No More Heroes 2: Desperate Struggle
I only got it in January of this year, and got stuck on the last gym upgrade, so I stopped playing it for a while. Got back to it, finally did that, then completed the remaining bosses. I understand why some people don't like the last boss, since he is pretty cheap. But at least when I finally did it I got to shout out "Die Yuri Lowenthal!".
Also I was reminded of the horrible way the No More Heroes games menues work after showing the end credits. It immediately tries to start you a new game, and with the awkward way the game saves and loads, it's confusing to start a new game without new game plus features automatically.
But mostly an awesome game, which I prefer to the original, because they don't have the type of bosses that make you seriously wonder whether killing them is supposed to take forever, or whether you're just doing it wrong.
I prefer the new HUD, but I think I prefered the original's manual camera control to the sequel. But then again, dodging was very important in hard fights, and in some cases was needed without locking on.
I wish the bosses had more development though. With half of them you didn't find out their name until you killed them. If they wanted a more natural way of doing it without the kind of spoiler-yet-interest-building way they started levels in the first one by saying the boss name, they could've had a simple introduction of themselves at the beginning of the battle. It probably actually makes more sense to know the name of the person you're going to kill before you find them though.
I wish the person you bought wepaons form had more involvement that just sellling you...I think it was two things at the beginning of the game and then nothing ever again. This could've been avoided by keeping upgrades in the game. Also annoying that the first weapon they give you is just the last one from the first game but with a different name for some reason.