Even on Normal, the DLC got stingy with health items. I even got the attaché case that gives you more green herbs and it barely seemed to work. On Hardcore, it worked better there, so I don't what to yell you. On Normal I only died once, so it might have been the adaptive difficulty kicking king. On Hardcore, I died about 9 times and half those were from Saddler.
I actually got Saddler pretty easily, once I figured kiting him around a pillar was his weak spot. The first two tries he cut me down very quickly as I was trying to put as much distance between him and me - his projectile vommit, his hand "gun", it fucking wrecked me. The third, he ate up all my health items in a matter of seconds and I had nothing left in my health bar, but in an act of desperation I just tried to keep one of the pillars between us, firing my gun and shotgun at him. He moves quite slowly when he's tracking you, so it was rather easy to avoid all of his attacks, and he went down without too much trouble.
Anyway, finished the DLC. It was quite good, but I can't deny it kinda tested my patience at points. Especially near the end
where it just opens up can after can of goons, and boarmen, and rocketlauncher dudes.
Capcom (atleast the team that worked on
RE2R and
RE4R) have a good eye for playing with fan expectations. Like how in
RE2R you have Mr. X smashing through the wall from the conference room into the hallway, as opposed to the hallway into the conference, like in the Original. Or getting the bonus guns for both Leon and Claire in the 2nd Run, which were the guns that you could get in the Original if you triggered zombie Brad Vickers by not picking up anything on the way to the police station. In
Separate Ways you get the scene where Ada goes into Mendez's house through the window, and leaving the room we have Mendez getting the drop on her from the same angle he got the drop on Leon in the Original
RE4. A scene that is missing in the Remake, since there Leon goes through the house in reverse. It's these little beats that if you never played the Originals or only one or two times, you might not pick up on it. But if you have it's very satisfying.
Then there's a lot of
Separate Ways which is just cut content from the Original main game,
like the rock crushers, the gondola, the laser hallway, and the U3 fight, and it was very nice to see this still make it to the Remake. The
U3 fight was especially well integrated, really didn't expect to see that. It was weird too, because as I got to the Boss arena for the final showdown against
the cloaked henceman, I was thinking
'Huh, a sandpit with some barrels strewn about, and there in the back is a walkway that's lit in a way that looks very much like the suspended cages where you encounter the U3 in the Original. Almost like this is going to be the U3 fight, but that's not the case because I'm fighting the other of Salazar's elite henceman. Wait, the cloak is coming off - wait it IS the U3 fight!' A better send-off than in the Original honestly, since there
he gets passively absorbed along with Salazar into the big meat flower.