What Skyrim Learned from Fallout 3

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CardinalPiggles

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Spencer Petersen said:
Here's an idea. Put a clear PONR that the game autosaves at and can be accessed at any time to allow you to avoid being locked into the ending unwittingly. That way you can get your side-quest on after completing the game with a simple quick-load.
Or make a good excuse for continuing after the main story has been finished like in Assassin's Creed (2?, Brotherhood?). That was brilliant.
 

zehydra

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matrix3509 said:
zehydra said:
I think when people complain about how much the story in Fallout 3 sucked, they missed the point of the game completely. The game worked much better in an exploratory, episodic manner (quests), as do RPGs in general. An over-arching story is good, but not necessary to have an awesome game.
So RPGs don't require good stories? Lolwut? You do know what the acronym RPG stands for right? Just for the record the Fallout 3 main plot was literally the worst story I've ever had the displeasure to endure.
yes, RPG stands for Role Playing Game. And overall story is never required in a role play. In Fallout 3, the side quests WERE the game's main focus. Those who played nothing but the main quest missed the point of the game completely.
 

AzrealMaximillion

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zehydra said:
matrix3509 said:
zehydra said:
I think when people complain about how much the story in Fallout 3 sucked, they missed the point of the game completely. The game worked much better in an exploratory, episodic manner (quests), as do RPGs in general. An over-arching story is good, but not necessary to have an awesome game.
So RPGs don't require good stories? Lolwut? You do know what the acronym RPG stands for right? Just for the record the Fallout 3 main plot was literally the worst story I've ever had the displeasure to endure.
yes, RPG stands for Role Playing Game. And overall story is never required in a role play. In Fallout 3, the side quests WERE the game's main focus. Those who played nothing but the main quest missed the point of the game completely.
Not even close to the meaning of RPG. You're supposed to be playing the role of a vault dweller who's looking for his/her father. That kind of link to well with the main story of F3 too much for the main story to be discounting the main story at all.
 

ViciousTide

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Not to disappoint, but I bet that everyone will get hugely disappointed when you can't fly a dragon, nor destroy a complete village with the help of over 10 minions, nor use none of the important spells that you could use in Oblivion like the Unlock/Lock Spell, or the invisiblity spell, remember those and how useful they were?! Another huge disappointment will be for those Entrepreuner Role Players who like having a passive income while questing around. We want more reasons to loot someone's businesses and estates, and being able to steal their own money and buy their business and estates from underneith them is loads of fun!!! It's very easy to implement so why have they sucked in this department. GTA4 was a huge disappointment for this very reason, everyone quit playing because you couldn't do anything with the riches you obtained in the game. Now Fable II and III, almost mastered the concept, but didn't think about how you needed dynamic real estate and dynamic business district growth in your virtual NPC worlds. Put those NPCs to real virtual work with building actual digital homes, digital businesses, and digital environments!!! You may discover a whole new technology for creating video games content pipeline if you try this with created A.I. Director/worker NPC subscripts!!! (Rant over)I am sure Bethseda took these amazing things out of the game to make it "better" for the their greed, and will sell them as DLC after the first month/2weeks of release. A lot of games are on a fringe about taking what was amazing about the old game and leaving it out of the new game to only make it available in the DLC as an update or such. Examples. MTG 2012, Fable III, FO: New Vegas, and COD: Black Ops.

They are using the economy's excuses of The Depression or Inflation to jack up prices as high as they can and find more ways to give less to you and charge you more for it. Examples, "Fun" size candy, Ice cream with giant dips in them, chip bags full of air, Milk has a side indent in the containers now, 1.5 liter bottles..., more "concentrated" detergent in smaller volumes, Plastics used everywhere, Ipod 5th generation just sucks horribly and cost $100 more, and now the game industry with DLC, Online Passes, and First-access Monthly subscriptions...

Ceres (inner astroid belt dwarf planet) needs to collide into the Earth to destroy all the greed, control, and corruption of this world.
 

Rawne1980

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ruthaford_jive said:
Eventidal said:
ruthaford_jive said:
Hopefully they put a few machine guns in Skyrim... that would make things badass. I can imagine it now, my character riding on a dragon, my awesome bandanna of infinite ammo flailing in the wind, totting duel M240s in my arms as I descend upon a helpless village.
I can almost guarantee you it won't be in the game, but I can also almost guarantee you some users out there will mod it in and you can live your dream. :)
someday... someday.
Oh it will happen.

