Yes, and no. I mean it is another part of the Mana series, just like Secret, but Legend has always been closer to a spin-off than a sequel just because of how different it is from the other Mana games.Poppy JR. said:That's the sequel to Secret of Mana for the SNES, right?Strain42 said:snip
Pretty sure Carmaggedon has an IOS port, if I remember correctly. I'm not sure of its quality, however.0takuMetalhead said:Carmageddon takes that cake for me!
Carnage, pretty large open levels, you can explore the crap out of every map (game even rewards you with power-ups for doing this), awesome level designs aswell as vehicle design. The Sequel took it up to 11 like a sequel should.
It has to share it's first place with this game though:
S.T.A.L.K.E.R. Shadow Of Chernobyl, for these reasons:
Tactical battles, rewards with exploring, enviromental hazards you have to avoid, amazing atmosphere, actually scary unlike most horror games and it gives the difficulty level I want in a game. It's tough as nails but that encourages thinking before acting, which I love in games.
IOS/Android port is almost the same: Upgraded engine allowing better visuals and a few tweaks here and there, it's a port how a port should be done. Touch screen controls are pretty great aswell, and you hear this from someone who dislikes touchscreens. Yes, I can wholeheartedly recommend the IOS/Android port.Poppy JR. said:Pretty sure Carmaggedon has an IOS port, if I remember correctly. I'm not sure of its quality, however.0takuMetalhead said:Carmageddon takes that cake for me!
Carnage, pretty large open levels, you can explore the crap out of every map (game even rewards you with power-ups for doing this), awesome level designs aswell as vehicle design. The Sequel took it up to 11 like a sequel should.
It has to share it's first place with this game though:
S.T.A.L.K.E.R. Shadow Of Chernobyl, for these reasons:
Tactical battles, rewards with exploring, enviromental hazards you have to avoid, amazing atmosphere, actually scary unlike most horror games and it gives the difficulty level I want in a game. It's tough as nails but that encourages thinking before acting, which I love in games.
Sweet! I'll have to check that out.0takuMetalhead said:IOS/Android port is almost the same: Upgraded engine allowing better visuals and a few tweaks here and there, it's a port how a port should be done. Touch screen controls are pretty great aswell, and you hear this from someone who dislikes touchscreens. Yes, I can wholeheartedly recommend the IOS/Android port.Poppy JR. said:Pretty sure Carmaggedon has an IOS port, if I remember correctly. I'm not sure of its quality, however.0takuMetalhead said:Carmageddon takes that cake for me!
Carnage, pretty large open levels, you can explore the crap out of every map (game even rewards you with power-ups for doing this), awesome level designs aswell as vehicle design. The Sequel took it up to 11 like a sequel should.
It has to share it's first place with this game though:
S.T.A.L.K.E.R. Shadow Of Chernobyl, for these reasons:
Tactical battles, rewards with exploring, enviromental hazards you have to avoid, amazing atmosphere, actually scary unlike most horror games and it gives the difficulty level I want in a game. It's tough as nails but that encourages thinking before acting, which I love in games.
Silent Hill 2 was a great game, imo it's story is second only to Silent Hill 4's, but 4 had bad (even by SH standards) gameplay. It's also my third (I think) favourite SH. But by realistic, do you mean 'realistic for them'? I'm pretty sure that a society wouldn't go and form a city in the sky if you know what I mean.Proverbial Jon said:Favourite video game of all time?
Silent Hill 2 hands down, every time.
This game does it all. The concept of the story is simple: find your dead wife who is inexplicably waiting for you within Silent Hill. Battle horrors from the deepest corners of your own psyche. For me the most amazing part is how well the story is weaved within the gameplay and environments, creating an amazingly terrifying and yet compelling narrative. You get more and more out of this game on repeat plays.
I love feeling emoshuns in games and this one has them all. In fact I find SH2 so bloody scary that I can't play it very often and I have to be in the right frame of mind which I think is awesome. It makes the game even more special to play. Then of course there's the greatest antagonist of all time...
Half Life 2, The Last of Us, Bioshock Infinite... they all tell amazing stories and realistic, living worlds. But none come close to my personal experience of Silent Hill 2.
Well, I did have a go at Grandia II. It was a decent game, but didn't really 'hit the spot' like the original did. It had good characters, and I even found the protagonist to be perfectly likeable.Exhuminator said:How do you feel Grandia II and III hold up in comparison?busterkeatonrules said:Grandia. The first one.
See, I didn't care for the first one at all, but Grandia 2 is one of my all time favorite jRPGs. On the subject of Ni no Kuni, it's on sale on the PSN right now, and is going for $20 new at my local Walmart. I picked up my copy for like $12 from GameStop.busterkeatonrules said:Grandia. The first one.
This game is a genuine joy to play. It is colorful, comical and light-hearted, but still manages to convey an awe-inspiring, epic feel as main man Justin and crew explore its sprawling world (spanning two cram-packed PS1 discs!)
The graphics are somewhat primitive, but the game world is still beautifully crafted and it's clear from the outset that everybody involved wanted to make the best game possible with the resources available. (And Grandia actually looks better than Final Fantasy VII!)
The combat system is hailed as pure genius to this day. It is surprisingly deep, yet as intuitive as anything. Leave the game for ten years, come back, resume kicking ass. And yes, I am actually speaking from experience here. It IS turn-based, but FAR more dynamic than in Final Fantasy games of its time. The battle screen actually looks like a battle, for one thing.
-actually rivals most of Nobuo Uematsu's work! YES, I just said that. No regrets.
Seriously, people, try Grandia if you haven't already. It's available on PSN. It's like playing through a Studio Ghibli movie!
[small]OK, I admit that I haven't tried Ni No Kuni. It's expensive, hard to find, and has been getting less-than-promising reviews.[/small]
Ah, yes. I didn't even remember using the word realistic until I re-read my post! The idea I was aiming for was how well those games create a believable world, one I can become engrossed in and forget that it isn't real. Maybe Columbia isn't realistic in any sense of the word but I was totally pulled into the experience. Poor choice of words on my part!Evonisia said:Silent Hill 2 was a great game, imo it's story is second only to Silent Hill 4's, but 4 had bad (even by SH standards) gameplay. It's also my third (I think) favourite SH. But by realistic, do you mean 'realistic for them'? I'm pretty sure that a society wouldn't go and form a city in the sky if you know what I mean.
I am ashamed to admit that I have never played a Silent Hill game, but I intend to rectify that someday. I've heard that the horror is really well done because the majority of it is psychological.Proverbial Jon said:Favourite video game of all time?
Silent Hill 2 hands down, every time.
This game does it all. The concept of the story is simple: find your dead wife who is inexplicably waiting for you within Silent Hill. Battle horrors from the deepest corners of your own psyche. For me the most amazing part is how well the story is weaved within the gameplay and environments, creating an amazingly terrifying and yet compelling narrative. You get more and more out of this game on repeat plays.
I love feeling emoshuns in games and this one has them all. In fact I find SH2 so bloody scary that I can't play it very often and I have to be in the right frame of mind which I think is awesome. It makes the game even more special to play. Then of course there's the greatest antagonist of all time...
Half Life 2, The Last of Us, Bioshock Infinite... they all tell amazing stories and realistic, living worlds. But none come close to my personal experience of Silent Hill 2.