What games have you given up on due to difficulty?

-Samurai-

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Fuck that game. I never beat the first mission.

The thought of it is enough to make me lose my cool even now.
 

Poetic Nova

Pulvis Et Umbra Sumus
Jan 24, 2012
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funkyjiveturkey said:
Deus Ex: Human Revolution

i fucked up so bad i may have to restart my file for the third time (only 2 hours in). i'm stuck at the part where you have to break into the morgue at the police station. the save is stuck at the last staircase before you reach the floor the morgue is on. however, a glitch occurred so that every time i boot up the file a guard instantly knows my location, runs to me, and i have to waste energy punching him out. other than that it's laid out in a way that i can;t possibly go forward or even backward without failing.

i've had this game for a year and a half, and i've only tried to play it twice. first time i did the tutorial, then got sucked into an other game. i restarted the get back that level of atmosphere, but now it looks like i have to restart again due to this glitch.

someday i will finish.....or rather start the game.
Same spot as were i gave up on Deus Ex HR
 

Mikeyfell

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Aug 24, 2010
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Demon's Souls.

I didn't realize how easy Dark Souls was until I played Demon's Souls.
I got about 3 hours in to the game, wherein I saw the first 10 minutes 18 times!

And I'm about to give up on Xcom EU Ironman classic!!! rage.
 

ninjapenguin1414

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krazykidd said:
Because they were too hard : none. I like hard games . I like games that make me angry to the point of wanting to tear out my hair . Case and point SMT:Nocturn hard mode . The number of times i died right in front of the save station is ridiculous . It's as if the game knew i was low on everything and needed to save/heal and as soon as i got in front of the door , ambushed by enemies , sometimes had to do 2-3 battles . I died A LOT like that.

Games i didn't finish because i'm too retarded to wrap my head around the combat system ? Two.

Record of Agrest war : Zero
Resonance of Fate .

Seriously i got 5 hours into each without knowing what the fuck i was doing and then started getting roflstomped by EVERYTHING. Like " Tutorial is over , now show me what you learned " , but i learned NOTHING.
Man I thought I was the only one, I see videos on youtube of people playing RoAW: Zero/1 and have no idea how they got that good given how shit the tutorial/gameplay is.

OT: Ninja Gaiden Sigma, not sure why I think if I put more time into it I woulda been fine but I was lazier when I got this game (It's not even as hard as DMC3 IMO).
 

Fipback

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Mar 17, 2013
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bartholen said:
I understand you but still... Breen? It's probably one of the easier sequences in the whole game. How about the turret standoff in Nova Prospekt, that's a real kick in the balls even on normal difficulty?
I don't know, I was never that adept with guns or balls, so the combination of the two proved disastrous. The turret standoff caused no mean amount of consternation, but it was manageable if you hid in one of the containers for the turrets and prayed that you'd last longer than the Combine.
 

kailus13

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I'll probably have people yelling at me for this, but Devil May Cry, the first one. There was this one boss that you have to hit a symbol on the wall before it got vulnerable, and after dying a lot I decided I couldn't be bothered anymore.
 

Owlslayer

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Zen Bard said:
I've mentioned this game before, but "Call of Cthulhu: Dark Corners of the Earth".

And yes, it was the dreaded "Attack of the Fishmen" chapter.

There is a specific sequence of events that has to be executed precisely within a certain time limit. And that's that.

There's no wiggle room or multiple potential solutions. The chapter has to be completed exactly that way. And if it isn't, you start again.

After about the tenth attempt, I quit because the tedium and difficulty was too frustrating for me to continue
Is that the part where you have to escape the inn/hostel ? Cause I don't really remember that much about the game, so I'm not sure what part you're talking about. At some points, the game was definitely difficult. Tho the only place that actually made me quit (and later i used some cheats to make it through it) was the very final minute of the game or so. I did it over and over and over again, but I always died. Made me quite angry.

Also, I'm a bit surprised about several people here giving up on The Witcher 2. I really loved that game, thought the combat was fantastic and damn brutal. It was difficult, but doable. And i loved that i actually had to use everything i had, all the moves, potions, bombs, traps, and so on. Didn't have that usual bothersome stack of overpowered items that could be used any time in my inventory, just waiting to be used, to the very end of the game. Made every fight intense as hell, not what i usually experience in RPGs. Then again, i mostly invested in the Magic skill tree, and i have to wonder how some could beat the game without such stuff as the armor spell (forgive me, i have forgotten most of the spell names) that stuns your attackers, and other awesome magic spells. I mean, sword attacks can only go so far, right? No? Not sure, since i never really tried that skill tree out. I could easily be wrong.