You can get various gun mods for Oblivion and motorbikes.

Pretty sure someone will mod in some guns for Skyrim.

I'd do it myself but i'm boring like that, I try to keep my mods "lore friendly" if you will.

But I know of at least 2 people over at the TESNexus that will be doing guns for Skyrim, just don't know how soon.
 

Inkidu

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All this hate for Oblivion and Fallout 3.

You know, neither was what I would call fantastic or perfect, but somehow there's about two-hundred hours of my life missing and the only thing I can remember before hand is launching those programs to play them. :\

As long as a company does what they can to learn from their mistakes and then release a better product I'd be happy. I mean, I found Morrowind basically unplayable as a stealth character. It was just too difficult to level up sneak and stuff in a RPG-y fashion. Sure, I could stick around town being the creepy-crouchy guy who tailed people until he got more sneak, but I would get bored make a mage or fighter and just blast through the main story.

Morrowind is hardly perfect either. :| In a game where "playing the way you want" is the goal, they must have hated thieves.

Also, we owe Oblivion for the Dark Brotherhood faction and the Thieves' Guild. It was new tech, on a new system, in a new stage of gaming... I'm willing to cut them a little slack. True, they made gnarly mistakes, but I'd rather take a Bethesda game over an Obsidian one as far as bugs tend to go.

Fallout 3 crashed ten times in nearly a hundred hours of play, New Vegas crashed thirty times in thirty hours of play.
 

Draconalis

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Greg Tito said:
"You'll still run into the weaker stuff and you'll just decimate it."
Let's hope they don't devastate you in return while you're busy reducing them by 1/10.
 

kouriichi

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Is it bad that im having withdraw symptoms for a game i havent even played yet?

I put Dark Souls in, "F*CK! I wanna play Skyrim"
I put Black Ops in, "F*CK!! I really wanna play Skyrim!"
I put Minecraft in, "HOLY F*CKING B*LLS! D: i neeeeed to play skyrim."

I get on the Escapist, and read about Skyrim, "FUUUUUUUU!!!"

Oh well.... only 2 weeks, 15 hours and 36 minutes. ((and 45 seconds))
 

SextusMaximus

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Drummie666 said:

Quick story:
The only game from Bethesda I've ever played is Fallout 3.
Fallout 3 is currently sitting in the #3 spot of my "Worst games ever" list. Number. Three. It was only outdone in shityness by Kane and Lynch 2 and Metroid Other M.
Needless to say, Bethesda found it's way to my list of worst developers because of it.

Now I've been glancing at Skyrim every few weeks and I actually thought that it looked like Bethesda was a going through a phase with the development of Fallout 3 where some sort of narcotic found it's way into the building's water supply... actually, if that did happen, Fallout 3 probably wouldn't have been anywhere near as dull, so it was probably something else.

Now I hear that they modelled a fair amount of Skyrim off of Fallout 3. Looks like I won't be paying anymore attention to Skyrim... or any near future Bethesda game. Oh well.
Well, they built a completely new engine for Skyrim from scratch. Not to mention the Elder Scrolls is COMPLETELY different from Fallout (I LOVE oblivion, but HATE Fallout 3). Also, why are Bethesda in your worst developers list if you've only ever played ONE of their games?
 

Frostbite3789

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ruthaford_jive said:
Frostbite3789 said:
ruthaford_jive said:
Hopefully they put a few machine guns in Skyrim... that would make things badass. I can imagine it now, my character riding on a dragon, my awesome bandanna of infinite ammo flailing in the wind, totting duel M240s in my arms as I descend upon a helpless village.
Now imagine the dragon is Trogdor. Did you grow a beard immediately when you thought that?
What is this magnificent face carpet sprouting from my jaw... could it be?! And... and it's playing a guitar?
How long before Trogdor is modded into Skyrim? A day?
 

Drummie666

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SextusMaximus said:
Well, they built a completely new engine for Skyrim from scratch. Not to mention the Elder Scrolls is COMPLETELY different from Fallout (I LOVE oblivion, but HATE Fallout 3). Also, why are Bethesda in your worst developers list if you've only ever played ONE of their games?
The engine alone doesn't mean that the gameplay and mechanics won't be similar and this article is saying that there changing a few things to be more like Fallout 3 from oblivion. The fact that they did that in the slightest makes me give up all hope for Skyrim.

