DVS BSTrD said:
How am I supposed to care about shot-outs when I'm practically forced to use an UAV strike every time unless I want to get murdered by a helicopter while I'm waiting for my health to regenerate?
Uhhhh...What?
I'm not going to say something like lrn2playnoob, but how was this an issue? I used the UAV during the mandatory section and promptly forgot about it. Meanwhile, I spent half the game taking down helicopters with pistols.
I don't even think of myself as particularly good.
Rednog said:
I want the return of Gat and I was the return of story for the side missions; that's pretty much it. Also more of a return to better story telling.
There...There was story to the side missions. It was generally explained the first time you played it. Sure, it was shallow, but so were the SR2 ones. If you mean cut scenes specifically, I can't really help you.
Speaking of which, you know what I want out of the side missions? Side missions. Guardian Angel, while kind of boring as a side mission, had two instances and one was completed as a mandatory story mission. Granted, they could drop GA as a side mission entirely and I wouldn't give a damn, but still. Half the game is tutorial.
Speaking of which, half the game is tutorial. That's pretty terrible. If there's a need for it or it's well done (Portal, perhaps?), that's great. If it actually slows things down, that's terrible. If it's done to pad out an already paltry play time, that's worse.
Yeeeah, there was a lot wrong with the game. Most of it came from that whole " gut the game for DLC" concept.