What was the first game that did console FPS right?

Nomanslander

New member
Feb 21, 2009
2,963
0
0
Furburt said:
Goldeneye.

I really don't think there's much of a contest.
Pretty much.

I didn't own any fifth generation consoles since I was poor back then but I played this game for 30 mins at a local gamestop at the time and...damn!

It was just that good back then.
 

Break

And you are?
Sep 10, 2007
965
0
0
Why have people forgotten why Goldeneye (and later, PD) were so special in the first place? That it wasn't just about putting an FPS onto a console, and why they stood out even in comparison to PC shooters? Hell, if all you're thinking about is what the first good console FPS was, Turok did it earlier, with a default control system that's pretty damn similar to modern console and PC layouts - a control stick to aim, a trigger to shoot, four buttons for strafing, etc.

Goldeneye was different from other FPS' at the time - hell, thirteen years on, you could remake it, barely touching the core game, and it'd still be as fresh and interesting as the original, since most of the genre has drifted back to the Wolfenstein 3D-style mindless room-clearing that Goldeneye broke away from in 1997. It was a different kind of game than what people so often identify as an FPS, so there's hardly any point in bringing it up in a discussion of the FPS as seen in Doom, or Halo.
 

AbsoluteVirtue18

New member
Jan 14, 2009
3,616
0
0
You know, I'm going to say Goldeneye, which will probably the answer for the majority here.

Also, I can't say Duckhunt because my lightgun never worked.
 

Syl4r

New member
Nov 15, 2009
210
0
0
Goldeneye definitely.

I don't say doom because all the console ports sucked in their own way:
Super nintendo - Godawful graphics and fps rate
32x - Missing half the levels and horrible music
Jaguar - No music
3DO - Massive frame around the game
While the PC version was infinitely superior.
 

Shamanic Enzan

New member
Dec 17, 2007
125
0
0
I think there is a difference for what constitutes as a "Console" game. Sure "Exclusives" may allow you to break it down really easily, but I believe most games at this point are Console titles even if they have a PC port, as they are developed primarily for a console. DOOM is the opposite of this theory, being a computer hit then moving onto the blossoming (SNES) and burning (Jaguar) systems.

Now as for FPS games I think there are two major eras on the Consoles:

Goldeneye until Halo
Halo till now

We still play Goldeneye, it must have done something right, but Halo has also made its mark and changed FPS controls on the console into the best there going to be for a while. Yes its a copout answer but both games have pretty good statements on how the FPS is executed...just not story wise.