And its super annoying because there is about a 10 minute escort in the first half of this mission, and you can't save mid-mission. Oh well, I'd have probably dropped this when I got my copy of the first game back from my friend anyway.
 

Worgen

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Whatever, just wash your hands.
Finished Ghost Song. Was quite good, but not as long as I thought it would be considering the type of game it is. The ending also left a lot of lose ends, but I might have also missed stuff. I wouldn't say the ending is bad, just that I wanted more of a wrap up kinda thing.
 

FakeSympathy

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I am now done with Persona 5 Royal. Only 55 hours on normal difficulty. Not that I'm complaining but I was led to believe the game was at least double this amount?

Oh well, a masterpiece of a JRPG, regardless. The story was phenomenal. The way the game constantly went back and forth between humor and edgy material was great. And when the game got dark, it GOT DARK!

I still would say my favorite part about the game was the persona system. I couldn't find all the personas, but I sure loved fusing and experimenting with them. It started with cute fairies and devious-looking devils, and by the end of the game I had thor, trumpeter, Vishu, Quetzalcoatl, Raphael, and other crazy personas. I just love how crazy they went with the designs here!

The ending was great, but also a bit sad. It's one of those endings that feels great to experience, but it also feels a little sad because it was so good and there are no more adventures after this. (I mean I know Strikers exist, but I'm not sure if it'll get me a proper send-off experience like this game)

I've come to love and care for the members of Phantom thieves, perhaps even more than my real-life connections (yeah, I'm a fucking loser lol). The way I've built relationships with them, and that they all overcame their own problems and insecurities with me just nudging them into right directions, and they made their own choices to take actions was amazing.

There were also a lot of anime cliche moments, but I think my love for the characters and these cliches in general made the final boss and Morgana's "depature" all the more better.
 

Drathnoxis

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I hate being between games, I have so much trouble deciding what to play. I wish I had a PS5 so I could play one of the 15(!) PS4 games I've bought cheap, but I was waiting for either a big price drop or a pro version and neither has happened yet.

I've been playing PC games lately so I think I should chip away at my console backlog a bit, so help me decide on something! Some options are:

Xbox:
Jet Set Radio Future
Oddworld: Muchee's Oddysee

Xbox 360:
Hitman: Blood Money
Zone of the Enders 2
Two Worlds 2

PS2:
Jak 3
Max Payne 1+2
Resident Evil: Code Veronica

PS3:
Hitman: Blood Money
Deus Ex: Human Revolution
God of War 3 (Actually the """5 game""" collection, but looking at the box still makes me angry)
Disgaea 3+4
A Kingdom Hearts game other than 1 or CoM
Mercenaries 2
Tomb Raider
Little Big Planet

Wii:
Resident Evil: Umbrella Chronicles
Xenoblade Chronicles

That's about it for the options I have any interest in at the moment. There's a bunch more (why do I have so many games I've never played?!) but I definitely don't feel like any of those (will I ever?). So help me decide!
 
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hanselthecaretaker

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I hate being between games, I have so much trouble deciding what to play. I wish I had a PS5 so I could play one of the 15(!) PS4 games I've bought cheap, but I was waiting for either a big price drop or a pro version and neither has happened yet.

I've been playing PC games lately so I think I should chip away at my console backlog a bit, so help me decide on something! Some options are:

Xbox:
Jet Set Radio Future
Oddworld: Muchee's Oddysee

Xbox 360:
Hitman: Blood Money
Zone of the Enders 2
Two Worlds 2

PS2:
Jak 3
Max Payne 1+2
Resident Evil: Code Veronica

PS3:
Hitman: Blood Money
Deus Ex: Human Revolution
God of War 3 (Actually the """5 game""" collection, but looking at the box still makes me angry)
Disgaea 3+4
A Kingdom Hearts game other than 1 or CoM
Mercenaries 2
Tomb Raider
Little Big Planet

Wii:
Resident Evil: Umbrella Chronicles
Xenoblade Chronicles

That's about it for the options I have any interest in at the moment. There's a bunch more (why do I have so many games I've never played?!) but I definitely don't feel like any of those (will I ever?). So help me decide!
You could perhaps plug them into your own wheel and give it a spin -
 

