WHY BATTLEFIELD3!!! WHY WOULD YOU DO THIS TO ME!

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Darius Brogan

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ElPatron said:
Darius Brogan said:
They aren't going to stay still and brace for impact
Funny, so far no torn ligaments, and they don't seem to be "bracing" themselves - just properly applying their stance.
Thank you for that. You just proved my case perfectly.

Every. Single. One. of those guys shoulder fired those rifles, and every single one DID brace himself for impact. That's definitive preparation for the recoil.

There is a VERY specific reason we shoulder fire weapons like that, and it's so we don't hurt ourselves. Notice I never even once stated that to fire a sniper you HAD to be prone?

I said that hip-firing would tear ligaments. Because it would.

Watch the video of a soldier Hip-firing the Barrett again, and try telling me he didn't feel it.

If you want to prove me wrong, find a video of a soldier running around strafe shooting targets while hip-firing a .50 cal, and not dislocating anything.

When you do that, you will have proof against my argument.
 

Darius Brogan

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instantbenz said:
What I agree with:

flashlight blinding in mid-day situations was a poor decision

What I disagree with:

complaining about a person's layout in the game. it is something available to you as well, so make that your goal. work towards that and in doing so, you'll likely see ways to foil that tactic and thus create a better build by the time such a build is available to you.

if you get too frustrated with it you have 2 choices 1. stop playing or 2. keep playing

either gives you the option of going online and complaining about how shit the mechanics or builds are and how overpowered items are.

tldr: deal with it or quit
I don't give a shit about mechanics, or builds, or the complete mental retardation of a goodly portion of today's gamers.

I care about the fact that Authenticity and realism were two focal-points in the development and marketing of the game, and BOTH were ignored in favor of some idiot players love for cool, shiny-things.

Why bother marketing the game as authentic and realistic, if you're going to ignore both in favor of 'Oooh! Lasers!'?
 

Danny Ocean

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Darius Brogan said:
I got shot in the back, so I couldn't see the laser, but logic tells us that my team-mates could, which is why the sniper was killed seconds after I was.
Everyone sucks to begin with. You might want to try playing with a squad next time over voip. It makes it much more fun.

Incidentally, there's a group for that. [http://www.escapistmagazine.com/groups/view/Escapist-Battlefield-3-PC] :)

Darius Brogan said:
I've already stated I'm a perfectionist, and if you market a game as realistic or authentic, but make mistakes so obvious in favor of graphical power, you may as well have not tried.
Right.

Socialist.
Socialistic.
Capitalist.
Capitalistic.

Real
Realistic.

The only reason for the 'ist' is so that it sounds better.

Now, let me explain.

If something is Socialist, it is fully representative of Socialist principals. If it is Socialistic, it is only partially so.

If something is Capitalist, it is fully representative of Capitalist principals. If it is Capitalistic, it is only partially so.

If something is real, it is fully representative of reality. If it is realistic, it is only partially so.

Geddit?

They never said the game would be real; a full representation of reality. They said it would be realistic. Partially real. More specifically, more representative of reality than other games. Which it is in almost every way, and graphics does count towards this because most of the reality you experience is through your eyes.

I'm surprised they don't teach the -ic suffix in school considering how much it's used.
 

Darius Brogan

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Danny Ocean said:
Darius Brogan said:
I got shot in the back, so I couldn't see the laser, but logic tells us that my team-mates could, which is why the sniper was killed seconds after I was.
Everyone sucks to begin with. You might want to try playing with a squad next time over voip. It makes it much more fun.

Incidentally, there's a group for that. [http://www.escapistmagazine.com/groups/view/Escapist-Battlefield-3-PC] :)

Darius Brogan said:
I've already stated I'm a perfectionist, and if you market a game as realistic or authentic, but make mistakes so obvious in favor of graphical power, you may as well have not tried.
Right.

Socialist.
Socialistic.
Capitalist.
Capitalistic.

Real
Realistic.

The only reason for the 'ist' is so that it sounds better.

Now, let me explain.

If something is Socialist, it is fully representative of Socialist principals. If it is Socialistic, it is only partially so.

If something is Capitalist, it is fully representative of Capitalist principals. If it is Capitalistic, it is only partially so.

If something is real, it is fully representative of reality. If it is realistic, it is only partially so.

Geddit?

They never said the game would be real; a full representation of reality. They said it would be realistic. Partially real. More specifically, more representative of reality than other games. Which it is in almost every way, and graphics does count towards this because most of the reality you experience is through your eyes.

