Where Have All the Cheats Gone?

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AzrealMaximillion

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Jan 20, 2010
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I think cheats have died because almost every game has an online multiplayer component. That and even when the game is a single player game, the game is so story based that cheats would ruin the game.
 

Fiad

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Apr 3, 2010
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I do miss cheats quite a bit. I never used them on the first play-through, instead using them to enhance the game when I went back to it. Invincibility would let me take my time and explore the world. Take in every pixel of that wall without worrying about something killing me. Extra weapons let me have some more fun in early levels absolutely destroying low level enemies.

I think the last cheat I have used was in HL2 on the 360. The Konami code gives you a medpack. I still remember my first cheat though. Playing Doom coop with my dad on these bulky old laptops. We got bored and started shooting at each other, all of a sudden he stopped dying. I had no idea what was going on until he burst out laughing and told me to type "IDDQD" really fast. The man's eyes went gold and it started a golden age for me.
 

Zakarath

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Mar 23, 2009
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Who needs cheats when you've got console commands?
/pcgamer

...And anyways, though I cheated quite a bit when I was younger, I stopped quite a bit before the advent of achievements, so I never noticed this phenomenon. I just like playing games the way they were meant to be played.
 

Worr Monger

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Jan 21, 2008
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Ah Game Genie..... I remember a time when you could put the strongest possible cheats into Ghosts 'n Goblins... and that game would still spit in your face and make you its *****.
 

Simeon Ivanov

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Jun 2, 2011
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Up Up Down Down Left Right Left Right B A Start ... sorry, had to get that out of my system.
Yeah I do miss cheat codes and everything ... and the achievement whores are really annoying.
 

faspxina

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Feb 1, 2010
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Hopefully the new Saints Row game will maintain it's cheat codes and remind us how cheats are fun.

I love those cheats that actually add to the experience of playing a game. Enter the Matrix had a cheat where, instead of doing a grappling move, the character would pull a katana out of thin air and slice the crap out of the enemy, the developers actually took the time to create several animations for this.

Tomb Raider Legend was to me even more fun to play when I found out I could play from the first level with the Excalibur sword.
 

Mike Fang

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Mar 20, 2008
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I agree that achievements are largely arbitrary and seem to encourage doing something not because you enjoy it but just so you can get that artificial sense of accomplishment of having checked off an item on a to-do list. Achievements create an artificial sense of something that you "should" do in order to get the full experience of a game. It's not the same as getting a high score on a scoreboard because that's a genuine achievement, you've done better at a game than a number of other people have.

But, frankly, I'm not as strangely attached to the notion of cheat codes or cheating to win a game. Now I admit there is a sense of sneaky, mischevious glee from it; a feeling of "hee hee! I'm putting one past these suckers!" But really, is doing that as impressive as actually beating a game straight-up? Would it be as impressive to make a three-pointer in basket ball if people found out you taped a magnet to the ball and another one to the hoop to make sure it went in? I don't think so. Now there's no doubt finding special secret stuff in a game is a hoot. But I don't think you have to CHEAT to get it.

Game developers should try including stuff that is a secret, like, say, a collectible item that isn't in the manual and isn't explained in the game, but if the players go out of their way enough to get enough of these items, they get a special weapon or a secret, alternate ending. Stuff like that would make the game fun to play and give the players a sense of real achievement, having gone out of their way to meet a special challenge and get rewarded for it, not just give them a check list of things to do it get a meaningless achievement.

I don't think cheating at a video game needs to be the way to get special abilities or see special content in a game. But giving people unspecified, secret challenges that aren't blatantly pointed out to them and rewarding them with some small token of recognition would be a lot better than arbitrary achievements.
 

Draconalis

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Sep 11, 2008
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I used to cheat all the time, then I played WoW.

It taught me the patience I needed to just grind for everything now.
 

zedel

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Sep 16, 2010
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This being one of the many reasons that I have not moved past my beloved ps2. The "current gen" consoles are just taking things too seriously. I like to play my games for the story, but silly achievements won't let me have it. I have a fairly bad headache right now, so this probably makes little to no sense.
 

mocruz1200

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Jan 17, 2009
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um....
>sv_cheats 1
>impulse 101
>god
>noclip
but OT: games have changed, its now more about the multiplayer experience, where cheats=hacks.
 

TheDooD

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Dec 23, 2010
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Cheats extended the gameplay for FREE that's why it's gone, think about it. Why have codes to unlock new characters, weapons and other shit. When they can charge you money for those through preorders and DLC. All the stuff is on the disk you just need to buy the code to unlock it. I miss cheats because when I done everything I could in a game a really like I want to fool around with it. Or when I don't want to progress in the story I'll like some cheats so I can dick around in the earlier chapters or what not. I can't stand achievements they're a joke they're basically S.W.A.G. You can't cash in the points for free games, demos or DLC the points are there just for a dick measuring contest on who wasted more time getting duped into playing a 50 plus hours when the game was only 5.
 

duchaked

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Dec 25, 2008
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I only fully realized the absence of cheats recently, but personally I don't really miss them.

I started playing some RTS games on the PC when I first started gaming and used some cheats then, and occasionally on the N64 haha...but no I'm not really feeling the absence of cheats.

I suppose PC gamers still have them (in the code and whatnot) if one were to really want to use cheats.
 

Reaper195

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Jul 5, 2009
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Capt. Crankypants said:
The 'Old Days' of cheating aren't gone. The old button imputs may be, but unnaturally 'enhancing' your single player gaming experience on the PC is still pretty simple. Immediately coming to mind is Crysis. A simple glimpse into the .doc files in the 'program files' directory and you can have unlimited ammunition and as much nanosuit power as you could ever dream of. Also, I like that you can do pretty much whatever with single player, but online multiplayer is always Cheat-Protected. The way things should be.

I love PC gaming for this. It's not as simple and user friendly, but the rewards and extras are incredible with a little knowhow.
AH, Crysis. I remember modding that with only two mods. Unlimited suit power, and a time-slow feature. Holy shit, that made for some pure epic scenes, such as slow jumping into the middle of a group of enemies, shooting two, throwing a third, jumping and then stealthing while in the air and hiding behind a tree while they all started shooting in random directions and searched for me. Good days.
 

Canadamus Prime

Robot in Disguise
Jun 17, 2009
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How could it have all gone wrong in a single console generation? *shakes head*
I still remember the level skip code to the NES version of TMNT 2: The Arcade Game:
A,B,A,B,up,down,A,B,right,left,A,B,start
 

Anime58

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May 4, 2011
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Well, I think that achievements are a good idea. I also thinking that cheating on a first play through can ruin the game, but on the second run through cheats can be great fun. Although I would like to point out GTA4 as this game had both cheats, and achievements, and if you used cheats the game would stop you from getting the achievements. So it allowed for both cheating (if you wanted), or achievements (if you wanted), and at any time could you just do one or the other.

I wouldn't blame achievements for a lack of cheats, I'd blame developers for not including them and disabling the achievements if you use them.
 

dystopiaINC

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Aug 13, 2010
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Cod 4 had cheats for the story mode, made me play the story over at least 3 or five times extra, not counting the times i had to replay it to unlock the cheats in the first place. they were really fun too. photo negative, slow mo, bodies turn to tires? rag-time?