It's been mentioned, but almost every minigame hammered in to the Assassin's Creed seems to be purposely made as fiddly, pointless and unfun as possible. There was that stupid street/tower defense mode, which was somehow more fun than what they did for Assassin's Creed 3, which locked your home base construction to a horrible menu navigating game about trading. Assassin's Creed 4 had a fucking terrible game around trade routes, complete with shitty pirate ship sprites and progression based in real time (as in, you'd have to keep your PS3 on for 14 hours for one ship to complete a mission). Not one of these have been fun.
Basically the franchise is damned by awful feature creep, when really they should be trying to do is go in the opposite direction and strip out the extraneous, coupon gathering and icon clearing elements that only exist to pad out a thin experience.
Basically the franchise is damned by awful feature creep, when really they should be trying to do is go in the opposite direction and strip out the extraneous, coupon gathering and icon clearing elements that only exist to pad out a thin experience.