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Johnny Novgorod

Bebop Man
Legacy
Feb 9, 2012
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After much faffing about it's back to the backlog mines: Dave the Diver.

It's a sunny, low-stakes management sim where you catch fish to run a sushi bar and you run a sushi bar to catch fish.

It's also clearly designed around its charm and presentation moreso than fluid gameplay, which makes up about maybe half the experience and is parceled out into tight little windows that leave you wanting more, therefore addiction. I think Dredge had the better, more satisfying loop. But I only just started playing.
 
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BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
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Detroit, Michigan
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United States of America
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I've been switching back between different versions of SF II on Genesis and SNES. Two of my playthroughs were on the hardest difficulty, just to get the technical true ending for whatever character you're playing. It just means you get to see the credits from the arcade game and you've mastered X character. Both of those playthroughs are Chun-Li and Ryu respectively. The SNES versions i played are the original II and the Turbo Edition. Both of those are still fun, but certain characters in the vanilla version are just straight up, busted. Ryu being one of them. They look better, but I don't like the soundtrack as much. It's not bad, but I never like the echo effect in most super nintendo games. The genesis version soundtrack, it's much closer to the CPS1 arcade.
 

NerfedFalcon

Level i Flare!
Mar 23, 2011
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Completed Deltarune Chapter 5. I found the secret boss, but I definitely missed at least one thing, and I can't do it on my second file either, so I guess that's a third complete run that I'm due for eventually. In the meantime, though, I'm gonna progress my actual active backlog, currently Mouse PI and Mina the Hollower.

Deltarune continues to amaze me.