What do you want in mass effect 3?

McNinja

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Stukov961 said:
McNinja said:
I want to customize everything.
Including Sheparad's bust size?
[sub](which Cerberus seem to have upgraded when the rebuilt her)[/sub]
Hey, if I can do that in a freaking fighting game (Soul Calibur 4) then there is no reason I shouldn't be able to do it in an epic shooter-RPG (Mass Effect 3).

But since I play a male Shepard, I would like to increase muscularity and tone. I know marines aren't exactly all huge bodybuilders, but they aren't exactly skinny either. Especially when you get into the SEALs and Force Recon territory. When you can do pull-ups with another person hanging onto you, you tend to gain some muscle.
 

Sigmund Av Volsung

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A giant robot dragon that shoots lightning to replace the planet-scanning mechanic.
Also, I would love to have more than 3 people on my squad on a mission.
 

robot slipper

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-I don't want to be working for Cerberus anymore, I'm Alliance Navy damnit!
-I would also like the Mako back, but bigger variety of planets to land on, with loads more odd animal species wandering around.
-More colonised planets or space stations to go to, like the Citadel and Ilium, but like 20 more!
-The ability to be a proper Renegade and kick people square in the nuts if you don't like them (punching the reporter was awesome).

And a chance to hear some of that drunken Elcor karaoke!
 

Casual Shinji

Should've gone before we left.
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Daystar Clarion said:
I want to see a day-care center. A little Quarian rolling around in a bubble, a tiny Krogan bullying the other children, a baby Salarian singing Gilbert and Sulivan...

It would be awesome...
You have no idea of the amount of cuteness you've just unleashed within this thread, do you?
sumanoskae said:
One last thing. In my opinion, you really REALLY need drop the Paragon and Renegade as Charm and Intimidate ratings. Why?, because it conflicts with the games idea of moral choice(Good isn't good unless it thinks it'll go unrewarded). To (Sort of) quote Mr. Croshaw, I'm not thinking "What would I do in this situation?", I'm thinking "Which option is going to give me the most dickhead(Renegade) points, cause I need them to persuade Tali and Legion to not tear each others intestines out?", by introducing a reward that only we as players can see and acknowledge you force us to make decisions that we wouldn't otherwise and disconnect us from the gaming world by changing Sheppard's character in a way that isn't genuine, thus we no longer feel like Sheppard is us, and we're reminded that we're playing a game. It also destroys the ability to be neutral because if you're not all Paragon or all Renegade then you don't get the persuasion options. See, it's really just one choice at the beginning of the game, do you want to be The Punisher or Superman
Bioware really needs to fix this in Mass Effect 3.

I didn't mind it in ME1, because Charm and Threaten were tied to a your skill level. But in ME2 it became like a vicious circle; you had to go full Paragon or Renegade to get the best outcome. A person's ability to charm or threaten has nothing to do with how much he/she has previously charmed or threatened, but with that person's personality and way with words. Just because someone's an evil bastard doesn't mean they can't charm the pants off of you.
Bioware should create a skill level for your personallity and people skills in Mass Effct 3. How, I don't know.

They also need to get a bit more creative with the gameplay, not just "run through area, shoot things".

And I want to see a suitless Quarian. They can't finish this franchise without giving us a look at these guys.
 

Admiral Stukov

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Jul 1, 2009
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I will not rest until Shepard's got it on with every species in the kown galaxy.
Yes that include Hanar.

And a return to the alliance navy, frak cerberus.
I mean I play as sole survior, and Cerberus is the cause of that incident. Not likely I'll keep being friendly with those guys.
 

RA92

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Can we also get rid of people crying aka ME2?

Hell BioWare, you're not exactly known in a good light for facial animations... but you make tears look like people are ejaculating from their eyes.

There you go. You made me say it. Happy?
 

Varrdy

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Mass Effect 2 took the foundations of Mass Effect 1 and built on them. BioWare appeared to listen to what was being said regarding certain parts and they responded by axing them completely.

I would like the Mako to return. After a while, I managed to make it go where I wanted it to and actually had a lot of fun with it. Ramping it off a bloody great cliff and using the jump thrusters to cushion the landing was pretty sweet, as was using them to leap over enemy missiles or pop up from cover to shoot a few off myself.

Whilst I liked the new aesthetics / architechture, I was a bit disappointed that the Presidium on the Citadel was so inaccessible in ME2. I would have liked to see Shiala again (and not just for the nookie!) and the after effects of the Reaper attack. Holding the council meeting in Anderson's office was a bit of a cop-out as well.

