What is your biggest gaming weakness?

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The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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IllumInaTIma said:
Open world games. Seriously, the moment you give me total freedom I have no idea what to do with it. That's the reason I never completed GTA4, Skyrim, Oblivion, Assassin's creed, Far Cry 3 etc. I prefer more or less long and guided narrative, akin to Persona 3 and 4.

The Wykydtron said:
Grapple characters in fighting games. I just cannot deal with any of them.
Same here. The best way to beat me in any fighting game is just keep throwing me. I'm fairly good at predicting and counter-attacking, but I can't for the love of god react fast enough to cancel enemy throw. I just can't!
It's not that I can't counter throws, in fact i'm damn good at seeing them coming and reacting on time it's damn command grabs I can't deal with... My main plan in general is to block everything and counterattack. Lol Tager lol.

The exception is the pink throws in BlazBlue... Who the FUCK thought that was a good idea? You can hit the throw button while you're comboing people and you throw them while they're already being hit for more damage/reset... How can I predict that? Even the slightest bit of lag makes it piss easy.
 

TeaCeremony

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May 21, 2013
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I assume AI is smarter than it is. I play alot of sim games like Arma and whatnot so when i play stealth i usually consider the AI to be as intelligent as me and as a result overthink the situation. Or im in combat and check all corners and whatnot instead of pushing up since the AI isnt smart enough to actually flank me.
 

Ulkjen

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Feb 4, 2011
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Games which have a large map and a north / south / east/ and west. I am horrible with this sense of direction in a game. DayZ is a perfect example of this. I simply cannot ever tell which direction is north unless im standing right nex tto the ocean. IF im anywhere else, even separated from the ocean by a single building, I cannot tell which way is north and which way i should be going.
 

Vegosiux

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May 18, 2011
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Eclipse Dragon said:
I'm a hopeless completionist... to the point where I don't actually complete the game.
Ladies and gentlemen. The floodgates, they have been opened.

Completionist OCD is a rather devious thing. I'm never happy with just doing "well enough". No, I want a perfect silent assassin game, and I'll break my forehead on the desk before I let a sloppy, half-assed completion be recorded!
 

Marcus Kehoe

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Mar 18, 2011
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I've come to hate any open world game that doesn't have fun travel mechanic's or a world I really want to explore. Really GTA 4 and fallout are the only games that worked for me recently.
 

aguspal

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Aug 19, 2012
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I can only think of one:

BUTTOM SMASHING. It can go to hell.

Thankfully I dont play fighting games sans Smash Bros, and usually games nowadays dont feature it (not the ones I have played anyway).

Other than that... I cant remmeber any kind of "weakness" theres probably some more but they are as obvious as this one.


EDIT: Screw that, heres another one:

SNIPERS in competitive FPS.

So, a 1 hit kill attack thats unavoidable most of the time is perfectly fair when its a competitive FPS, despiste the fact that the game would get bashed to hell if it was not competitive. Stupid.


No, it dosnt have to do with player skill (Okey, if you put a monkey as a sniper I guess it wont be effective but thats not the point), Snipers are just OP in just about every FPS. I honestly belive they SHOULDT have a place in any kind of competitive FPS. I know that everyone can use it and whatever, but its just too game breaking and superior to every weapon in the game usually...


I wont even get into the dirty art that is Quickscoping. That just should be banned and forbbiben, period.
 

Edalborez

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Jun 23, 2013
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Exius Xavarus said:
Micro-management.

I cannot play RTS games. I absolutely hate them. People keep recommending them to me because they, for some ungodly reason, think I'll love them. Or think I only hate them because I don't play them.

I cannot manage that many troops, buildings or vehicles or whatever, in real time, at once. Stop recommending these games to me. No, I will not play them. I cannot play them.
Me, so much. Weird thing is I can play a chaotic tower defense-ish game (Orcs Must Die / 2) and some fast-paced puzzle games, but getting into RTS territory is too daunting for me.

When I was younger I was a stubborn completionist to the point of burning out and not finishing many games (and I see I'm not the only one!). So most of my SNES, PS1, N64, and early PS2 library is, at best, 99% story-completed. I also had a horrible habit of, when I returned to a game, restarting from scratch. For the most extreme example, I restarted Final Fantasy VII when my most recent save was right outside the final boss gauntlet.

