After you finish the thieves guild missions the trader there has loads of money and you get good prices so that's where I sell all my crap.
he was saying how carrying 50 pieces on his back is unrealistic. Not all merchants are poor little people. Some people can afford to have epic axe of uber awesomeness smithed then sell it for 8000 gold. It also doesn't make sense that bandits have better shit that rich shopkeepersKing of the Sandbox said:lol, maybe you shouldn't be carrying back 50 sets of armor and you wouldn't be overburdened.RubyT said:Sure, because after my Wood Elf escaped a dungeon crawl without bruises but 50 sets of looted armor, instant travels to the next town, puts on "his medallion of better prices" and approaches the merchant he had to shake down early, but who doesn't seem to remember, it's the unrealistic amount of money that merchant has, that's breaking the realism...King of the Sandbox said:Or, instead of bland, more grounded in reality. I mean, why would a shopkeeper in a small 20 house town have thousands upon thousands of gold? That's just silly.
It's not a *problem* now, what with the instant travel and all, it's just annoying. And I don't want to spend precious perk points on fixing something annoying.Also, you can get a perk that lets you sell anything anywhere, so that becomes a non-problem after a while.
Perhaps. What have you found? I even had to steal some great Elven Boots of Sneaking. The merchant I stole them from did not sell them. Racism? He was a Dunmer after all...And I've found some really great items in shops. Maybe you're just not looking in the right shops on the right days?
And sure, I'll cop to annoying before spending the perk point, but hey, that's why they're perks.
Also, I got an axe of soul stealing (which I really needed to power up my staffs) from the merchant in Whiterun (I think) and a medallion that adds 40 Health from the trading post in Riverwood.
Granted, super uber tiems don't show up very often in shops, but again, that helps with my immersion. I mean, how has this guy got an axe worth 3k, when he doesn't even carry more than 2k of gold on him? He seeing other adventurers behind my back? The bastard. I'll murderate him. I murderate his whole family.
I am hoping Elswyr. I think dawnguard adds in dragon bone weapons so if you aren't playing on x-box then you will have to wait another month.EHKOS said:Yeah I hate how they gyp you at first. I'm hoarding all the dragon bones in case you can make a sword out of them later.
But here's something that will irk you for a while. Now that Skyrim is out...WHAT'S THE NEXT ONE GONNA BE?!
You can usually tell what weapons are unique based on their names and appearance. As I can recall, there aren't actually many items that you won't find again through some form or other. If the weapons and staffs you have are the same in appearance as other weapons, but with just an enchantment, then you won't need to keep it. For example, a weapon like Staff of Banishing or Bow of Freezing is an ordinary weapon with an enchantment, which you can find again (or even make yourself by disenchanting them). A weapon like Blade of Woe or Kahvozein's Fang are unique, as you won't find another with a name like that or with its appearance. If the weapon is not named after its enchantment somehow, then it is not unique. Same with armour.kma2012 said:I have a question about weapons...I tend to horde weapons in these games because i "never know when i'll need them". Which weapons do I really NEED to keep..are there any that will come up at another point in the game I will need to use one for..for instance I have like 3 different staffs that I have gotten from defeating people..do I NEED those? Or dose it basically come down to personal choice??
Thanks