What's the most overpowered attack, weapon or ability in a game?

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AdorkableSoul

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Feb 27, 2012
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The Atomiser in Resistance 3 fires a constant stream of lightning which arcs from enemy to enemy, effectively allowing you to shoot one enemy and hit the entire room. Ammo is reasonably common for its power, and it doesn't really burn through it that fast anyway.

Did I mention it's secondary fire creates an electrical vortex which sucks in, suspends and electrocutes all the enemies in the vicinity for a good 30 seconds?
 

Saltyk

Sane among the insane.
Sep 12, 2010
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In Final Fantasy 10 Lady Yunalesca could use an attack called Mega-Death. It instantly killed your whole party unless members were undead or you had prepared with a Death-Ward armor. Yes, she had a previous attack that inflicted the zombie effect, but if you didn't know you were probably curing that effect as she also liked to attack with heals on characters with the undead effect. She started the transformation into her third form with it and could use it any time during the fight. I'm pretty sure we all beat her, but if you died, it was because of Mega-Death. It really is an overpowered attack.

Any attack in a game that allows you to continuously stun-lock or be stun-locked.

Sniper Rifles tend to be pretty OP. Especially in game modes that don't let people see where you were. Gotta love killing people in areas that they think they're safe, though.

I'm going to call the Space Troopers in Star Wars: Battlefront 2 as extremely over-powered. But awesome. They come equipped with a blaster rifle, rocket launcher, and sticky grenades. While you can only use hem in space battles, and they are pretty useless on your ship, if you can get over to the enemy ship, with all the healing and ammo restoring droids, you are pretty much unstoppable. And can easily destroy most of the enemy ship from the inside. If you could use them in other battles, I would never use another class.
 

jimfrog

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Nov 18, 2009
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Simles, handgun in Halo, you could take out Elites wth one shot with that hideously overpowered sidearm. This was way back when Elites were bad guys and hard as nails too.
 

Henriot

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Dec 15, 2011
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Can't remember the name, but the spell in Fable that damages and knocks back guys in a circle around you. Rendered pretty much all enemies as mere annoyances rather than obstacles.

Arkley said:
The Concrete Donkey in Worms. If you've ever played Worms, you know what I'm talking about.
When playing with friends, we always agreed never to use it... yet someone always used it as a last resort. Bastards.
 

thehorror2

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Jan 25, 2010
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The stun gun in Deus Ex, Human Revolution. Absolutely trivializes boss fights. They take all damage as normal damage, so it's entirely possible to stun-lock them and just sit around blasting them in the face with it once they come around. Hell, the first boss is the only one with any defense against it, and only then by spamming grenades at you just as he comes out of it. (And given the plethora of explosive barrels around him, he can easily kill himself with that grenade spam.)

Of course, since the boss fights in DXHR suck the proverbial ass, being able to steamroll them isn't that bad a thing.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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Akytalusia said:
SOTN: Alucard Shield + Shield Rod. crissagrim. duplicator + X. those were all game breakingly powerful.
Yeah, the Crissagrim in SOTN was pretty much "Well I hope you enjoyed how challenging this game USED to be, now have fun walking around with a force field that vaporizes anything that gets near you."

Oh, and the Calculation ability in Final Fantasy Tactics was pretty damn overpowered as well.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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Henriot said:
Can't remember the name, but the spell in Fable that damages and knocks back guys in a circle around you. Rendered pretty much all enemies as mere annoyances rather than obstacles.
:p That's what I was talking about:
RJ 17 said:
Oh, and just for an odd-ball reference. Maxing out your magic in Fable 3 and using dual casting Wind and Spectral Swords (or whatever). Insta-kill most enemies around you while keeping the rest stun-locked? Yeah...that's pretty overpowered. :p
Combine the Wind AoE to knock everyone off their feet and the Swords AoE to stab the fuck out of everyone annnnnnd yeah, you should never get touched again. :p
 

9thRequiem

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Sep 21, 2010
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Final Fantasy 7 : Knights of the Round. Powerful my itself, but you can pair it with other materia to make it insane. I went with MB Absorb - a devastating attack that gives you back way more mana that you spent to cast it ...

100% Chameleon from enchanted items in Oblivion. It breaks the game. No enemy can see you, and you can attack through it. It's pretty much cheat mode.
 

Dejawesp

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May 5, 2008
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9thRequiem said:
Final Fantasy 7 : Knights of the Round. Powerful my itself, but you can pair it with other materia to make it insane. I went with MB Absorb - a devastating attack that gives you back way more mana that you spent to cast it ...
I remember binding knights of the round to MP absorb and HP Absorb. it would give about 1024 mana and 10500 or so health. I didn't even know the game could display the regeneration of more than 9999 HP and 999 mana in a single ability but it could for that ability.
 

Surpheal

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Jan 23, 2012
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From Red Faction Guerrilla there is the Singularity bomb and the Nano rifle. The Nano rifle can make short work of everything but a freaking tank, everything else evaporates in one shot. Though Singularity bombs are rare in the open world, only about 15, in multiplayer I found a way to through buildings across the map just to show I could.

Now lets get a little less well known. In Ty the Tasmanian Tiger, pretty much every boomerang was overpowered, but the kicker is that there was no ammo for them. You throw them, they do their thing, they come back to you, repeat. This is especially true with the Zoomarang, Megarang, and the Kaboomarang.
 

oddball250

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Aug 2, 2011
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Warhammer 40k - Exterminatus litteraly cracks and destroys planets
Virus Bombs turns every biological thing on a planet into slime
 

MammothBlade

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Oct 12, 2011
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Fog Breath in Shin Megami Tensei: Nocturne. Not a powerful attack, rather a powerful debuff. It lowers the enemy's hit + evasion rate dramatically, and once you get MP drain + high MP it's real cheap. I had bosses with high agility missing every hit.
 

iseko

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Dec 4, 2008
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SW: empire at war.

The death star.

Seriously, that nobody said this before? Enemy spy somewhere on the planet? Bring in the death star please
 

ShindoL Shill

Truely we are the Our Avatars XI
Jul 11, 2011
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Vincent Valentine because of
1. Death Penalty's damage calculation (Power=[Power*[Vincent'sKills/128]/16]+10])
2. Satan Slam (Final Limit break, Instant Death on all enemies)
 

loc978

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Sep 18, 2010
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V.A.T.S. invincibility in Fallout 3. Incoming mini nuke? No problem, fire off a few shots at something in V.A.T.S. and the mushroom cloud will wash harmlessly over you.
Avoided in New Vegas, thankfully.

captcha substitute was oddly appropriate to a 1950s USA futurist aesthetic: golly jeepers
 

Rikkano

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May 29, 2011
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"300 Percenter" from Freedom Force, makes Minuteman able to take everything down in seconds.
(300 Pct. makes the next attack do 3 times the damage, and he is already increadibly strong)