Mass Effect 3 will be yet another boring 3rd person shooter with minimal plot, day one dlc, and a cumbersome combat system. Why? Because making ammo scarce, weapons weak, abilities useless (except on easy/normal), and chest high walls as far as the eye can see is what people want.
I've been watching the lets plays of Modern Warfare 3, and its duck and cover 10 minute long running fire fights followed by either a cut scene or some dialog followed by a short mission intro for the next mission.
I watched Battlefield 3's story mode and its the same thing. Snorefest minimalist plot that no one cares about with lots of infinite spawn enemies until you move a few feet forward, with wooden dialog and texture pop-ins.
And lets not forget Gears of War 3, lots of chest high walls, more walls, and more walls, and bad dialog/acting/story.
But you see, the difference is those games I just mentioned are $60(US) multiplayer platforms and few buy them for the story, they buy the games for the multiplayer.
Mass Effect 3 doesn't have that excuse. Its going to be linear corridors filled with chest high walls, with an even more stripped down combat system. My best guess is they'll make it so you have one maybe two guns and no special weapons this time. Perhaps you'll even be able to pick up enemy weapons when you run out of ammo because they won't drop any. Maybe even "streamline" combat even further by removing psionics all-together. I mean whats the point of playing an Adept if all the enemies are immune to your abilities if they have shields or armour or barrier up or all three.
I have played the first game in all difficulty modes and most classes almost a dozen times since its release. I've played ME2 once on easy because I hated the combat so much. And if I ever scan another planet ever again, I'll break my game disks.
I'm not buying the game. I'm going to watch a lets play of it and forget the series continued past the first one.