What do people think about Bioware right now?

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Soviet Heavy

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Jan 22, 2010
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I still say we need to stop blaming EA on this one, and start seriously considering that Bioware themselves are at fault. EA is nice and big to wail on, and Bioware has goodwill from their previous, non EA titles. However, we should not discount criticism leveled directly at Bioware. Shoddy workmanship within the company itself is not the fault of EA.
 

MisterShine

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Mar 9, 2010
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In two words: Love 'em.

Granted they are far from perfect and of late they are straying from their CRPG roots, people should also remember their first two games were a mech sim and a 3rd person shooter, so I don't see it quite as an utter betrayal of where they came from but more a desire to branch out into other ways of making a game.

Bioware has a history of not being superb all of the time, and in regards to Dragon Age 2 while I am not so harsh as others, mostly because I remember the Neverwinter Nights release and that pile of mediocrity wrapped in clunky, yet it eventually gave way to the stellar Hordes of the Underdark expansion and all was forgiven. Likewise, DA2's many flaws led to an interesting if sometimes painful experience, but the two meaty DLC's released were both excellent (Legacy being in my mind about as good as ME2's Lair of the Shadowbroker)

While what we've been shown so far of ME3 would be concerning for the RPG-gamer in me, however EA's marketing has proven time and time again they are almost diabolically terrible at their jobs of showing off a game other than to the most puerile of consumers. I remember being very concerned about Dragon Age 1 and ME2 after seeing all the pre-release info and marketing, but both of those turned out excellent so I'm really not too troubled.
 

getoffmycloud

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Jun 13, 2011
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Zhukov said:
Eh, I like 'em.

When it comes to characters and dialogue, they're the best in the business, bar none. Their quality fluctuates wildly in every other department, but I can forgive them that because they are one of the precious few game developers who are capable of making me give a shit about their characters, an ability usually reserved for other and better story-telling mediums.

I couldn't give a damn about the scrapping of "complex RPG elements and mechanics". I don't buy a game, any game, for the sheer uplifting joy of adding +2 to strength or swapping out a heat sink III for a heat sink IV. If I want to watch numbers get bigger I have a calculator on my desk.

Granted, DA2 was a bit of a mess. I enjoyed it, but I'm not about to defend the recycled dungeons or disjointed plot. That said, I'm not sufficiently fickle to condemn a developer for one sub-par game.
I couldn't agree with you more and I hate this stupid idea that people seem to have about RPG's having to have mountains of stats its not about that its about playing the role of a certain character and making there decisions that affect the story and Bioware are still doing that brilliantly.
 

Darth Sea Bass

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Mar 3, 2009
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I'll admit i'm worried about bioware' future ME3 was a day one purchase for me as soon as it was announced then along came DA2 and i got a little concerned and then the ME3 multiplayer was confirmed now I've decided I'll wait for reviews see if the singlep player has been compromised at all.

For the record i never trust any developer that claims the mutiplayer hasn't compromised the single player as it's nearly always horseshit!
 

Imre Csete

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Jul 8, 2010
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I've used to follow their new game developements with excitement, but now I'm just, "meh, it'll come out someday anyways". Not to mention their marketing with EA is horrible. Following Dragon Age ][ from announcement to release caused me mental damage for sure.

I've lost respect for the gaming industry as a whole really, it's no longer the medium where they wanted to make their ideas possible and stretching the boundaries even further, they just want to make a quick buck and they aren't even trying to hide it.

Deus Ex HR managed to blow me away with implementing game elements from 10 years back, and Skyrim using a Gothic-esque crafting system immerses me a lot. It's kinda sad, that by dusting off old mechanics they are bringing in something "new" and "fresh".

Only a few developers are out there for me to respect and BioWare isn't one of them anymore sadly.
 

RaeveSpam

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May 27, 2009
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I absolutely loved Mass Effect 1. Mass Effect 2 disappointed me, I didn't like Dragon Age 1, never played Dragon Age 2, but a good friend told me it wasn't worth it either.
So Mass Effect 3 looks to be like Mass Effect 2.
I'm still hopeful, I love Mass Effect 1, so they have the potential but right now I'm just feeling 'meh' I'll keep an eye on their projects, because they might actually make something great again.
 

