I'm sorry, but this part literally makes no sense. They don't want to sell the same game(copy) over and over again! They just want every individual player to buy a distinct copy of the game from the Publisher, so that they can earn the money they WORKED for. If you buy a used game, you give NO money to the publishers and Devs who spent a fortune MAKING this game. In other words.....it's stealing, but for some reason it isn't treated as such.tehweave said:Do the developers want part of that cash? Are they that greedy that they sold the game once, now they want to sell the game again and again and again?
I thought I recognized your screen name from somewhere...Strain42 said:It is essentially a money thing, there's actually an episode of Extra Credits that goes into this subject a little bit deeper.
But like they said in that episode, if you go buy a new game from GameStop or something, only a small percentage of that actually goes to the developers of the game. If you buy a game used from GameStop, none of it goes to the developers.
So yeah, used games may be awesome for the player because they're cheaper, they really don't do the developers of the game any favors. I only buy used games if it's something I wanna play, but don't really have all that much support for.
If it's a game company you're trying to support and want to see more from them, it helps them out a lot more if you buy it new.
Like right now, I'm part of the crusade to help get Ace Attorney Investigations 2 localized in the states. The best way to do this is to try to convince people to pick up new copies of any of the AA games (yes, it hasn't been an easy task)
Lets say we use psn since I'm not that familiar with buying stuff on the xbox, and all game sales are digital. Now you dl a game and you and decide to share it with a friend. To do this you need to give him one of your 5 accounts. If you give out all 5 accounts no one else can download the game, and if you lose your account for any reason, one of your friends must delete your account of their psn and give it back to you. So it's not exactly the picture you paint, not to mention that most people will still buy a game as opposed to dl it of a friend.tzimize said:Either you are trolling or you have terrible economical knowledge. Let me paint you a picture.tehweave said:Good to know that all it is is companies being greedy. Thanks!gigastar said:The simple problem the developers/publishers have is that every time one of thier games is preowned and bought again, they lose money because they dont get paid for the game being preowned, and the guy who bought it preowned now isnt going to buy a fresh one.
So yes, it is a money thing.
What if all we had was digital games? People nowadays have a very big pile of contacts. If you could just borrow a copy after a buddy somewhere was finished with it...a worst case scenario would be that a company sold ONE copy, and then that copy went around the world since everyone knows someone...and it traveled around.
One copy sold...50 bucks for a game with millions of dollars worth of development. I guess you see how thats bad?
Of course, I know thats not how it is now, but I'm just painting you a picture. This happens, in a smaller scale. And companies are losing money on it.
Your view is pretty correct, to the point that pirated games often have multiplayer locked much like some of EA's games, at least most pc games. That being said, to unlock multi on a preowned game you have to pay approx. $5, but to play multi on a pirated game you have to play approx $60 for a new copy of the game.cookyy2k said:It's a strange phenomenon that when anyone mentions pre-owned games everyone says it's developers just been greedy but if anyone says piracy then the developers have a legitimate claim to that money. I'm not for piracy here but it would appear one person torrenting a game is equivalent to one person buying it preowned from a developer/invester stand point. Each gives the developer nothing and each is effectively preventing one sale of a new copy.
Probably foes all the way back to the public outcry against piracy by the record companies and the news stations that covered them when pirating music was just coming onto the scene.GrizzlerBorno said:I'm sorry, but this part literally makes no sense. They don't want to sell the same game(copy) over and over again! They just want every individual player to buy a distinct copy of the game from the Publisher, so that they can earn the money they WORKED for. If you buy a used game, you give NO money to the publishers and Devs who spent a fortune MAKING this game. In other words.....it's stealing, but for some reason it isn't treated as such.tehweave said:Do the developers want part of that cash? Are they that greedy that they sold the game once, now they want to sell the game again and again and again?
Seriously, can someone explain this to me? Why is it that Piracy is a universal no-no, whilst Used game sale is fine even though it's the EXACT same end result?
Dragonforce525 said:I don't really mind buying pre owned games as I've yet to hear an argument that guilts me into buying their products for full price, whenever someone says "if you don't buy it full price the people who make the game get no money" I immediately picture Scrooge McDuck swimming around in his money pool. It's just a shame all AAA games aren't made by 1 person because that's how the music industry got me to feel guilty for illegally downloading music, they have the advantage of making you feel like you're stealing from the band, rather than Donald Trump.
It is a money thing, but it's for a good reason. If every single person in the world bought used except for one person, then the developers would only get one sale ever. Once it's sold new once, it's out of their hands for good, so if people keep buying used over and over again it's literally another sale that they would have made but didn't.tehweave said:Is it just because people are buying and re-buying old copies of games? Do the developers want part of that cash? Are they that greedy that they sold the game once, now they want to sell the game again and again and again? I remember hearing that some game developers are thinking of inputting serial codes for old games that need to be re-purchased every time the game is re-sold at a used game store. Oh yeah, there's no way that can backfire.
No, seriously. What's the deal? Is it just a money thing?
In all actuality, yes, it is a money thing. But see, I dislike saying that the developers are "greedy". Is it "greedy" to try and secure some extra cash so that you don't have to sell 1 million copies just to break even? Is it "greedy" to desperately try and squeeze out some cents to fund your next project? In some situations, sure, but I don't think that is the the case for the majority of developers/tehweave said:I need to know this. I buy used video games all the time. I have collections of old games from old systems, yet still I see developers getting mad about used video games and the fact that they're worse than piracy:
http://www.escapistmagazine.com/news/view/110171-Fable-3-Dev-Used-Games-Sales-are-More-Problematic-Than-Piracy
Is it just because people are buying and re-buying old copies of games? Do the developers want part of that cash? Are they that greedy that they sold the game once, now they want to sell the game again and again and again? I remember hearing that some game developers are thinking of inputting serial codes for old games that need to be re-purchased every time the game is re-sold at a used game store. Oh yeah, there's no way that can backfire.
No, seriously. What's the deal? Is it just a money thing?
Now that I think about it, isn't that what Valve is kinda doing with Steam? Not reselling their own used games, but making a game store of their own. That's what car companies do. Maybe if the big name studios just make their own game stores and sell only the games they make (and any indie titles that are willing to share some of their profits).PattyG said:Totally correct. Plus, very often the car makers are involved in the re-selling of their used vehicles. Nobody is selling Persona 4 back to Atlus so they can re-sell it and make money a second time.Jzcaesar said:I think a difference between the used car argument and the used game is that, if you get a used car, you get a used car. It's not as good as a new car (most of the time) because it is more worn. If you get a used game, it's almost exactly the same as a new game, and hence, the used game market is more attractive than the use car market (and hence, more of an issue).
A game developer wanting to make money from their products really shouldn't be that outlandish an expectation. Unless you're talking about the absolute top selling and popular AAA franchises, most video games do not even break even in profits. The ability of many developers to stay operational is determined title to title, so in the majority of cases I would hardly call it "greed" that drives the need for profits going to the game's creators.Sir Neox said:I think this is completly ridiculus, I mean i like to game a lot but the price of games currently is holding me back. im a full time A level student so I am only able to work part time during the week and most of my money goes on fuel for my car or insurance so used games are basically a heavan for me to be able to play lots of cheap good games. God i hate money grabbing people some times,
TL;DR I hate paying the 60 price tag for new games when there is more important thing i need
God i hate developers sometimes -_-