I'm surprised they don't teach the -ic suffix in school considering how much it's used.
The difference between those comparisons, though, is that a game can never be Real, therefore, Realistic is held to a much higher standard. Especially by people like me.

Please don't bring school into this, as my Language Arts scores were top in the school.
Being too lazy to Quoth Eloquence, I usually do not, but never assume I'm uneducated.
 

ElPatron

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I don't get you.


The guy hip-firing was "bracing himself", so I searched for shoulder fire. They were not "bracing", they were shouldering the rifle properly.


Now, I'll come up with different videos. In your opinion, the first guy "felt it".


In these videos, they don't "feel it" quite as much.

Now, go back to the video of the guy firing without muzzle brake. Doing stupid stuff like that means that the device which absorbed 65% of the recoil is not there to do it's job.

Which means that the total force pushing the rifle back will be almost 3x the normal force.


Bruised? Probably. Tore ligaments or dislocated shoulder? Not likely.



EXTRA: ONE HANDED
 

Sniperyeti

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Mar 28, 2010
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The laser sights can be turned off when you'd rather they didn't notice you, even though scope glint will probably give you away anyway if you're staring at each other. I love clicking the little red dot on their forehead off before I take the shot.
 

BulletMagTrig

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Reasons?

1) They nerfed the lights and although it blinds opponents it also gets you noticed from across the map. This makes them vehicle/marksman fodder.

2) I use laser on my sniper rifles for one reason only. Counter-sniping. You have a sniper aiming for your head, turn that bad boy on and they turn retarded and let you nab an easy kill. Folks who don't know that they can turn it off die the way the reason 1) guys do.

3) I agree that more games need system links, but I've been finding more and more that a game like this is probably better with local/online play. Engagements are too fast, too far, and too wild for a decreased screen size to accommodate. There is also the fact that camouflage and cover are actually effective in this game on consoles and higher settings making smaller screen sizes once again a disadvantage. If you want to play with someone not retarded, join a clan with similar views and play styles.

BF3 has its faults, but nothing that won't be eased by play experience and online friends.

EDIT: Split-screen, not system links in 3).
 

Danny Ocean

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Jun 28, 2008
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Darius Brogan said:
The difference between those comparisons, though, is that a game can never be Real, therefore, Realistic is held to a much higher standard. Especially by people like me.
(I'm pretty sure that makes it a lower standard.)

Well then you are simply being inflexible to maintain the veracity of your picked nits. You're ignoring the power and importance of visuals and sound in portraying reality, and instead focusing on something which is totally realistic to claim the game isn't realistic. It's utterly absurd.

I can't imagine you gain much enjoyment out of not enjoying your game.

Darius Brogan said:
Sometimes I detest being such a perfectionist.
Oh woe is you. It must be so hard being such a great person.

Honestly, I'm with everyone else on this one. You make three points in your OP:

1) Flashlights are OP
Which has been addressed by a patch already.

2) Lasersights on sniper rifles are unrealistic
The ability to mount them is realistic. Whether real-life soldiers would do it or not is irrelevant. The fact is that they can. Laser sights can physically be mounted to rifles. It's realistic. End of.

3)There's no split screen
Just like most other games since about 2008. I also noticed this, and it pissed me right off too.

If you want a game that portrays reality more fully with just its gameplay, try ARMA or Operation Flashpoint or something.

You saw the gameplay videos and the trailers and presumably read reviews before you bought it, so you knew what you were getting. If not, you have no right to take the position of the righteous consumer who has been lied to. If so, you're an idiot for buying something you wouldn't like and then complaining about it.

Find something more important to spend your time caring about instead of defending utterly indefensible views about a totally inconsequential entertainment tool on the internet because you sucked when you first tried to play it. Everyone sucks when they first try something.

I mean, do you have any idea how many jets I've crashed? It's ridiculous. Those lamp-posts just come out of no-where I swear.
 

John1307

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from what i've read everyone is saying he is being unreasonable for expecting EA or dice to deliver what they sold to everyone namely a realistic shooter. Also alot of people defend bf3 and then criticise mw3 for the same thing.

tl;dr i agree with him
 

Alexnader

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Darius Brogan said:
Alexnader said:
BIG FREAKING EREBUS CLASS SNIP!!!!
No, I'm not disregarding your points, I'm just too fucking tired to care tonight, and so will simply put the three points that came to mind up.