KingGolem

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Jun 16, 2009
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I greatly respect Bioware for their superlative character and story writing. The problem is that they don't really know how to make games; rather, those games of theirs which I have played range from boring to infuriating.

I played the first Mass Effect, and aside from its middling shooter controls and average rpg elements, it had a blatantly cliched sci-fi setting that utterly failed to engage me. It also seems that it favored conversation and wandering around corridors above the actual shooting. I still finished it, however, because it had halfway decent gameplay and an excellent story. Garrus and Wrex are two of the best characters I've ever encountered in video games. I got Mass Effect 2, then, to see if they could improve upon it, only to find that they had shoe-horned in a limited ammo system where previously there was none, thus effectively ruining the gunplay for me. Not to mention that I found their attempt at making it "darker and edgier" came across as cartoonish. Most of what I noticed is that they just threw in more racism and allusions to lousy government. I did not enjoy or finish Mass Effect 2.

Then came Dragon Age, the worst of the bunch. It had the worst characters, them being ones I perpetually wanted to throttle, a groan-inducingly cliched setting, and combat that was utterly insufferable. Worst of all, I didn't appreciate their foray into "dark fantasy." I found it was just "standard" fantasy, but with a story that never rewarded you. I returned Dragon Age the very next day after I got it, disgusted and angry.

Given such a lukewarm track record, I'd be hard pressed to consider Bioware anything more than a curiosity. They have the potential to create something genuinely worthwhile, but they can't seem to get it together. I hadn't heard of this supposed appeal to the Call of Duty audience, but I agree, it sounds like a sad, cynical, move and a turn for the worst. If their intention is to appeal to THAT market, I fear they may never get around to making a great game.
 

Darkfiretiger

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Jun 30, 2011
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DA2 is where they attempted to replicate the success of ME2 but forgot that unlike ME DA:O was using a winning formula and changing it was taking a step back not forward.
ME3 dosen't need online co-op and they should have been either more conservative with their release date or harder on their staff to get the game out on time.
KOTOR should have been released worldwide on it's worldwide release not just to the 22 contires closest to the servers... also labeling european servers as "oceanic servers" isn't going to make up for the fact that us Aussies have to wait unknown number of months for the game to be released here.
 

Imbechile

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j-e-f-f-e-r-s said:
It'll lead to a crash sooner or later. You can't have an industry this highly strung without something burning out somewhere and bringing the whole edifice down.
What a glorious day this will be. That's probably the only way the industry is going to evolve into something better.
 

Soviet Heavy

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Jan 22, 2010
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j-e-f-f-e-r-s said:
True, but there are things that Bioware chose to do that just baffles me. The internal groups working on DA2 seemed to be working separately from each other, and not at the same time. The gameplay designers obviously weren't discussing things with the writers. The Blood Mage character tree is the worst offender.

The story was written and finished before the gameplay designers even got to work, so you could be a blood mage in a magic hating city without any consequences storywise. Wouldn't the Designers have looked over the writers notes for ideas that wouldn't contradict themselves in-game? Wouldn't both teams be better off collaborating, and working with each other instead of isolated, and one team starting only after the other finishes?
 

RookwoodX

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May 15, 2011
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Jandau said:
In general, I think they've grown too big and stretched the original team that made Bioware great too thin. Add to this the oversight by EA which has pushed them into several questionable directions and it's not looking too great...
This is it. And both those problems are one in the same. EA is a terrible company. EA is so profit-hungry that they drive ANY developer under them into the ground. If Activision takes out their greed on their customers, EA takes it out on their developers, and ultimately that's a far worse crime.

Bioware is the only thing that EA has (had if you ask me) going for it, and do you think that means EA was gonna nurture the culture that helped Bioware make all those great games? Hell no, its time to rest every quarterly report on their shoulders and force them to make games that are more "mainstream."

