SacremPyrobolum said:
I can play Deus Ex HR on highest graphics with no problem, never got a single crash.
I can play Witcher 2 with some mods just fine with high graphics.
I can play Medieval Total War Stainless Steel mod and Napoleon All in One mod with no sweat.
Then why, oh why, cant modded New Vegas or Oblivion stay up for longer than three cell changes?
For one thing: Mods are independently made, and there is never any guarantee about quality. Stainless steel happens to be a really well done example, and is above the run of the mill mods you typically find.
The major problem is you're comparing Fallout 3 (New Vegas is Obsidian, btw) and Oblivion to Deus Ex, the Witcher, and Total War. Out of these, the Bethesda titles are always going to be the least stable because they offer more freedom. The problem gets 10X worse when you add in random mods.
Basically it works like this. Bugs/glitches/etc occur when elements of the game interact in an unusual way. With a game like Deus Ex, which features smaller levels, it's fairly easy to test most of the elements with each other.
Then take Oblivion. A map (I think) 12 square miles large, with over 300 interior cells, a near infinite number of combinations of skills, equipment, race, etc. A literally infinite number of spells (farewell spellmaking in Skyrim, we hardly knew ye..) and potions and enchantments, and the list goes on.
So why are Bethesda games so buggy? Because it is literally impossible to test
everything before launch. The team could spend a year on bug testing and still probably miss some just because of the vast number of elements in the game. No one else makes games like Bethesda, and when they try, New Vegas is the result.
Some one brought up Risen, However:
The map is smaller, and there are less than half as many interior locations.
You have one race, gender, and appearance.
Only a handful of weapons, armors and spells.
Fewer potion recipes.
Fewer skills.
And you know what? It was still buggy.
Bugs are, sadly, the price you have to be willing to pay for these types of games, and really and honestly, mod at your own risk.