xvbones said:
Minecraft's monstrous inaccessibility is not remotely confined to its graphics.
At all.
In any way.
I have to assume this is a mistake and you meant to say one of two things:
1 - Minecraft's monstrous
accessibility is not remotely confined to its graphics.
2 -
Dwarf Fortress's monstrous inaccessibility is not remotely confined to its graphics.
If you intended to say 1, I have to disagree. Low graphic requirements mean broad audiences in terms of what hardware can run the game at reasonable speeds, and if Minecraft were rendered in ASCII I guarantee its audience would be considerably smaller than what it is now. The gameplay is heavily reliant upon its graphical presentation. The game's accessibility may not be entirely "confined" to its graphics (I suspect you meant to say "related" there, but I'll work with what you gave me), but the way the game is presented plays a major role in its popularity, including the modifiable nature of that presentation.
If you intended to say 2, again, I have to disagree. If Dwarf Fortress were rendered in a way you could interpret as you do Minecraft - say as a noclipping observer swooping around the landscape to observe the goings-on of your various dwarves and the creatures and landscape around them - it would be exponentially easier for new players to have some idea of what is going on in the game at a glance. As it is now I literally cannot interpret geography or action by looking at screenshots - or even video - of Dwarf Fortress being played, and I grew up with MUDs. If I don't have a key beside the monitor detailing the definitions of each symbol on the screen I have no chance of knowing what's what beyond the very basics: those are dwarves, that's grass...that's about all I know.
Both games' popularity are heavily impacted by their visuals. You're fooling yourself to think otherwise.
Where I fall on the spectrum: tried DF for three days before I surrendered and gave up on it. Played MC for a few weeks before I got bored with it and irritated by the cycle of finding neat mods, having them broken by an update, waiting for them to catch up with the update, being broken by the next update, etc. I don't particularly care much about either at this point. I see this post about 1.5 coming up and my first thought is, "Great, now the texture packs are going to be mussed again." Not encouraging.