EA did the same thing to Mythic Entertainment. The only difference is Mark Jacobs didn't play ball and walked out.

Bioware's best days are behind them. Right now, they only exist in name, and even that will only last as long as EA can drive the "brand".
 

isometry

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Mar 17, 2010
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Their games have been continually getting worse since they were bought by EA, and recently their descent has been accelerating. After deciding to skip ME3, I don't think I'll buy any of their games in the future.
 

RookwoodX

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May 15, 2011
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Soviet Heavy said:
I still say we need to stop blaming EA on this one, and start seriously considering that Bioware themselves are at fault. EA is nice and big to wail on, and Bioware has goodwill from their previous, non EA titles. However, we should not discount criticism leveled directly at Bioware. Shoddy workmanship within the company itself is not the fault of EA.
Yeah, that might be nice if this wasn't a precedent EA has set over and over again. EA has a history of basically forcing developers into slave labor and it never really works out for them as you can see from the games they put out.

Also, Bioware just released a WoW-clone and apparently ME3 is going to be a CoD-clone(lawls). That is so very EA. Envious, uninspired, and ultimately terrible.
 

Kevin McFadden

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Apr 26, 2011
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I play Star Wars: The Old Republic like its a drug right now so I have to say I'm still completely in love with them and they are my favorite company in the gaming world.
 

The Great JT

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I think Bioware is doing good, but it wouldn't hurt to break a few of their traditions. What do I mean? Well, it wouldn't hurt to not turn all their games into Mass Effect. I'm looking at you, Dragon Age 2.
 

Ixal

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RookwoodX said:
Also, Bioware just released a WoW-clone and apparently ME3 is going to be a CoD-clone(lawls). That is so very EA. Envious, uninspired, and ultimately terrible.
Not CoD. GoW clone. Remember all the hype about the Omniblade?

And don't forget that Tor is not only a WoW clone with some added single player missions, it is also very buggy when you level higher than about 30 (doable in a few days) and many parts of the game are very unfinished. (PvP? Lets put the level 20 guy in an arena with lvl 50s. Crafting? Let them craft some blue stuff, nothing which is better than what average quests give and what you can buy with markers)
 

Soviet Heavy

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Jan 22, 2010
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RookwoodX said:
Soviet Heavy said:
I still say we need to stop blaming EA on this one, and start seriously considering that Bioware themselves are at fault. EA is nice and big to wail on, and Bioware has goodwill from their previous, non EA titles. However, we should not discount criticism leveled directly at Bioware. Shoddy workmanship within the company itself is not the fault of EA.
Yeah, that might be nice if this wasn't a precedent EA has set over and over again. EA has a history of basically forcing developers into slave labor and it never really works out for them as you can see from the games they put out.

Also, Bioware just released a WoW-clone and apparently ME3 is going to be a CoD-clone(lawls). That is so very EA. Envious, uninspired, and ultimately terrible.
Yes, but suddenly releasing Bioware from EA isn't going to erase bad habits they've had since KOTOR. Bioware themselves are just slack and uninspired right now, removing the EA taint won't fix that.
 

Teh Jammah

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Nov 13, 2010
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CBA to read a whole thread, but taking teh topic title at face value:- One of the better W-RPG makers that are slowly slipping into EA's C&MC (Cash and MORE CASH) *****-dungeon.

Which means provided I enjoy their stuff (on consoles so i don;t have to install glorified spyware) I'll probably keep buying it, even though it makes me feel dirty.

When it makes me feel dirtier than the equivilent spent on a Soho Ho is when i give up Bioware and develop some interesting STDs
 

JimmyC99

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Since ME2 and DA2, i was cautious, they're games seamed to be taking a dumbing down twist. the writing seamed to take a back seat, maby it was because of SW:ToR, SWToR is my fav game of the moment, and i hope ME3 and DA3 can match it. stories of multiplayer and "FPS" and "Story" modes in me3 have not made me any less cautious. i shall remain optimistic, i hope DA3 is great i loved Origins and liked 2 (its not total shit, its just different) when march rolls on we will know, is it Bioware, or is it EA-Ware.