What is your all time favorite SNES game?

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FalloutJack

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Nov 20, 2008
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Austin Howe said:
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Ummm...sorry, but this is important why? Your problem appears to be that you don't like to wait for a short delay for some reason and I'm just not seeing the horribleness.
 

JimB

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Apr 1, 2012
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FalloutJack said:
Ummm...sorry, but this is important why? Your problem appears to be that you don't like to wait for a short delay for some reason and I'm just not seeing the horribleness.
I can't say as to why either positions of this argument is actually important, but since nothing about the gameplay was changed by the translation from SNES to PS except that the more advanced system has terrible loading times, the original, cartridge version is probably superior.

...I say "probably" because for all I know, you have a TV that lacks a coaxial port and therefore you can't play the SNES version, even if you have the machine and the game. That would make it, uh, suboptimal.
 

WoW Killer

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Mar 3, 2012
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Most of mine have already been mentioned. FF6, Chrono Trigger, Secret of Mana, Megaman X and Super Mario World are all pure perfection.

The one nobody mentioned: Star Ocean. Obviously I never played a legit version till the PSP one came out, so whether that counts or not is up to you. But for a SNES game that was seriously advanced. The game data is larger than Mario 64, apparently.

Jandau said:
Bahamut Lagoon - A turn based strategy/RPG hybrid where you commanded squads of characters (each a JRPG party in its own right) and dragons, which you had to raise and train yourself, shaping both their physical attributes, spells and behavior (dragons were AI controlled). Also, nobody other than myself seems to have ever heard of that game, so I feel like a total gaming hipster... :p
I actually played that one. Kinda fun, but gets a bit easy mid-way through. The main character's dragon is actually invincible (which I think was a bug?) if you built him right. So you could beat everything just by hiding in a corner and waiting for this god-creature to one-shot everything. Similar to that in the whole SRPG genre, did you ever play the first Front Mission?

Also, Front Mission: Gun Hazard is very underrated. It's a platform RPG a bit like a Metroidvania, but with an overworld map and repeatable missions.
 

Garrett

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Jul 12, 2012
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Clock Tower anyone? Anyone?! It's like the first survival horror that actaully managed to be little scary.

Also Chrono Trigger is awesome.
 

FalloutJack

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Nov 20, 2008
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JimB said:
FalloutJack said:
Ummm...sorry, but this is important why? Your problem appears to be that you don't like to wait for a short delay for some reason and I'm just not seeing the horribleness.
I can't say as to why either positions of this argument is actually important, but since nothing about the gameplay was changed by the translation from SNES to PS except that the more advanced system has terrible loading times, the original, cartridge version is probably superior.

...I say "probably" because for all I know, you have a TV that lacks a coaxial port and therefore you can't play the SNES version, even if you have the machine and the game. That would make it, uh, suboptimal.
The problem I have with the notion is that the argument is over some lapse in load time - mere seconds - and you can't call a port horrible because of something as insignificant as that. This renders no appreciable change on gameplay, so I gotta wonder why I'd be called out on that when I simply mentioned CT in passing to point out WHY I chose Super Metroid. It's kinda' rude.
 

KoudelkaMorgan

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As much as I love Chrono Trigger, FF4/6, and Yoshi's Island I always go with Super Metroid. The reason being that all those other games have at least one thing that I don't like. In CT I got sick of fighting Lavos like 15 times for all the endings.

In FF4 I flat out hate the magnetic cave and the sealed cave and the Dark elf/Wall boss + the final moon dungeon is a pain. Also the road to the Esper city was a pain. In FF6 the multi party dungeons, while awesome, are very tedious.

In YI....BABY MARIO CRYING. Its literally the only thing I hate in an otherwise great game. Aside from 2 or 3 choice bonus levels.

In Super Metroid there is nothing I don't love about it. The ammount of polish and detail, the sheer density of the planet staggered me at the time. TBH I don't think any Metroid games since have had nearly as much raw geography, or cleverly hidden secrets. There are probably people out there that have no idea about healing with powerbombs or how to overcharge the individual beams for aoe affects. I may have forgotten how to do it, but they were cool at the time. Awesome Music too.

Hopefully they recover from the 3/10 that was Other M and make some new ones soon.
 

GamingAwesome1

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May 22, 2009
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Going for the sort of predictable pseudo-obscure (Christ, this is getting meta) game here, Earthbound.

It's well written, good sounding, good looking and plays smoothly. One of my favourite RPG's of all time. I always find it stands to reason that the best RPG's tend to be the one to defy tradition rather than merely refining it, perhaps default JRPG gameplay isn't that good then, how about that?