Wings012 said:
Why do people care so much about studio names anymore? Sure it takes more effort but you'd do better just tracking the people responsible for the games.
Fact is, studios change staff over time. Being bought out can also significantly change how they operate. A studio name/identity nowadays is sometimes nothing more than a superfluous brand.
There are a couple of reasons why, and while you aren't wrong, it's missing the full picture.
You're right about tracking people, when it comes to the well-known game designers and writers. Avellone, Cain, Boyarsky, Spector, Meir, Carmack, Kojima, Miyazaki and of course, Miyamoto...these are names that rightly get attention for being involved in(/greatly responsible for) many beloved games over the years. I agree that following what these folks are up to is a great way to find new games of the type we already know and love.
But so too with studios. BioWare was responsible for a string of phenomenal RPGs, from BG 1 and 2 (plus expansions), NWN, KotOR, JE, ME and DA:O. They did evolve over the years to 3D, to action, their own IPs, sure, but there was a core there that was identifiable. Bethesda is another company with a similar history; largely known for Elder Scrolls, you know what you're getting with a TES game. I don't think it's at all inappropriate to hope that TES6 will share its DNA with Morrowind, Oblivion and Skyrim and if I buy it (I will, obviously) it's because I'll have enjoyed the previous titles and know ahead roughly what I can expect.
You are right that staff change over time, but what made the difference here was being bought out. From an indie studio to a corporate subsidiary, BW changed very rapidly. It didn't help that the company also seemed to come down with a terminal case of the social-justice disease, currently an epidemic in Canada. What fans of their previously great games lament, myself included, is that the company responsible for them is gone, as is the hope of ever getting more of that thing we know and love.