1) I DIDN'T PURCHASE IT! MY BROTHER DID. I've said that already. I also said that it's typed directly in the features on the back of the 360 case: "Real-as-Hell"

2) The 'emphasis' on graphics alone is up for interpretation. Great, and varied, interpretation.
People say the Statue of Liberty is an Illuminati or Masonic symbol based on her measurements. Doesn't make it true.
Others say the Trade Centers were clearly brought down by energy weapons. Also doesn't mean it's true.
Even more people say the Bible is the inerrant Word of God. Doesn't make that true either.

3) I didn't pull rank on you. You asked for defense of my position, and that's what you got.
I notice the things in games that others miss. I won't say I get absolutely everything, which is why I have a team, but I notice.
You mean to tell me that huge dev-teams working in various departments throughout the process conversing on which goes in and which stays out can get just about every minor complaint one could come up with regarding game physics, features, mechanics, mapping, etc... but would miss the obvious breaks in the Authenticity that EVERY SINGLE EMPLOYEE was going for?
No, now that you mention it, that makes sense. Except for the fact that every concept goes through numerous stages of development before even reaching finalized 3D mapping or programming, and long before it's actually implemented into the alpha-material.

a) ?We are not trying to create a simulator. But the feeling that what happens in the game is plausible and looks real and authentic is important to us.?
Focus, if you would, on Authentic. Authentic. That word does not apply if you forgo authenticity in favor of the players want for cool gadgets.

b) Did you even watch that trailer? It's cut-scenes. A gameplay trailer laid out like a live-action movie. Spliced and edited to look realistic... That's not even an interpretation...
The same applies to the link below it... only that almost exclusively gameplay.

c) I challenge you to point out EXACTLY where I demand SIMULATOR-LIKE gameplay. ANywhere in these comments.

Now that I've been here longer than I wanted to be anyways, I'm bidding you a good night... morning... evening... whatever, wherever you are.
1) Could've made that clearer the last 3 times I criticised you for not doing research. If you didn't buy it, why the hell do you care? "Why BF3? Why you so unrealistic? I spent literally nothing on you and played you and I don't like you so you've betrayed me now!"

2) Maybe, maybe you could interpret it to mean real in all ways. But that's one ad. As for the authenticity and plausibility stuff. Is it physically impossible to attach a laser sight to a rifle? Do they experience forces similar to the strong atomic force and will only bind together when placed under the extreme pressure of the sun? I doubt it. So it's plausible that you'd have a laser sight on the rifle. It's plausible that some bullshit conspiracy crap with Russia and Iran would come up leading to a global conflict. Is it realistic? No. You're being so damn selective here it's not funny.

3) Pull rank is exactly what you did. You'd already made clear that you were a perfectionist but suddenly you're a professional who ranks above even the most elite of gamers. A defence of your position is merely an argument that you provide that responds to what I had said. I didn't need to know your bloody life story. This is not a trial, we know how ya' fuckin' story ends!

Are you sure you work in that industry? I just gave you real examples of how communication can fail between large departments and you go on to deny even the possibility of it happening. Irrespective of the exact process history has made it abundantly clear that the process can fail to stupid levels at times.

Finally, you do not explicitly call for simulator like gameplay, you implicitly call for simulator like levels of realism in the "concept universe blah". Only things that are like real life can be put into this game is essentially what you're saying. MIT students only just made a fridge sized device that could detect movement through walls and display the location in real time but in this game there's motion sensor arrays on micro aerial vehicles that do just that! Is it plausible that the MAV could detect movement? Yes. Is it realistic? Fuck no.


In the end, you are one of the few people who seem to have come out with this unusual notion that BF3 was meant to be realistic. Only one ad mentions reality at all. You seem to have co-opted the term authentic to be a synonym of "realistic" which is clearly a misinterpretation. To say that good graphics and physics imply realism is to say that Halo was meant to be realistic in its day and is a sentiment that belies your experience in the industry.

I can run around with my Model 98 popping heads at 5 meters, if I want a laser sight to help me do that then that's my business. If that breaks your immersion then I suggest you go get Arma or Operation Flashpoint or a game that was meant to be a simulator because they're some of the vast minority of shooters where my kind of sniping is unfeasible. Though to be honest it's not that good in BF3 either :p

Furthermore why is immersion important in a multiplayer game? Surely watching a team mate get into a transport chopper by himself, ignoring his teammates all running to get in and then crashing it into a mountain would be immersion breaking enough already.

