Ummm...sorry, but this is important why? Your problem appears to be that you don't like to wait for a short delay for some reason and I'm just not seeing the horribleness.Austin Howe said:-Shortened-
Ummm...sorry, but this is important why? Your problem appears to be that you don't like to wait for a short delay for some reason and I'm just not seeing the horribleness.Austin Howe said:-Shortened-
I can't say as to why either positions of this argument is actually important, but since nothing about the gameplay was changed by the translation from SNES to PS except that the more advanced system has terrible loading times, the original, cartridge version is probably superior.FalloutJack said:Ummm...sorry, but this is important why? Your problem appears to be that you don't like to wait for a short delay for some reason and I'm just not seeing the horribleness.
I actually played that one. Kinda fun, but gets a bit easy mid-way through. The main character's dragon is actually invincible (which I think was a bug?) if you built him right. So you could beat everything just by hiding in a corner and waiting for this god-creature to one-shot everything. Similar to that in the whole SRPG genre, did you ever play the first Front Mission?Jandau said:Bahamut Lagoon - A turn based strategy/RPG hybrid where you commanded squads of characters (each a JRPG party in its own right) and dragons, which you had to raise and train yourself, shaping both their physical attributes, spells and behavior (dragons were AI controlled). Also, nobody other than myself seems to have ever heard of that game, so I feel like a total gaming hipster...![]()
The problem I have with the notion is that the argument is over some lapse in load time - mere seconds - and you can't call a port horrible because of something as insignificant as that. This renders no appreciable change on gameplay, so I gotta wonder why I'd be called out on that when I simply mentioned CT in passing to point out WHY I chose Super Metroid. It's kinda' rude.JimB said:I can't say as to why either positions of this argument is actually important, but since nothing about the gameplay was changed by the translation from SNES to PS except that the more advanced system has terrible loading times, the original, cartridge version is probably superior.FalloutJack said:Ummm...sorry, but this is important why? Your problem appears to be that you don't like to wait for a short delay for some reason and I'm just not seeing the horribleness.
...I say "probably" because for all I know, you have a TV that lacks a coaxial port and therefore you can't play the SNES version, even if you have the machine and the game. That would make it, uh, suboptimal.