I'm usually good at dodging boring games completely, which is why i've not bought a triple A game for months (OH EDGY) aside from Shadow of Mordor because it managed to be really good despite it being basically LOTR self insert (Batman insert?) fanfiction.
I guess i'll go for maybe Witcher 2? I've aired my problems with the game here before but I realise I spent several extra hours trying to like it when I was walking around either A. no idea where to go and the endlessly repeating dialogue from the villagers was getting aggressively terrible or B. trying to finish a quest that i'd already figured out the solution to but I had to do it in the game's needlessly obtuse way instead.
"You need bombs to blow up nests"
"How do I plant the bombs on the nests?"
"Through an easily missed prompt on a very exact piece of floor in the middle of a massive forest"
"Which bombs exactly do I need?"
"I dunno, guess randomly and waste all your crafting resources. We think this is very fun and intuitive trial and error gameplay"
Vlado said:
Gone Home was a waste of 3 hours.
I hear a lot about Gone Home, would you compare it to a Visual Novel or is it legit just a walkaround simulator with pretty lights? I feel like I should at least check this out whenever it goes on sale because there's so much
shitposting discussion around it. I did play Machine for Pigs though which I think was done by the same guys. It was pretty scary until I realised there is literally nothing backing up the spooky noises.
Like that bit where there's a sudden pig chasing you down a corridor was damn good until I slammed a shitty wooden door in its face not 10 seconds into the chase and it just went "curses I have been defeated, better just despawn" if this was the first Amnesia it would have followed me through a solid iron door and down several more hallways. The letdown was real.