Finished Sekiro. It was really good! I might even call it it the best Soulsborne I've played. Bloodborne probably has the best atmosphere, and Dark Souls has the best world design, but Sekiro definitely has the best combat. It might have the best melee combat out of any game I've played, ever! It was so fluid and needing to balance attacking, deflecting and dodging to work down an enemies posture worked great. I didn't make terrific use of the prosthetic tools, though, mostly just using the sword seemed the best. Movement was really good too, and the grappling hook was used well in both traversing the environment and fighting larger bosses.
The bosses in general were really fun to fight, especially the human ones. It probably has the toughest final boss that's been in one of these games yet. I spent a couple hours making it through the Demon of Hatred and thought there's no way that the final boss can be harder than that, but it actually was. The third phase in particular was brutal. I didn't love the corrupted monk ghost and the great ape fights, though. They had such a huge amount of health, and racking up posture damage before plinking it down to half with my butter knife was really tough. Maybe it was because I activated the Bell Demon probably as early as you can and left it on for the entire game, though I'm not sure how much harder that actually makes the game. When I got to Ashina Castle, I got a little turned around and didn't realize that I needed to go up the stairs, instead I thought I had come from there and went exploring the side areas like Senpou temple for hours before I ran out of paths and had to backtrack looking for where I was supposed to go.
I do kind of wish the strong attack warning would differentiate what kind of attack it is, though. On human enemies it's generally fine, and easy enough to tell whether it's a stab, a sweep, or a grab, but on some of the weirder looking enemies it's pretty tough to tell. I fought Demon of Hatred for an hour, using the crow feather to dodge the charge because nothing else worked, until I finally looked it up and it turns out it's a sweep and all you need to do is jump and you don't take any damage. Like that makes sense.
Also, I'm not too sure about the way revives work. Because you lose half your xp and money with no chance for recovery if you die for real, you pretty much need to run back to an idol every time you revive or risk losing everything. In practice it pretty much means you have a two way trip every time you die instead of the typical one way run back to recover your souls. Also, I'm not sure why you need to hold down a button to suck up money, what does this add to the game?
Also, I kind of hate how FromSoft design sidequests, needing you to go to random places constantly to progress them just sucks. The one that got me was I ran into an old woman that wanted me to "release" her father from the great carp's power. First it took me forever to figure out how to get to that part of the Fountainhead Palace. I spent a really long time trying to jump up from every angle before I finally found the grapple point in an area I never though would be connected. Then after meeting the father and giving the carp the special bait, it disappeared. Not finding it anywhere, and not having any more interactions available with him, I thought maybe the daughter just wants me to kill him. That would count as "releasing" and I didn't really have anything else to do. So I did, and she had nothing to say about it. It wasn't until hours later I found the carp's body in a completely unrelated area and got the whisker I was obviously supposed to give the father. Great, how was I supposed to know to look there? Why did bait transport the fish for no reason?
The story was also incomprehensible, but that's standard for Soulsborne and the games are more about atmosphere anyway. I have no idea who is on who's side, because I'm buddy buddy wish Isshin Ashina, but everybody in his castle attacks me on sight. Then later some dudes from the army ask me to help repell the ministry invaders, and then both sides still attack me on sight. I don't get it.
Overall, though these are minor complaints, and I think I'm actually going to play through again right away, which is very unusual for me.
Edit: I forgot to mention how much I hate it when you are fighting multiple enemies at once. I had to fight the evil doctor and the modified samurai at the same time and it took like 15 minutes of hit and run tactics on my successful attempt. That was the worst, but it's never fun.