Darius Brogan said:
That all depends on what function the Sniper/Marksman is supposed to perform in any given situation.
Taking out vehicles, high-value targets, thinning the herd, whathaveyou.

A good example is Simo Hayha, a Finnish Sniper with WELL over 700 confirmed kills in about 100 days.
He had no spotter and no high-magnification scope, but he was still a Trained Sniper, and he still nailed almost 1000 hostiles.
Against Soviet Soldiers in World War 2. Not exactly the pinnacle of sniper elite stuff there. Good luck doing that against properly trained soldiers in a modern setting.

John1307 said:
from what i've read everyone is saying he is being unreasonable for expecting EA or dice to deliver what they sold to everyone namely a realistic shooter. Also alot of people defend bf3 and then criticise mw3 for the same thing.

tl;dr i agree with him
What does MW3 have to do with this? They did not sell it as a realistic shooter, they sold realistic graphics. The reasons people criticise Modern Warfare 3 vary, way to generalise the millions of people who like BF3.
 

John1307

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I bring up mw3 because someone pointed out all shooters online will end up with people being spawn raped or owned because of overpowered weapons, they defended bf3 and yet alot of people rage at call of duty for all these things.
 

Kopikatsu

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Not sure if it was commented on yet (Because of all the walls of text), but the OP's complaint of snipers throwing a laser light on their gun is silly.

I was running around using a sniper rifle like a shotgun. (Threw a 4x scope on it and just blasted anyone I saw). Got a ridiculous amount of kills like that, too. Now that's silly.
 

Joccaren

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Mar 29, 2011
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LastGreatBlasphemer said:
No. No they shouldn't. PS3 released at what, 700 USD? No. There is nothing wrong with the ps3's hardware, it is not dated.
And people claim PCs are too expensive...
And yes, the hardware is dated. 256Mb VRAM and 256Mb RAM, with 3.2 Ghz processor, and what equates to an inbuilt graphics card these days. That was dated when it first came out 6 or so years ago. Simply because they haven't exploited every single loophole it might have does not mean it isn't dated. Want my system specs of a computer that might have been good last year, if not the year before that (And by good I mean at or very near top of the line)? 12Gb RAM, 2Gb VRAM, A Quad Core CPU default clocked at 3.4, overclocked to 5.3, Liquid cooling and 2 560Ti 2Gb Phantom2 GPUs. Compare that to what a PS3 can do, the PS3 is pathetic. The fact that you later say 'They should have cut down the graphics so that other stuff could be put in' proves that the hardware is dated and unable to handle what modern games should be able to do.
Oh, and before you cry '$2000 gaming rig' on me, before I bought the 560Tis (I was using my 6 yea old 9800GTX until then), it cost me $300 to upgrade to that. The two graphics cards were the killers, costing me $300 each, but I honestly didn't need them and could play BF3 at a mix of High, Medium and Ultra settings with my 9800GTX. For something that can games far better than a PS3, it cost the exact same as it would have cost me to get one right now.

Matter of fact, we're just getting to see what it's capable of. The software however, we know what that's capable of, and we just can't have it.
More that you are finally reaching the limits of what it can do, and those limits aren't very high. The software you do know what it can do, and as you said you 'know we just can't have it' as the PS3s hardware is too outdated for it.

The point of a console is it is self contained, you DON'T need to update it so often, and it functions on its own. If we had to upgrade our consoles even half as often as we do our PCs consoles wouldn't be a thing anymore.
Do you have any idea how not often you have to upgrade your PC? The answer: Never. You don't have to. To keep up with the latest games and run them on max settings, maybe every 3 or so years, once a year if you buy cheap parts, but you never actually HAVE to upgrade your PC, it will just run new games worse and worse, which, with the current console cycle, has also become a moot point as since consoles haven't advanced, there are few PC games out there that will stress 6 year old good hardware. Yep. Six years its been, and I decide to upgrade my PC now. 6 years is a lot of development. Going by Moore's Law, CPU power doubles every 18 months or so. That is a lot of missed progress by consoles. Six years means you do need to get a new model console out there. Sure, keep supporting the old models, but get a new one out there so that better games can be made.

What developers NEED to do is not make a port as close to the PC version as possible. The PS3 does NOT need the graphics for BF3 that it has, it simply doesn't. You want that, get the hardware designed to run it properly.
You see, if they had of cut down the graphics even further they would have had to put more work into creating the settings that would run it that low, and then have even more people complain that graphics aren't as good as they showed in the adds. Yes, get the hardware designed to run it properly, but do you know how many people feel they've already skimped far too much on all the aspects of the game itself? Its not as simple as 'cut down the game for people like me, and ignore all those who say you've already cut it down too much', as that would result in less sales. It is a matter of, you want that sort of experience, get a hardware update. Seeing as PCs don't do splitscreen, or don't very often anyway, that leaves new console hardware, which isn't out yet and needs to be released for that sort of stuff to be added in.