Don't know if it really qualifies as a weakness rather than just non-preferance, but: open-world games and anything sim-y. I could do Oblivion/Skyrim/Fallout3/New Vegas (so I guess open-worldies with RPG elements), but I have no imagination and I want direction.
 

CrimsonBlaze

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Aug 29, 2011
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I'm a sucker for great graphics and/or great music.

This goes back to Disgaea 2 and Persona 4 Golden.

I mean, look at these openings! I was hooked immediately!


 

saintpinhead

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Sep 25, 2010
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I have the hardest time with a bunch of little things. If I have to remember a persons name in a game, especially a game that may not require that name for a long time, I'm going to forget it.

One that I'm getting better at is power leveling and gathering items. I remember in fallout where I would stock up on every item I came across and lug it back to base. If it was near something that I could just fast travel back and forth to I would find a spot to offload and take everything back with me slowly. Never know when you need 100 toy dinosaurs.

Getting sidetracked. I get through a good portion of a game and a friend hits me up for another game, it takes a while to get back. To the original game. Some to this day have still yet to be beaten.
 

DugMachine

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Apr 5, 2010
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I'm really bad at driving games and sport games (except NBA Ballers I was god). Also, if I pick up a game that has an extended universe outside the game in books, shows etc I will wiki pretty much everything about it as I progress through the game.
 

WanderingFool

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Apr 9, 2009
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I owned TES4 for about a year and a half, and had 5 different characters... I beat the games main story once... I played through FO3 with atleast a dozens characters, only beat the main story twice. I had three different characters in FONV, had it for a year, havent beaten it once. Only because I borrowed it, did I actually beat the main story of Skyrim... and yet I still had atleast three different characters before that.

In short, with atleast Bethesda's games, I have a easy time starting a new character, but never finishing a character.
 

Proverbial Jon

Not evil, just mildly malevolent
Nov 10, 2009
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The Artificially Prolonged said:
I suck at timed challenges, if there is a mandatory timed challenge in the game that I can't beat then I tend to just give up.

I also can't really do water levels in games very well... damn Chemical Plant Zone! *shakes fist*
These. I HATE timed challenges. I get all tense and panicky which makes me fail as a result! I don't mind if it's all part of the narrative and makes sense in context but timed objectives for the sake of it drive me mad.

Water sections usually kill me because the controls in most games are bloody awful. Metal Gear Solid 2? No thank you. Sudden inversion of the Y axis simply because I'm underwater? Wat? Brain asplode!

King Billi said:
Any sections in which I'm constantly speeding forward and have to move from side to side to avoid incoming obstacles. Alot of games I find have sections like this and they really prove to me just how bad my reflexes really are, even if I've been powering through the rest of the game with no trouble I always end up having to retry these sections several times.
This. Especially the ones which insist on putting the camera ahead of your character so you have to run away from the threat but towards the camera, usually while avoiding traps and obstacles ahead of you. Grrrr!

OT: Blocking. Any game that features blocking is usually played without that feature. I just don't have time for that nonsense. There's no enemy that I can't simply power through! Honestly though, I can't train myself to incorporate it into my play style.

I completed Metal Gear Rising Revengeance without blocking once... mostly because the tutorial didn't do a great job of explaining it and I just couldn't work out how to do it. And I was playing on easy.

Anezay said:
Ellie from The Last of Us can actually die during combat. During one of my careless moments (playing as Joel), in which hundreds of infected swarmed us, I got a game over because Ellie was bitten in the neck by a Clicker that I failed to remove from her quickly enough. It would seem immunity to the disease doesn't include immunity to giant neck chomps!

However that was only the once and it's very rare because you have to be a complete idiot to mess up that badly!
 

grey_space

Magnetic Mutant
Apr 16, 2012
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I'm a terrible min/maxer in RPGs.

I spent an hour rolling stats in Baldur's Gate Enhanced until I got the 'perfect' stats for my elven fighter mage. I kept leveling characters in Skrim and Fallout until I felt I had the right 'balance' (ie; OP) for endgame. it always makes any endgame confrontation an anticlimax for me but I just can't help myself.
 

Do4600

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Oct 16, 2007
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Gimmicky min/maxed weapons(except in Dark Souls) A submachine gun that has a rate of fire thrice that of any other weapon but does a quarter damage, I'm all over that. A railgun that kills instantly but takes seven seconds reload, mastered it. A sword that has a 5% chance to kill enemies instantly but has shit stats otherwise, duel wield em! This tank has more armor than a battleship but fires potatoes, I've driven it everyday this week and twice on Sunday. Everybody says this weapon sucks, find a stupid way to make it effective 10% of the time.