I'm glad the inventory system was dumped as constantly having to offload ten tonnes of assorted bangpipes, ammo and other crap became tedious. Mass Effect 2's system worked much better for me although I never really used it to it's fullest; mostly I just changed which heavy-weapon I took with me on a mission and just stuck with the newest version of the rest. That said, I always stuck with the Vindicator assault rifle, the one that fires a 5 round burst, although I wanna know what berk decided to give it a themral clip capacity that wasn't a miltiple of 5!

That said, I would like to be able to barter with merchants to a degree so maybe some meeting halfway needs to be done. Seeing as Shepard and co are somewhat well informed, maybe a little information can be bartered for supplies when you're low on credits? Just a thought...

What I would like to see is more of the epic cut scenes that Mass Effect and Mass Effect 2 gave us. The battle of the Citadel scenes were staggeringly awesome and the opening scene to Mass Effect 2 was ball-tighteningly epic! Also, I would like better romance scenes although I can't imagine that there would be much room for nookie what with the invasion and all. The scene in Mass Effect 1 was tame but still had a sense of allure and a flash of flesh wheras the ones in Mass Effect 2 were just fade to blacks. Im not asking for hardcore porn levels but some tasteful nudity wouldn't go amiss - the sex scene in the original Highlander would be a good example. Whilst most of the gratuity was covered up by the lack of light, flashes of flesh were seen here and there and it was romantic rather than lurid. They should aim for that...

I agree that other gameplay / combat mechanics need to be explored as the cover-based shooting does become tedious with repeated playthroughs. Alternative ways to complete missions / assignments and a little less linearity wouldn't go amiss. Maybe various classes have different ways of accomplishing them. Soldiers wouldn't be much cop at hacking / non-violent resolutions but could have "gift of the gab", which they pretty much did in ME2. Conversely, an engineer would be able to follow a less direct / agressive method to complete the mission. To fully expand on this would take ages, however.

Things like the concussive shot (my personal favourite) and ither such poweres / talents do add some spice to combat but I also agree that biotics need to be worked on still. They seem more like magical flashbang grenades most of the time. Slam is always fun though...

I think that the volcabulary still needs a little work. For the most part, it's pretty good but sometimes it feels "forced" or "un-natural". The amount of times Sheperd says "stop them" tweaks my bellend something fierce. He could at least say it more naturally and say it as "stop 'em" if not mix it up a bit. "The Collectors are abducting human colonists, but we're ging to stop them!" could become "The Collectors are abducting human colonists, but we're gonna put an end to that!" - you get the idea. That said, the one-liners, side-comments, jokes and so on added a hell of a lot of substance to the characters in ME2 and I'd like them to stay.

With regard to characters, it would be hard to leave out Garrus and Tali. I can't begin to think of the backlash from the fans if BioWare even thought of it. Garrus is my personal favourite out of the companions. I love his attitude and his sense of humour is keen too. As such, I pick him for missions the most and see him as my de facto lieutennant. Tali is now Tali'Zorah vas Normandy as well as very close to Shepard so it would make sense for her to stick with him too.

Jack and Zaeed would most likely have cut loose. Despite everything they all went through, they don't seem like the sort to consider that a reason to stay. Maybe Zaeed retired after his paycheque from Cerberus came through and Jack buggered off to do her own thing. Thane, sadly, would proably have succumbed to his illness or be in no shape to fight anymore and so would rather be with Kolyat in his final hours. I would imagine that Mordin would want to stick with Shepard and would be useful in researching Reaper tech for weaknesses or better weapons with which to bring them down.

Grunt is a tricky one to predict. Shepard is his battlemaster and it is clear that the Krogan respects Shepard but he cold also feel compelled to join the Krogan army in order to face the Reaper threat that way. Personally I would like to use Grunt's ties to clan Urdnot, as well as Shepard's own friendship with Wrex (assuming he survived), to gettting the Krogan onside in the upcoming battle. I'm also not sure about Kasumi either. She seems to be a people person and also very smart so it would make sense for her to stick with Shepard because if anyone can protect her from the Reapers, it's he / she and there seems little point in thieving when there are slightly more pressing matters at hand!

For some reason, I always imagine that Legion would return to the Geth after ME2, having served his purpose. Jacob seems more loyal to Shepard than he does Cerberus so maybe he would stick with him but Miranda is another matter. Despite what she says at the end of ME2, she has always been very loyal to Cerberus and so quitting / going rogue would result in some serious emotional conflicts. While I would imagine that The Illusive Man / Cerberus would be somewhat chargrined at Shepard dumping them at the end of ME2 (assuming thats how you played it) they wouldn't do too much to hinder him as he still intends to bring down the Reapers, which is in everyone's best interests, really! I like the idea of going freelance, personally but there is always the possibolity of returning to the Alliance too. Maybe you could choose your path / allegiences like you do in Fallout: New Vegas?

Woah, big wall of text there and I still have more to say but I am going to call a close to this post and see what happens!