Split screen should NEVER be missing on a console game that focuses on multiplayer, ever. The point of consoles is making it easier to sit down and enjoy with friends, that's why there are multiple controller ports set in from the beginning.
Yet Split screen is missing from more than just BF3 in the way of modern games. Even some games that don't cut out split screen for single player, cut it out for multiplayer. Yes, the point of consoles is that it is supposedly cheaper and easier to sit down with your friends and have a good time (Laptop LAN party PC equivalent *cough cough* [Yeah you all have to have your individual laptops, and its not split screen, but you can all just sit near each other, link up via the network router {Not an option in modern games where there is no LAN, so you all have to log into online instead} and have a good time together]), but consoles are beginning to show how poor and dated their hardware is. You will see some devs go 'Yeah, we are finally finding out what the Xbox/PS3 can really do (Sales talk for 'We're actually hitting the limits of what we can do with these things), but you also get other, like Crytek who released a game that was pretty reasonable on consoles in all departments, and left a lot of PC gamers crying 'port', who want the next console generation to have the effect of a Nvidia 590 and 8Gb RAM. Now, that is a bit extreme, and would send any console gamer broke, but a simple upgrade to 4Gb of RAM ($12 more expensive than 1Gb, and 8 times better than the current 512Mb), and at least the equivalent of an Nvidia 460 (Worth less than $100) and a quad core CPU (Which would actually annoy some PC gamers as they get left behind with dual core CPUs, despite quad cores not being that expensive) and we would get a console that I would accept as a viable gaming machine. That could likely handle splitscreen on BF3 with at least medium settings, and would allow for games to have a lot more power to run stuff with, allowing us to push gaming forward, beyond its current state. Sure, I'm not crying 'revolutionary games', as they will come from indie markets IMO, with low graphics and low production values, but innovative new ideas (Like that RTS in which you could go back in time, change something you did, and it would reflect on what was happening then). What I'm talking about is you getting your Splitscreen multiplayer, with some nice graphics, with PC games getting better graphical potential with reasonable RAM limits (Skyrim was a 2Gb RAM limit, soon to be patched. It crashed for me when I loaded 20 mods as it had not enough RAM to handle them. Installed the 4Gb Skyrim mod, and now I can run over 50 mods just fine [almost all graphical]), and optimisation for modern CPUs.


Consoles are behind, rather than claiming games should move backwards instead of forwards, and things should get worse than they currently are, we should be crying for platforms to get better, so that games can get better, and we can finally move forward in gaming.
 

Darius Brogan

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ElPatron said:
I don't get you.


The guy hip-firing was "bracing himself", so I searched for shoulder fire. They were not "bracing", they were shouldering the rifle properly.


Now, I'll come up with different videos. In your opinion, the first guy "felt it".


In these videos, they don't "feel it" quite as much.

Now, go back to the video of the guy firing without muzzle brake. Doing stupid stuff like that means that the device which absorbed 65% of the recoil is not there to do it's job.

Which means that the total force pushing the rifle back will be almost 3x the normal force.


Bruised? Probably. Tore ligaments or dislocated shoulder? Not likely.



EXTRA: ONE HANDED
You don't get me because you don't understand the concept of 'Bracing yourself'.

Place weight on your rear leg, lean forward, tense muscles, fire.

Shoulder firing absorbs much of the excess recoil and prevents injuries.
Hip-firing does not. Which is why it's not recommended.

Both forms require one to brace themselves.

While those videos are indeed impressive, each person firing is tensing up their arms, legs, and abdominal muscles in order to absorb the recoil usually dispersed by the shoulder.
The guy using one hand has a strap around his neck which is effectively replacing his left arm. It's very impressive, but not detrimental to my argument.

As mentioned before: Find me a video of someone running around as they do in-game firing the rifle while on the move and unprepared. You do that, you'll have a hell of an argument.

Until then, you've got a number of guys tensed so much that they wouldn't be able to walk, let alone run-and-gun, as people do.
 

