What is minecraft missing

Drakmorg

Local Cat
Aug 15, 2008
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Decent combat for one, or at least some worthwhile combat rewards.
I set my difficulty to "Peaceful" like three months ago and have felt absolutely no desire to return to the normal, inconvenient difficulty settings.

I realize that making the combat actually interesting would most likely require some kind of major engine overhaul or something, but the mobs could at least drop useful crap after I've killed them.
 

arcaneviper

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Mar 1, 2011
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mb16 said:
a option to remove passive mobs.
There is a way. It's called starting a multiplayer server and never setting an ip adress. Login with local host and your away. The server config then means you can turn off animals/ mobs and you then have /give abilities for the fun. But minecraft could really benefit from something like a trapdoor mechanism (already been mentioned i realised) and fruit trees! I want to actually have my own orchards (cider plox?? hehe) It would also be nice to add something like a cooker that would cook your food, and a hollowed stone block for a sink. Part of trhe fun of minecraft, to me, is the ability to really personalise your home. Currently you kin've have to mock up everything and it generally becomes oversized because of the blocks required to do things. But yes trapdoors seriously! triggerable by redstone would make them awesome!
 

OldGus

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Feb 1, 2011
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josemlopes said:
Lunaras13 said:
right now the game is just
start a new map -> build a shitty house -> mine far into the ground -> build a better house -> put it on hard mode -> kill shit tons of monsters -> quit for a week or 2 -> repeat


so i would suggest some RPG elements

an economy
what if gold could be smelted down into coins, and somewhere underground you found an old man running a shop that you could buy things at like diamonds, pictures, etc. many old men selling different things each

more dimensional gates like hell, not all of them are hostile

i would love it if magic were added, fireballs that would hurt enemies and light stuff on fire from a distance, ice bolts that would slow enemies and put out fires/lava, lightning that could activate switches and stuff from a distance, teleport back to spawn point.
This.

...

Not much to add then
This plus the 4x4 idea from another post, and the more vehicles idea from a third.
 

Lord_Ascendant

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Jan 14, 2008
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Seriously

I would like a mineral finder.

That beeps when a mineral is close.

Like, redstone and diamond maybe like how a clock is gold and redstone and compass is iron and redstone.
 

arcaneviper

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Mar 1, 2011
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The mineral finder has been suggested loads of times. Personally i wouldn't use it. It would tkae the fun out of finding diamond. I know that its pure joy on finding those two blocks on every new world. If a mineral finder were added we would simply be waiting for the 'beep'.
 

Chase Yojimbo

The Samurai Sage
Sep 1, 2009
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bam13302 said:
Chase Yojimbo said:
hmm... Minecraft needs more Dungeon Keeper elements... If you don't know what Dungeon Keeper is, slap yourself.

What I mean is instead of tirelessly building one block at a time, you could instead delete an entire wall of rock depending on your currently equipped device (Pick Axe, Shovel, etc), then replace it with say, Cobblestone. Only an idea, and it would save me time. There are many other elements that could be used from Dungeon Keeper, such as Minions as well, and you could minipulate the skins of the minions *not that different from what you do already with your avatar*, and every bed you build or something else could be considered a "Lair".

If you still don't know what im talking about, go find an extremely old copy of Dungeon Keeper 1 or 2. They were one of the best series in the 90's. You could also find software online probebly using a torrent or 2.
a- there is programs for this (mcedit, its on the minecraft wiki)
b- the major point of making things in minecraft is the effort involved, the great wall of china is a lot less impressive if it was done in 2 clicks
True, maybe the feature of Multi-Build/Delete isn't a great idea :p
 

DarthFennec

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May 27, 2010
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TestECull said:
I know. That's why I haven't sworn it off entirely. But if the final release is still this blocky I probably won't keep it.
Well it's going to stay `blocky' no matter what, if you want better graphics go get an HD texture pack. You say you want better physics too, does that mean you want more realistic physics? I personally don't think he's going to change that (although he'll probably fix the bugs in the current physics, which could be good or bad), because the way the dynamics are now makes it easy to control things (which you couldn't do with more realistic dynamics, which is bad).
 