The only fight in the Witcher 2 that really made me grit my teeth was the first time you fight
Letho. I mean, sure you're supposed to lose the fight, but dammit, surviving long enough and dealing enough damage to get that cut-scene started was damn difficult. He just plain murdered me. But i have to say, when the fight actually went as it was supposed to, it was exhilarating and looked amazingly bad-ass. Just spells colliding mid-air, bombs flying, explosions and lightning everywhere, swords clashing. Even tho i had such a hard time against that bugger, i still think positively about that fight.

And a few other games i stopped playing because of the difficulty were Dark Souls ( i guess i also couldn't handle the controls), and Super Meat Boy. I'm sure there are a few more, but i can't remember any at the moment.
 

Sandjube

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Probably super meat boy is the only one, really. When a game is no longer eliciting fun out of me and is only getting frustration I don't really see the point in playing any more. Imposing difficulty on myself in games where I don't need to, however, is something I do very often. Making stupid builds in path of exile, playing crysis on hardest difficulty with only fists, etc.
 

Sniper Team 4

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Three

Street Fighter 4. Could. Not. Beat. Seth. I suck at fighting games, but even on super easy I was still getting stomped.

Bayonetta. Yeah, the game was fun, but once I got to that part where you're fighting two train...things in outer space and you're stuck on a platform while they constantly use range attacks (thus breaking the whole point of the game's combat), I gave up.

Dark Souls. I simply hit a wall.
 

MeChaNiZ3D

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Very almost gave up on Assassin's Creed 3 because of the difficulty. Far too much handholding. But I persevered, not letting the tedium get me down. -_-

Ninja Gaiden Sigma though, seriously almost got me. I was stuck on Alma so I left it for few weeks, without the intention of returning to it. But I did, thankfully, and finished it. So no. ^^
 

shane

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Mar 18, 2013
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When I was a kid, I broke my Zelda II Gold Cartridge because that game made me so mad. I spent a weeks worth of all nighters beating the rom on my computer in college. Such sweet revenge.....so sweet!!
 

Bostur

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Mar 14, 2011
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I rarely quit a game because of difficulty, I just put it aside for later. At the moment I have that kind of cycle with Braid, I grab a few puzzle pieces then leave it alone for a few weeks.

BloatedGuppy said:
I almost always eventually stop playing Fantasy General because it gets ball crushingly unfair towards the end. Every few years I revisit it, and I think "Oh, this isn't so hard now! My skills of a gamer have increased!" and chortle my way through sections I'd previously remembered as hard. Then I hit the same fucking wall again, and think "Oh right, now I remember" and put it down for another five years.
Yeah I had the same experience with FG. The first 2 campaigns move along smooth, and then it just turns brutal. I had similar experiences with Dark Omen and Shadow of the Horned Rat.
 

Raine_sage

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Sep 13, 2011
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There's probably something I'm doing wrong but the final fantasy 3 ds release was so punishingly hard in the later levels that I just lost interest. Normally the story is what keeps me going in jrpgs but I wasn't invested enough to put forth the amount of job grinding I would have needed in order to power game my way through.
 

TreuloseTomate

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Oct 25, 2012
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Super Meat Boy

There are some levels in Cotton Alley and Dark Cotton Alley left. At that point I just grew tired of failing over and over again and I had pretty much seen enough of this game. I thought maybe I could finish those levels later. But it has been more than a year now, and it seems I've lost all my skill. What a shame.
 

IllumInaTIma

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Feb 6, 2012
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Ninja Gaiden Sigma Plus
But I'm not sure if that's because of difficulty or because that game was freagin' broken! Unresponsive controls and cheap-ass enemies sealed the deal. Sigma 2 Plus on the other hand was much better.
 

darkcalling

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Sep 29, 2011
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I got close to giving up on Dead Island. Those damn infected (the running zombies for those who don't know) simply never seem to ever stop in certain areas. These things just Zerg rush the hell out of you. and all you can do is TRY to run until they stop spawning.