Wardy
 

Nfritzappa

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Am I the only one with the theory that the Reapers are from another galaxy and the only way to stop them is to go to their galaxy and discover their weakness?

Casey Hudson said ME3 was gonna take the series to places we didn't expect, and I don't think a lot of people are expecting something like that.
 

Varrdy

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I forgot to mention Samara and Liara.

Samara would most likely go back to being a Justicar, as she said she would during a conversation on the Normandy. However, knowing of the Reaper threat, her code would demand she protect the innocent from them. Trucking up with the intention of killing all sentient life in the Galaxy is, I'm sure, considered a crime and therefore Samara would be compelled to act.

Liara is trickier as it all depends on wether you downloaded and completed the Lair of the Shadow Broker DLC or not. Also, it could make a difference if you stayed loyal and, if you completed LotSB, assured Liara you would come back to her. Her influence might pull in some favours and be good for resources and suchlike.

Personal Gripe: One thing that happens a lot in ME2 is getting stuck in / on scenery. Many a time I have had to reload, thus losing progress, because I walked too close to a doorway or the skycar used in the LotSB chase and "fell" off the nav-mesh. Not fun, especially when someone is shooting at you!

Past decisions need to have more effect. For the most part, all the previous decisions in ME1 came back as emails, news reports, the odd chance encounter and changes in dialogue with certain characters. Nothing really came back to bite me in the arse / help me out although it could all just be storing up for ME3. I freed the Rachni queen so maybe she'll return to help with the fight against the Reapers; it was for this reason that I told Legion to upload the modified virus and bring the "Heretics" back onside although I worry what this might mean for the Quarians! Speaking of, Kal'Reger (as voiced by Adam "Jayne" Baldwin) would be welcome on my team any day!

It will be interesting to see how (if) BioWare manage to keep the game as it is, an open / sandbox RPG whilst a Reaper invasion is going on!

Wardy
 

Hader

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I just want a completed game.

Get too picky and you will just be disappointed. I am eager to finish off the story, and don't care about specifics beyond that.
 

Easton Dark

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Can I be a Geth?

I'd really like to be a Geth.


Also:

I dont care if it kills the mystery, show us Tali's face.
 

infohippie

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Let's see now, I want...

Liara back.
The Mako back.
An inventory back (but fixed).
Elevators again instead of loading screens.
The use of the airlock to board/exit my ship.
The ability to roam more freely and not have a linear path with no backtracking like they shoehorned in to ME2.
Thermal clips to go die in a corner somewhere.
The return of in-mission maps, even if they only show the areas you've already explored.
A return to being a Spectre, Cerberus can get bent.

Huh. It seems I want ME3 to be Mass Effect 1 with the best features of TES:Oblivion added in.

EDIT: Oh, and let me keep Mordin, Tali and Garrus (I don't care in the slightest about any of the others) and, again, BRING BACK LIARA!

EDIT 2: And absolutely NO multiplayer. At all. Ever.
 

infohippie

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AlmostLikeLife said:
A crew comprised of the best characters from the first two games. Garrus, Ashley/Kaidan, Tali, Miranda, Grunt, and Thane.
Ahem. I think you're missing a certain blue somebody from that list of the best.

And Ashley, Kaidan and Thane can all go die in a fire. In fact, Kaidan already did, ha! :p
 

AlmostLikeLife

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lithium.jelly said:
Ahem. I think you're missing a certain blue somebody from that list of the best.

And Ashley, Kaidan and Thane can all go die in a fire. In fact, Kaidan already did, ha! :p
My reply in the spoiler tag ahead, don't read if you don't want Mass Effect 2 DLC spoilage.

Liara is the Shadow Broker now, she has little time to be running around with Shepard trying to save Earth.
 

infohippie

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AlmostLikeLife said:
My reply in the spoiler tag ahead, don't read if you don't want Mass Effect 2 DLC spoilage.

Liara is the Shadow Broker now, she has little time to be running around with Shepard trying to save Earth.
Heh, thanks for the spoiler tag, was quite considerate of you. I've finished the DLC in question multiple times, so I can say you may well be correct there but...
I really hope she does return to the Normandy anyway. Even the Shadow Broker will need the Reapers stopped and she does have her Drell friend Feron to hold down the fort. I'm not sure she liked the idea of being the new Shadow Broker anyway despite how easily she stepped into the role. Waaah! Stop treading on my dreams, dammit! :p
Really, my (tongue-in-cheek) glare was only because you said your list was of the best characters and I think Liara definitely belongs in that category.
 

AlmostLikeLife

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@lithium.jelly Oh, don't get me wrong, Liara's a great character. I should have put "in my opinion" in my post. I rarely took her on missions. My group was always Ashley and Garrus on ME1 and Miranda and Garrus on ME2.

Garrus is my homeboy.