Aeshi

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Dec 22, 2009
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A) The ability to put a torch on a helmet/boat to improve navigation.

B) Some form of detector. I'm sick of having to spend ages watching a little pixel pick tap away at little pixel blocks of Stone just so I can find something valuable (thank god for Inventory Editors)
 

DarthFennec

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May 27, 2010
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TestECull said:
Only the future will tell. I don't want Crysis level graphics, mind you. I'd be happy if they would just equal Gmod, mostly because Gmod is what I compare any sandbox game like Minecraft to.

Perhaps the three hundred plus hours I've put into Gmod has shaped how I judge sandbox building games too much?
Perhaps. Again, if you want better graphics it's not hard to install an HD texture pack, makes the graphics up to 256 times better.
 

DarthFennec

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May 27, 2010
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TestECull said:
That's not the better graphics I'm talking about. I'm talking about shrinking the blocks considerably. Right now they equate to one meter in size. How about shrinking them down to just one centimeter? Or maybe one millimeter? At this point if enough AA is spammed blocks won't even be visible.
... Oh. Okay, I'm pretty sure that won't work. For a few reasons:

1) Saving. Minecraft saves every block to your hard drive. reducing the size of a block from a meter to a millimeter would make your save files at least a billion times larger (1 meter = 1000 millimeters, 1 meter cubed = 1000^3 millimeters cubed = one billion millimeters cubed). To give you an idea, I just saved a new world, and it's the smallest it can possibly be because I haven't done any exploring. It's 1.7 megabytes. A billion times that would be about 1700 terabytes. Nobody ever has anywhere near enough space on their hard drive to even start a new game, so unless he finds some intensely more resourceful way to save, that's not going to happen.

2) Java. Minecraft wouldn't be able to handle something like that because it's written in Java, the worlds most bloated programming language. It's a wonder Java can do anything at all in 3D, so rendering billions upon billions of tiny cubes (not to mention keeping track of all of them) would be an excruciating strain on the game. That means there would be a constant thick fog about two meters (if that) in front of you, or if you rather wouldn't have the fog, there would be a framerate of about six frames a minute. I'm pulling these numbers out of my ass because I really don't have actual data but that gives you a basic idea (come to think of it, the real numbers are probably much much worse than the ones I came up with). Deformable terrain like that is difficult in fast languages, and trying to do it in something like Java is like trying to chisel a tunnel through a mountain using only a toothpick.

3) Mining. The mining dynamics would have to change, so you get a whole hundred thousand or so every time you swing a tool, rather than taking a while to get one. There are a lot of things this would affect and everything would need to be majorly rewritten and it probably wouldn't be anywhere near as intuitive as it is right now. And you might have a bit of a problem making flat surfaces to walk on. Just saying.

4) Building. How the would you build stuff if every block is a millimeter? You can't build walls like that, one millimeter at a time. You can't build anything like that. How would obsidian portals know they were built correctly? How would you have any kind of control at all over the way things are built? There would be no precision or anything, so even if you did make something perfectly, you'd never ever get it right again if a creeper blew it up. And everything would take so long to make. And there are plenty of other problems concerning building.

There are probably others but I'll stop there. It looks to me like you just want another gmod, which can't happen to Minecraft, because then it wouldn't be Minecraft anymore. Gmod is about building things with stuff that you generate, it's about physics and playing with constraints and organizing physical objects, it's about making scenes and playing them out. Minecraft is completely different. Minecraft is about deforming terrain and displacing terrain in order to build static structures like buildings and such. It's about exploring and digging and staying alive. It's about 1 meter blocks that are easy to manipulate in very precise and simple ways.

If you want it to be more like Gmod you should just go play Gmod. But suggesting Minecraft needs drastically smaller block sizes is completely missing the entire point of Minecraft. Sorry.
 

Beryl77

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Mar 26, 2010
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It needs dragons that can spit fire. That would be awesome but I would never get out while it's night again.