Come live in Australia and I guarantee that you'll ask the Mods to delete this thread.Sabiancym said:This isn't a troll post to insult anyone, it's a genuine interest into why as a group, gamers tend to be very cheap when it comes to the cost of games and gaming equipment.
As an honest question, how? I've barely hit 12 hours on Arma 2 and I've exhausted all of its content several times over, do you just really like the game or is there a secret site with mods and additions that I've never found?RAKtheUndead said:I've been playing ARMA 2 since its release in 2009; I've clocked up at least one hundred hours in the game and its expansion pack.
I agree with what you say pretty much but I just wanna say I loved your line about the publisher ejaculating all over your face with day one DLC.Pirate1019 said:Let's do some critical thinking.
paying $60 for a game is fine if you'll get the time out of it. FPS games are a great deal if you play the multiplayer, but if you're like me and don't, then $60 is complete bullshit for 5, maybe 6 hours of singe-player content. Less if you don't count cutscenes.
MMOs get ripped on because you're essentially paying to work. a lot of MMOs simply aren't fun when you boil them down to their base mechanics, so paying every 30 days for the right to grind more skeletons is kind of stupid.
DLC is fine, assuming it's priced right. Day 1 DLC on the other hand is about a pleasant as the publishers ejaculating all over my face.
console manufacturers make boatloads of money from a million other places besides the consoles. A console is an investment because if it's good, it promises more profit than you could get with the box alone. Microsoft gets a cut from every 360 game sold, not to mention a much much larger cut if it was developed in-house. They make money from devs buying the developer kits, and as time wears on, the tech used in the console gets cheaper, so the loss per console shrinks or goes away completely.
People that play videogames are cheap bastards, but you chose all of the wrong arguments. Somebody post a link to the statistics for how much people paid on average for the Humble Indie Bundles.
What?? That's not even close to true.Cid SilverWing said:Games really are overpriced. Something has happened that's caused an inflation in game prices over the years, and it needs to stop.
There are plenty of games with well over 20 hours. Why do people expect to get those for the same price as a crappy 5 hour game?ultimateownage said:A minute long music track costs 70p.
A 2 hour film costs £10.
A 6 hour game costs £50.
A 10 hour book costs £5.
6 hours of music costs £42, 6 hours of films costs £30, 6 hours of books cost £3 and 6 hours of games costs £50.
Though it really depends on the developer, games are up there with movies on the poor cost for time. It isn't that simple though; music and games have the best replay value.
No, they complain because they are jaded and comparing the game to the best of the best. I'm not saying that every game should cost the same. I'm saying the best games should cost more.the D0rk One said:Oh boy, and the trolling has begunSabiancym said:Look at the quality and depth of games nowadays compared to before. It's considerably better. Yes it is partially due to better technology, but it also due to the increased revenue.
That's just it, the quality and depth don't keep up with the price.
And extra revenue for the developers usually means more expensive tech, not necessarily better games overall.
If more expensive games mean what you say they mean, then why are so many gamers complaining? Some gamers don't complain about the price because they're poor, but because most games don't deliver on the price (in their humble opinions).
Because most of those "crappy" games put more time into other things they warrants the budget increase (Like the visuals and scripting for the cut scenes in games). Also I did not make a "shocker" response I just didn't agree with you, like others have done. And I don't see better games to be honest, I see the same damn rehashes every year. Companies aren't throwing money on risks anymore, they are pretty much retouching things that are already popular. And most DLC that comes out is nothing but a Key to unlock data, or just maps to add to multiplayer. There is not a lot of DLC that really adds to a games length outside of multiplayer. I remember before online when a game would get an expansion which add more gameplay time to it, now we don't have that anymore. End of the story not a lot of people agree with you and we are the ones who speak with our money not just you. And there are a lot of great games out there that don't cost 60 bucks and is short, try to expand your gaming tastes. You can find fun 60 dollar games that play for a long time.Sabiancym said:There are plenty of games with well over 20 hours. Why do people expect to get those for the same price as a crappy 5 hour game?ultimateownage said:A minute long music track costs 70p.
A 2 hour film costs £10.
A 6 hour game costs £50.
A 10 hour book costs £5.
6 hours of music costs £42, 6 hours of films costs £30, 6 hours of books cost £3 and 6 hours of games costs £50.
Though it really depends on the developer, games are up there with movies on the poor cost for time. It isn't that simple though; music and games have the best replay value.
That's the whole point. The better developers should get rewarded with more money. Which would allow them to make even better games.
But what if a game that costs you $200 bucks was twice as long and twice as good as current games? Would you buy it? I don't see why not.evilstonermonkey said:Why are gamers cheap? Because the ones that have the money to buy a lot of games don't have the time, and the ones that have the time don't have the money. So they have to try and get the most bang for their buck. Hell, here in Australia a new release game is around $100, usually $110, and then if you want a fancy special edition...
Meanwhile I'm an unemployed student. So I don't have the time OR the money.