uzo said:
'Immersive' is one of those words that almost everyone has their own interpretation of.
For me...
uzo said:
A lot of people in this thread seem to be just describing a game they like, and using 'immersion' like you would use the word 'good'. Seriously ... Final Fantasy? Are you fucking kidding? A game where bitter foes line up and take turns using their most powerful attacks on each other? Sounds like fucking Roshambo to me.
So just let them have their own interpretation.
My definition of "immersive" is a game (or movie) that makes me lose track of the passage of time and also gets me to start imagining that my other senses--mostly my senses of smell and balance--are also engaged, or if I hear a loud noise in the game it makes me look over my shoulder in real life, or if the feeling of being in that game world sticks with me after I've shut it down.
The following games are immersive for me:
1. Riven (riding on the MagLevs always made me subconsciously lean slightly from side to side like I was in a real vehicle)
2. Silent Hill 2 (I had to keep the lights on or I would have been too scared to continue)
3. Final Fantasy XI (somehow I know what Sarutabaruta smells like, and just hearing the music from that zone brings back sight and smell memories)
4. Aquaria (which I've just started playing recently, but I can already spend hours in without realizing it; especially compared to the SWTOR beta which I can't spend more than two hours playing, all the while feeling the seconds ticking painfully away)
And a few more to a lesser extent, like Ico and Uru.
I haven't played Amnesia: The Dark Descent yet, but I will soon. I'm scared though.
For contrast, here are some games that I consider to be good but not immersive: Dragon Age: Origins, Machinarium, and the Portal games. Don't ask me why. They just never drew me in like the games I mentioned above. But I still love them.