Ok, think about it: You trade in a game to gamestop for like 10% of what you paid (and though that is a big issue, its not the focus of the topic so I will avoid that debate), and then with this paltry amount of money you are SO much more likely to buy a used version of the game. In fact, you are much more likely to buy the used version if available because its practically just as good as a new copy, except in special cases of damage.
Now, why would you EVER pay full price for a game unless you want it release day. Simply wait a week and then some sucker has bought it, traded it in, and gamestop pockets not only the difference but what you put up to buy it. In an ideal situation a game is paid for nearly $100 and gamestop ends up only paying nearly $20 to get it back.
Needless to say, a developer works hard on a game, and dont you think they deserve to get their money's worth for the quality in the game they make? I know Im being the devils advocate, but its not free to make a game, and the more money you pay a developer, the more they will put out quality games
Now, why would you EVER pay full price for a game unless you want it release day. Simply wait a week and then some sucker has bought it, traded it in, and gamestop pockets not only the difference but what you put up to buy it. In an ideal situation a game is paid for nearly $100 and gamestop ends up only paying nearly $20 to get it back.
Needless to say, a developer works hard on a game, and dont you think they deserve to get their money's worth for the quality in the game they make? I know Im being the devils advocate, but its not free to make a game, and the more money you pay a developer, the more they will put out quality games