I sort of prefer five star ratings systems. I think it was back when X-Play was a thing that existed and Adam Sessler made it so obvious how stupid the whole 10 point scale with decimals was that I realized that the five point scale is actually better.
As he once challenged someone to explain the difference between a 9.7 and 9.8 game, so do I. And people also need to stop with the belief that a 5 point scale is exactly equivalent to a 10 point scale.
On that note, I'm not sold on the half star ratings. I can see the point of some of them. A 4.5 Star rating makes a lot of sense, but I'm not sure we need so many different ways to say that a game sucks. And they half seem like many of them won't be used as much. I suspect most games will earn between a 3-4.5 rating. Still, I'll wait to see what comes of it.
If I could make a suggestion. Make a couple of example reviews. Reviews of games that sum up perfectly what we could expect from a 3 Star game versus a 4.5 or 2 Star game. I think that would help alleviate some concern and give a sense of scale.
With all that out of the way. Thank God for Jim!
As he once challenged someone to explain the difference between a 9.7 and 9.8 game, so do I. And people also need to stop with the belief that a 5 point scale is exactly equivalent to a 10 point scale.
On that note, I'm not sold on the half star ratings. I can see the point of some of them. A 4.5 Star rating makes a lot of sense, but I'm not sure we need so many different ways to say that a game sucks. And they half seem like many of them won't be used as much. I suspect most games will earn between a 3-4.5 rating. Still, I'll wait to see what comes of it.
If I could make a suggestion. Make a couple of example reviews. Reviews of games that sum up perfectly what we could expect from a 3 Star game versus a 4.5 or 2 Star game. I think that would help alleviate some concern and give a sense of scale.
With all that out of the way. Thank God for Jim!