Romeo Is A Dead Man - Chapter 7. I hate the boss for this one. I had to stop earlier during the night because my allergies were bothering me, and I needed to go to bed. I will try again when I get home tonight.
You've inspired me to return to this. I forget what distracted me before. Being old and not good at this anymore, I use Wand and it has one hit kill cheat that will keep this from turning into a bullet sponge problem! Nothing happening this weekend so, I'll be on it.Beat Dead Island 2, yeah, I quite liked that and I do really want to see where the story goes since while it was mostly satisfying, it also leads to a sequel, which is apparently in the works with an eta of 2028. There is a new game+ which is tempting since harder combat would be fun, but I also would want to see if the other player characters are as lovable as Jacob, I'm guessing not, but I would like to see.
Grabbed Nioh 2 and returned it. The character creator was pretty impressive, but the game kinda just starts out with a ton of choices and the first area has 2 pretty strong enemies that you are supposed to avoid, but one is right in your path. I feel like I'm supposed to have an ai or player companion or something, probably should have done the tutorial, but meh. I'm sure I could have gotten into it if I tried but Shinobi: Art of Vengeance was on sale too.
So I've only beaten the first boss in Shinobi Art of Vengeance, but its pretty cool so far. The graphics are fantastic, its by the dev of Streets of Rage 4, it better look good. Music is really good too, gameplay is mostly tight, but the controls are a bit complicated. You have that kinda annoying diagonal down attack when you do a heavy attack while jumping, which always takes awhile to get used too and jumping off walls feels more oldschool and less smooth then I want it too, again, just things to get used too. Looking forward to playing more tomorrow after some more Gobliins 6.
$20 US on Epic here, $25 on Ubisoft. Sounds like a great deal (80% off) but before pulling the trigger, I saw I have Ghost Recon Future Soldier in my library that I never really played, not even loaded onto my new build so, installing now. See if I like the gameplay at all.I bought Ghost Recon Wildlands Ultimate Edition for £16 on Epic. Spent half an hour having to install Ubisoft connect, remember my password, cursing profusely etc
I have played one Ubisoft game before, Farcry 5, and when I played it, I very quickly understood what people meant about Ubisoft games, this appears to be the same.
So yeah, it's an Ubisoft game. Polished, lots of "content", reasonably engrossing 3rd person open world gameplay, will probably get bored way before the end. Played for a few hours this evening, the hours flew by without anything particularly memorable happening. That feeling of "I really should have done something better with my time" sunk in very rapidly afterwards.
I only had a problem with bullet spongy enemies for a little while. Really too, once you start custom making your gear and learning to target limbs that makes things much easier. Plus loping off someones arm or leg is always fun and seems more reliable then going for the head.You've inspired me to return to this. I forget what distracted me before. Being old and not good at this anymore, I use Wand and it has one hit kill cheat that will keep this from turning into a bullet sponge problem! Nothing happening this weekend so, I'll be on it.
Flamethrower enemies in Spider-Man 2 can fuck off. That is all.
My problem was always needing to have the wiki open because some of the 500 powerups in the game can completely screw up your build and you don't want to just pick up every one you find.Hadn't played Binding of Isaac in years. Now I remember why I stopped. It's because playing with Azazel breaks the game. Trying to switch back to literally any other character and the damage output is so pissweak that the first few levels play like nails on a chalkboard. If you don't immediately get a cool upgrade in Cellar I you might as well start over (I don't, but still). And while the sheer wealth of content is impressive, it also means that the RNG only spawns the really good stuff like every 5 hours of playtime.
(Another minor complaint: I can never remember offhand what each trinket and tarot card does, so I'm constantly pausing to check. Pills being randomized each run is fine but I wish stuff like cards and trinkets would come with a short description once you unlock them)
Fire in the first (Insomniac) Spider-Man game was an oddly difficult hindrance as well. If enemies threw a punch, chucked some random throwable or grenade at you, or tried to shoot you, you'd get somekind of danger indicator. But a molotov would pretty much be invisible till you found yourself standing in fire.To clarify, my problem with flamethrower enemies in Spider-Man 2 is that they have a really powerful attack where they spin in a circle firing their flamethrower. Problem is, this attack can only be avoided by jumping at just the right time, or a parry. My instincts when I see a flamethrower is quickly trying to get away, which puts me out of the range to parry, and I'm usually instinctively dodging attacks, so I don't recover in time to jump. And trust me, even on Normal, that attack fucking HURTS.
On top of that, it took me forever to realize you can drop trinkets without having to find a replacement first. For the longest time I was just rolling with whatever I picked up.My problem was always needing to have the wiki open because some of the 500 powerups in the game can completely screw up your build and you don't want to just pick up every one you find.


I did some of Romeo Is A Dead Man on NG+ on Hard Mode. The games combat does get way more fun when you have all upgrades from your first playthrough. Certain bosses are now tolerable or easier to deal with now.
I popped Double Dragon Gaiden back in, and this new update has Bimmy as one of the new playable characters. You read that correctly! Billy and Jimmy did a fusion dance. They are busted as fuck.
