goodman528 said:
As we all know skyrim is full of bugs, but it's such a good game, I have been forgiven most of it. Crashing to desktop every few hours, npc getting stuck on pieces of terrain, horse floating in air, and in pretty much any mission involving dialogue the people would get stuck requiring PC console codes to get past that stage. (...)
Yeah, I had three quit-to-desktop exits and two events that somehow got stuck for a while. One quest (radiant, I believe) was unresolvable because I happened to have killed the target actor some sixty hours of gameplay earlier, and the game just couldn't grasp my killing some more or less important, but not very sympathetic dude in a frock.
I did not have to go play around in the console until after I finished the game, and looking under the hood, so to speak, my admiration of the work involved only grew. I had not one truly messed up save game data, only some strange occurences with my horse, which seemed to spawn in odd spots a couple of times. Nothing truly game- or immersion-breaking for me.
So, my Skyrim wasn't broken before I went to console wonderland and posed for screenshots.
I never let my companions die, though. One horse, which I stole accidentally, at the very beginning, died on me and I paid the "fine" or whatever it was supposed to be, but other than that I saved early and often. No big gripes. If there was something that annoyed me crapless most of the time, it was the 3D-map which didn't help much and had me run around virtually every single mountain to find the proper way up eventually. But that was not a bug, it was a feature, and I might have fared better had I given up and connected a 360 controller to my PC, which I won't do because it feels more wrong than, say, asking Satan for a small favour.