NuclearKangaroo said:
my statement applies to both
i dont see the problem with portraying some women as weak and promiscuous, because there ARE some weak women and some promiscuous women, just like there are weak and promiscuous men, and i dont have a problem when those are portrayed either
these are all traits a writer can use to build a character, so just because a character is portrayed in a "sexist" way, doesnt mean its a bad character, just look at EVA from MGS3 or Bayonetta
but if the character ends up being bland, by all means critize the character for being bland, bland characters can harm a good story, this is a valid criticism, is a legitimate fault of the game, just dont try to turn the whole thing into a sexism scandal
an artist is free to represent his/her work in any way he/she wants, now if the end result is any good thats a different story
They really aren't the same though. Bioshock Infinite has been given as an example: The game revolves heavily around racism and religious fanaticism but it isn't advocating either.
On the flipside, if a game had no black characters at all despite being set in say, modern day US or only portrayed black characters as gun-toting thugs, that would make it racist or at least heavily suspect.
Those are incredibly different things.
Artistic merit is great but in the vast vast vast majority of video games, the artist is being paid to create a work that they were commissioned to do. They may like, dislike or not care about the topic but it's a paid job.
Any views are going to be those of the writers, publishers and developers, not whichever artist happened to draw a paycheck from that game.