Also, calling one developer bad based on one game is based more on how much commitment they put in to it. For example, I don't say that DICE is a bad developer based on the multiplayer of Medal of Honor, because it was painfully obvious to me from playing it that DICE didn't give a shit about the project. But this is Fallout 3, this was a big, BIG game and they would have put a lot of effort into it. And it came out AWFUL.
 

SextusMaximus

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Drummie666 said:
SextusMaximus said:
Well, they built a completely new engine for Skyrim from scratch. Not to mention the Elder Scrolls is COMPLETELY different from Fallout (I LOVE oblivion, but HATE Fallout 3). Also, why are Bethesda in your worst developers list if you've only ever played ONE of their games?
The engine alone doesn't mean that the gameplay and mechanics won't be similar and this article is saying that there changing a few things to be more like Fallout 3 from oblivion. The fact that they did that in the slightest makes me give up all hope for Skyrim.

Also, calling one developer bad based on one game is based more on how much commitment they put in to it. For example, I don't say that DICE is a bad developer based on the multiplayer of Medal of Honor, because it was painfully obvious to me from playing it that DICE didn't give a shit about the project. But this is Fallout 3, this was a big, BIG game and they would have put a lot of effort into it. And it came out AWFUL.
Quite sad to be honest, II ask you just to try it with an open mind - trust me when I say that the two series - while borrowing similar, but few mechanics - are very, very different. The Elder Scrolls being Bethesda's flagrunner and the better of the two by far.
 

Drummie666

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SextusMaximus said:
Quite sad to be honest, II ask you just to try it with an open mind - trust me when I say that the two series - while borrowing similar, but few mechanics - are very, very different. The Elder Scrolls being Bethesda's flagrunner and the better of the two by far.
If there's a demo, I'll give it a try, but that's all I'm going to give Skyrim. I may not be having an open mind right now, I admit that, but I just do not trust Bethesda after playing Fallout 3.
 

Hat Man

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I rather liked Fallout 3. Sure the story was kinda not good, and I wish there was an option to join the Enclave.

But Fallout 3 did an unbelievably good job on the atmosphere. I still sometimes go back to that game just to soak in the atmosphere.
 

SextusMaximus

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Drummie666 said:
SextusMaximus said:
Quite sad to be honest, II ask you just to try it with an open mind - trust me when I say that the two series - while borrowing similar, but few mechanics - are very, very different. The Elder Scrolls being Bethesda's flagrunner and the better of the two by far.
If there's a demo, I'll give it a try, but that's all I'm going to give Skyrim. I may not be having an open mind right now, I admit that, but I just do not trust Bethesda after playing Fallout 3.
I can totally see where you're coming from, but it's a real shame. Try and play it at a mates house if you get the chance; if not, no biggie really.
 

Agiel7

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I'm hoping the running isn't as floaty and there's a forward-side running animation now.
 

brainslurper

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EverythingIncredible said:
Here's another tip: Don't have a shitty ending. And on that same topic, don't have an ending that ends your game and prevents you from playing after the events of the main storyline.
If they pull that shit again...
 

jthwilliams

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Greg Tito said:
What Skyrim Learned from Fallout 3

Gone is Oblivion's monster leveling system where all enemies progressed at the same pace that your character did. "Skyrim's a lot more like Fallout 3, where as you level up you are going to see harder things, but the easier things stay around as well." said Howard. "You'll still run into the weaker stuff and you'll just decimate it."
Well think goodness. Now if only they'd release a fix for Oblivion itself. I mean the point of an RPG is that if you suck and fail a fight, you can go back and grind a bit and retry.
 

Sean Steele

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matrix3509 said:
zehydra said:
I think when people complain about how much the story in Fallout 3 sucked, they missed the point of the game completely. The game worked much better in an exploratory, episodic manner (quests), as do RPGs in general. An over-arching story is good, but not necessary to have an awesome game.
So RPGs don't require good stories? Lolwut? You do know what the acronym RPG stands for right? Just for the record the Fallout 3 main plot was literally the worst story I've ever had the displeasure to endure.
Ahem, Diablo.

Furthermore what was so bad about Fallout 3's story? You leave the Vault track down your father find out about his past and finish his work whats terrible about that? Its a good servicable story surrounded by hundreds of other very interesting stories like Bigtown's Desperation, The Giant Ants of THOSE!, The Republic of Dave and the Ghouls of Underworld.