Old_Hunter_77

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Finished Cult of the Lamb. It's pretty good!
It's pretty much what I expected- the premise was interesting so I watched/read a bunch of reviews and all that and didn't find too many surprises. It's a formula I've come to like- a bit of management sim, a bit of roguelite, two things that I can't be bothered with in hardcore games dedicating to either but the lighter versions of each feeding into each other is a lovely gameplay loop.
It's also the kind of game you don't need the sound for once you get into the rhythm of things, so I spun records and listened to Jack/Yahtz/Marty play their weird little space game while rolling through the dungeons.

You know how people have different ways to rate games- I've come up with the standard that works for me: at one point do I put the game on Easy mode? The further towards end credits the better, because it means I was invested in and enjoying the mechanics enough to play for serious. Unless I quit because the game sucks.

Well CotL has 4 dungeons your gotta complete and I waited until the 4th to drop to Easy mode. The enemies just got fast and plentiful and stuff was exploding and I wanted to get to the end. So an Easy Mode score of 75%. Better than average for me, which is like 50%. Good game!

For next game I'm deciding between buying Rollderdrome or re-subbing to GamePass for Tianding, Vampire Survivors, and Pentanence
 
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Dreiko

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So I'm wrapping up Yakuza Kiwami (the game very nicely lets you know when you are about to hit the point of no return so I'm doing side quests and whatnot) and man, I'm a huge fan now. I just never got tired of the gameplay and it got cooler and more absurd as it went on. My most memorable moment is beating someone with a pair of tweezers and then putting em in a headlock and pulling their tooth out. It's just so absurd and random, the amount of contextual super attacks is just insane.

Thankfully they have bundles for the ports of the other games (there's like 7 of em), and they were on sale too, so I will not have trouble continuing the plot and seeing what the rest of the games have to offer. Also, in something not seen since the Sega CD, this game has live action softcore porn videos as rewards for the dating hostess element, which is not something I was prepared for in the slightest when I got them. I can see this being pretty akward when one minute you're in a game and the other you're seeing some JAV-looking girl frolicking in the bath naked lol.


Also the minigames are pretty damn well fleshed out, I always wanted to try Shogi as a big chess fan since childhood and this game taught me how to play. I'm pretty terrible at it and even the weakest opponent kicks my ass but it really does feel like a more complex chess (for those who only know chess, in Shogi you can apparently summon the enemy pieces you take, at almost any open space in the entire board, so your moves are insanely varied once both people have a good amount of enemy pawns to summon at any place). Also pieces can transform which enhances how they move. Just all kinds of complexity.

And to think this was all from a ps+ free game too. They definitely got their hooks on me with this alright.
 

meiam

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I hate being between games, I have so much trouble deciding what to play. I wish I had a PS5 so I could play one of the 15(!) PS4 games I've bought cheap, but I was waiting for either a big price drop or a pro version and neither has happened yet.

I've been playing PC games lately so I think I should chip away at my console backlog a bit, so help me decide on something! Some options are:

Xbox:
Jet Set Radio Future
Oddworld: Muchee's Oddysee

Xbox 360:
Hitman: Blood Money
Zone of the Enders 2
Two Worlds 2

PS2:
Jak 3
Max Payne 1+2
Resident Evil: Code Veronica

PS3:
Hitman: Blood Money
Deus Ex: Human Revolution
God of War 3 (Actually the """5 game""" collection, but looking at the box still makes me angry)
Disgaea 3+4
A Kingdom Hearts game other than 1 or CoM
Mercenaries 2
Tomb Raider
Little Big Planet

Wii:
Resident Evil: Umbrella Chronicles
Xenoblade Chronicles

That's about it for the options I have any interest in at the moment. There's a bunch more (why do I have so many games I've never played?!) but I definitely don't feel like any of those (will I ever?). So help me decide!
Zone of the enders 2 is really short (imo its biggest shortcoming) if you want a quick "win".