I can tell you who is missing out of that line up: Arc System Works. They are the guys behind Persona 4 Arena, Guilty Gear, and Blazblue. These games are highly praised by fighters and loved by many. It would be a shame to exclude them plus it would be fun to see superman vs. Hakumen, Hazama vs. Doctor Doom, Yu Narukami vs. Raiden, and so on. That would be awesome.Kailow Krow said:Fighters: Capcom cross...
Marvel....
Street fight...
Mortal kombat and Dc.... Wait that happened already?!
Fuck....
MARVEL VS DC
There you go. OR Marvel v.s Capcom v.s. Cross Mortal Kombat V.s. Dc because who is left?
Most likely.Glongpre said:It would ruin why I liked each in the first place.
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I'm not familiar with Blazblue combat.Izanagi009 said:Let's go a step further, Shadow operatives and the Investigation team have to use Kirijo tech to augment their bodies with the "Plumes of Dawn" that give Aigis and Labrys their human emotions and souls. These plumes allow each of the characters to create a shroud around them that replicates their persona abilities without the need of an envoker: Narukami's sword becomes Izanagi's, Kanji gets a giant sword along with his giant shield, and Mitsuo gets a whip to use. Make it a combination of Deus Ex style conversation monitoring and social links like you suggest and add a bit of over-the-top Blazblue/DMC combat and the two spheres of story and gameplay would finally come together in a satisfying but convoluted form.MammothBlade said:Only two favourite games? Shit, that's too hard to pin down. But let's say the Persona and Deus Ex series.
Well, they both have a division between "social" and "combat" modes. Let's take Human Revolution's dialogue system and mash it up with Persona's social links. Wow, that's a real game changer. So, you have to pay close attention to the way the conversation is going. Perfect. And the dialogue would have a noticeable impact upon the direction of the story. SOOOOOOOO AMAZING.
Other than that, well, the combat elements of the game would be totally crazy. How do we mix the two? They're about as antithetical as you can get. Turn-based combat vs. real-time stealth action. I'd take the latter.
Like Deus Ex, the main character would be a cyborg/robot, but with more fantastical powers. Think Aigis and the other Anti-Shadow weapons. Now imagine her as a Deus Ex protagonist with all kinds of augmentations. Orgia mode? Of course! Pandora missiles? HELL YEAH. And it only gets crazier from there, pandora missiles wouldn't even compare to the almighty flare. The available upgrades would make for a perfect fusion of science and magic, invoking Clarke's third law that sufficiently advanced technology is indistinguishable from magic.
Blazblue is a Japanese fighting game, Just think of the tropes and you imagine the type of combatMammothBlade said:I'm not familiar with Blazblue combat.Izanagi009 said:Let's go a step further, Shadow operatives and the Investigation team have to use Kirijo tech to augment their bodies with the "Plumes of Dawn" that give Aigis and Labrys their human emotions and souls. These plumes allow each of the characters to create a shroud around them that replicates their persona abilities without the need of an envoker: Narukami's sword becomes Izanagi's, Kanji gets a giant sword along with his giant shield, and Mitsuo gets a whip to use. Make it a combination of Deus Ex style conversation monitoring and social links like you suggest and add a bit of over-the-top Blazblue/DMC combat and the two spheres of story and gameplay would finally come together in a satisfying but convoluted form.MammothBlade said:Only two favourite games? Shit, that's too hard to pin down. But let's say the Persona and Deus Ex series.
Well, they both have a division between "social" and "combat" modes. Let's take Human Revolution's dialogue system and mash it up with Persona's social links. Wow, that's a real game changer. So, you have to pay close attention to the way the conversation is going. Perfect. And the dialogue would have a noticeable impact upon the direction of the story. SOOOOOOOO AMAZING.
Other than that, well, the combat elements of the game would be totally crazy. How do we mix the two? They're about as antithetical as you can get. Turn-based combat vs. real-time stealth action. I'd take the latter.
Like Deus Ex, the main character would be a cyborg/robot, but with more fantastical powers. Think Aigis and the other Anti-Shadow weapons. Now imagine her as a Deus Ex protagonist with all kinds of augmentations. Orgia mode? Of course! Pandora missiles? HELL YEAH. And it only gets crazier from there, pandora missiles wouldn't even compare to the almighty flare. The available upgrades would make for a perfect fusion of science and magic, invoking Clarke's third law that sufficiently advanced technology is indistinguishable from magic.
But yes, wow. Maybe it would be more of a squad-based game, with the combat taking place in a virtual reality world? That way there could be both demons and advanced technology. I'd like for it to have heaps of cyberpunk.