This all usually doesn't go very well, but I have fun doing it and that's good because I can't resist doing it.
 

Chester Rabbit

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Dec 7, 2011
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If there is an option to handle a situation stealthily I can?t help myself and will have to do it as quietly as quietly as I possibly can.

I can?t memorise complex button combinations which is what stops me from ever being any real good at a fighting game. Give me a forward down X and I will be okay but if it?s a long lengthy combo, nope I am screwed and will never find a way to naturally incorporate it into my play style. I truly do envy all those who can, and I hate you at the same time!

I?m rather terrible at understanding and adapting to rules and systems when they are built around unique lore. For example I am doing terribly in New Vegas, that game hasn?t really been fun at all for me because I am still not even sure how to properly use Rad ? X, or craft or anything heck I just figured out that a Stimpack is health.
 

JamesStone

If it ain't broken, get to work
Jun 9, 2010
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I can't play a game in which it isn't possible for me, through regular means, get the possible best outcome.

It's why I can't play Iron Man mode in XCOM: EU
It's why my Skyrim is modded to hell, all those Daedric Quests now with endings where I make everyone survive and show the middle finger to the Daedras.
That's why ME3's ending hit me so hard, making a 180 turn on the meaning of the message.

Because if there is a way to make things right, you motherfuckers bet I'm gonna take it. Even if it kills my ass time and time again.

My biggest achievement involving this was making every single ISA soldier I found alive in Killzone 2. If they were it me, I got them out safe and sound, even if that meant going full speed ahead into a Helghast force. TOok me 3 fucking months to play the fucking game this way.
And them motherfuckers were assholes. If you give me a lovable, but able to die companion, then there's no way I'm letting that bastard die, even if that means not completing the game, leaving it at the last save point.

I'm starting to think I have a gigantic Messiah complex.
 

deserteagleeye

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Sep 8, 2010
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I have to play things in order. Even if they're not that connected by story it just seems a shame to me not to play it the way it was meant to be.
ThatLankyBastard said:
Jill's Sandwiches
Oh my God I just got that. :p
 

Battenberg

Browncoat
Aug 16, 2012
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I tend to get pretty easily riled up in competitive multiplayer when I'm having a bad streak, to the point it starts making me play a lot worse/ more recklessly. Which naturally makes me more angry and even worse and so on and so on. It's like the circle of life but with nerd rage.
 

chuckdm

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Apr 10, 2012
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Glongpre said:
Right now it is micro in rts games. I just can't, my mind cannot handle it! Arghhh! BOOM!
Lol I have exactly the opposite problem in RTS games. I can micro like a boss. I took out 2 entire enemies with nothing but 2 Shadow Teams and 6 Specter Artillery in C&C3: Kane's Wrath.

My problem with RTS games (even though they're still my favorite genre) is that I >>always<< play as a combination turtle and guerilla. This means that in any game over 30 minutes, I lose. Because every fucking RTS game in the world is specially formulated to punish turtles FOR NO DAMN REASON. The funny bit is, nobody who actually makes these games seems to understand that the very reason why zerging/tank rushing/etc has become a universal "I win button" is specifically because they make it hard to turtle. But whatever...

Speaking of stealth, in Non-RTS games, my weakness tends to be a lack of stealth. I've sank over 200 hours into Skyrim now, probably even more in Fallout: New Vegas. Of that, 95% of my kills are from stealth. Any game where stealth ISN'T an option is a game I will be happy to play, but exponentially less likely to enjoy. Just about the only notable exception to this is Borderlands 2, but there's only so many kills you can score as Maya with a Hellfire before you fall in love with that game anyway :)

And ditto on the character progression. Don't get me wrong, I LOVE it. But I would also call it a weakness. I theorycraft like crazy any time I can, and it leads to me never finishing a game. 200 hours into Skyrim and I've never battled Alduin. 250 hours into New Vegas and I've never fought at Hoover Dam. I've come very close, but every time I see one more mod that requires a new save to play, and I cannot help myself.

Maybe I need a monkey to slap me everytime I install one of those, then maybe I could finish one. On the other hand, maybe it's better. I always regret finishing ME3. I read about the endings before I finished it. I even watched them on youtube. But I didn't feel depressed at all until I played through it. Now I can't play the whole damn series any more.

So maybe it's best.