I don't think that's a bug. He's invincible anytime you see him that's not when you're supposed to fight him, and invincible when you are, unless you use your Dragonrend shout on him first.stutheninja said:the only one i got so far is the invincible Alduin bug, other than that i've been good for 60 hours so far
You think you've got problems? That ^ happened to me at least once, I CTD'd when I entered the Temple of Mara, and now my bloody wife has fucked off and gone missing somewhere. She left the temple after the wedding and it's been around 3 in game months, and she's still not back yet. Ah well, I'll find another one...Faladorian said:That's a pretty pathetic mistake. Couldn't they just put a qualifier on the spawning of NPCs such as, well, i dont know... if(alive)? xDLordRoyal said:Specifically when the player initiates Marriage in the Temple of Mara, your companions you've recruited over the course of the game, various people that you've done quests for and just people who have a favorable disposition toward you appear and specifically spawn at the entrance to the temple, along with your spouse. But people who have died over the course of the game, like say companions also spawn there, and the characters react unfavorably to the corpse there and then leave. In your quest log it states that the marriage quest has failed.Faladorian said:Wait, so please explain this to me (I haven't attempted marriage yet).LordRoyal said:Marriage
The companion bug for marriage where if one of your companions dies, his corpse appears at the ceremony and fails the marriage instantly
Made me go "WTF?" and reload a quicksave from a few ingame days earlier. Waiting for Bethesda to patch it before I try marriage out again.
Are your companions supposed to show up at your wedding? And if one of them has died, his or her corpse will be a spectator? Honestly I wouldn't be mad about that. That's hysterical xD
In my case I couldn't talk to my spouse at all anymore, and it pissed me right the fuck off. I really hope Bethesda fixes this soon.
If you're on PC you can console command out of it. Not sure what the specific command is, beyond starting with "setstage", but it's something to look into. The final command will likely look like "setstage mg01 2" or something along those lines. I'm not sure on the actual ending number there, but the rest of it should be correct.Misterian said:I had a College of Winterhold bug happen to me once.
It was at the very start when I was supposed to be given a tour, but then! in the middle of it, a Dragon appeared and the lady giving me the tour completely stopped giving a hoot even after I killed it.
Now I have to try the Winterhold College in my next playthrough.
Yeah, I had three quit-to-desktop exits and two events that somehow got stuck for a while. One quest (radiant, I believe) was unresolvable because I happened to have killed the target actor some sixty hours of gameplay earlier, and the game just couldn't grasp my killing some more or less important, but not very sympathetic dude in a frock.goodman528 said:As we all know skyrim is full of bugs, but it's such a good game, I have been forgiven most of it. Crashing to desktop every few hours, npc getting stuck on pieces of terrain, horse floating in air, and in pretty much any mission involving dialogue the people would get stuck requiring PC console codes to get past that stage. (...)
Heh. You, sir, have not broken the game but you've decided to act against the plot and story offered. Mind you, you didn't have to do what you did, you could have just played through the game as suggested to you. If you're happy with that, you will live with it... forever wonderingElfgore said:Well that one mission involving the forsworn in markarth lead to me having a 500 bounty in the city, but as long as I didn't talk to the guards I was fine. But I went into the Temple of Talos and next thing I know the guards reappered there and tried to take me to jail. And now I have a 10000 or so bounty for slaying 30 guards to get out of the city. I can no longer go near that city.
AH! This just reminded me - yes, I did encounter a strange bug, where I was basically trapped in another dimension... imagine living through something straight out of a Hangover movie, then finding yourself in an eerie Mad Hatter tea party that felt as if Hannibal Lecter would jump out of the woods and explain he's a vegetarian now... and there is NO EXIT. So, if you accidentally re-enter this mad small patch of a scene, and the essential quest-giver happens to be absent, you'll be stuck at the party - forever. I completely forgot about this one, for psychological reasons. I ran around in circles for half an hour only to realize I'd been had. I blamed my greed for it, loaded the last save and moved on. But it was pretty nasty and nightmarish.Mariakko said:First in the thieves guild the female nightingale (forgot her name) walked off before the ceremony to initiate me and i had to use console to correct that. Bows won't fire. Stealth attacks only doing normal damage on certain occasions even when the NPC is asleep and alone. Objects becoming invisible. Objects falling through the ground, Me falling through the ground. Quest items staying as quest items even when the quest is done.
I've had a horrible time with bugs, but still playing. Just quicksaving every minute or everytime I do something in case something breaks or it crashes.