Darius Brogan

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Danny Ocean said:
Darius Brogan said:
The difference between those comparisons, though, is that a game can never be Real, therefore, Realistic is held to a much higher standard. Especially by people like me.
(I'm pretty sure that makes it a lower standard.)

Well then you are simply being inflexible to maintain the veracity of your picked nits. You're ignoring the power and importance of visuals and sound in portraying reality, and instead focusing on something which is totally realistic to claim the game isn't realistic. It's utterly absurd.

I can't imagine you gain much enjoyment out of not enjoying your game.

Darius Brogan said:
Sometimes I detest being such a perfectionist.
Oh woe is you. It must be so hard being such a great person.

Honestly, I'm with everyone else on this one. You make three points in your OP:

1) Flashlights are OP
Which has been addressed by a patch already.

2) Lasersights on sniper rifles are unrealistic
The ability to mount them is realistic. Whether real-life soldiers would do it or not is irrelevant. The fact is that they can. Laser sights can physically be mounted to rifles. It's realistic. End of.

3)There's no split screen
Just like most other games since about 2008. I also noticed this, and it pissed me right off too.

If you want a game that portrays reality more fully with just its gameplay, try ARMA or Operation Flashpoint or something.

You saw the gameplay videos and the trailers and presumably read reviews before you bought it, so you knew what you were getting. If not, you have no right to take the position of the righteous consumer who has been lied to. If so, you're an idiot for buying something you wouldn't like and then complaining about it.

Find something more important to spend your time caring about instead of defending utterly indefensible views about a totally inconsequential entertainment tool on the internet because you sucked when you first tried to play it. Everyone sucks when they first try something.

I mean, do you have any idea how many jets I've crashed? It's ridiculous. Those lamp-posts just come out of no-where I swear.
1) I'm not the one that bought it. My brother did. For the umpteenth time...

2) The term Realistic, when applied to something that is inherently NON-realistic, forces one to put more effort into the realism of the game. That's a higher standard.

3) I didn't even imply my life was hard, OR that I was a great person, jackass. I notice more than other people by nature. It's a pain sometimes, but not always.
Doesn't mean it's not annoying.

4) It's only realistic if the SNIPER-RIFLE in question has an available under-mount rail in reality. Most do not.

5) When my entire screen isn't whited-out from fifty feet away, THEN the lights will be more realistic, and THEN I'll have no issue.

6) I honestly don't care if a game is realistic or not. I've said it numerous times thus far. I CARE that a game plays and functions as advertised. Battlefield 3 does not. It's smooth, graphically superior, and rather intense, but authentication and realism end there.

7) Try flying at a height of 'Not-Ground-Level' then. Common sense dictates that much.
 

Darius Brogan

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Alexnader said:
Snip again
1) Had you bothered to read some of the other, much shorter, comments, you'd have seen it a few times.

I'm desperately apologetic for holding a game company pulling in billions of dollars in revenue annually to a rather high standard. I'll try lowering my standards to better emulate your own some time in the future.

2) If one takes the few seconds required to note it: Very few SNIPER-rifles actually have under-mount rails. For example: The USMC standard issue M40/A1/A3 has a bi-pod mount, but no rail. Nor does the M24, or the AW L96A1, or it's younger brother the AWSM, or the WA2000, or the SVD, or the PSG-90, or the MSG-90, or the PSG-1, or the SSG-69, or the M82, or the M107.
Am I making my point here?

3) Being someone who works on the internal workings video-games regularly DOES mean I have more experience in that field.
It MAKES me a perfectionist. The fact that I'm 'Suddenly' anything, is your own assumption.
I never denied the possibility, if you'll note. I denied your broad-band generalization of the process. Different departments work separately on their own projects, but MUST mingle when differences or discrepancies appear. That means errors, inconsistencies, or faults like that are hard to overlook.
It's possible the game was rushed.
It's equally possible it was completely intentional so patches could later be added to better conform the game to the players generalized specifications.

4) I never 'co-opted' anything. I use the terms Authentic and Realistic differently. It's the fault of the text that my tone is unintelligible.

5) If you don't care about immersion, it's your problem. I play games I can get sucked into. When I expect realism and authenticity, and don't get it in anything but graphical power, it breaks my immersion.
I got perfectly immersed in Doom, Golden-Eye, Perfect Dark, Ghost Recon, and Medal of Honor despite the less than massive levels of realism in ANY of them.

6) Against Soviet soldiers massing the area searching for him, using nothing but the Iron Sights on a Mosin-Nagant in 40 below for three months, amassing almost 1000 kills. I'd like to see ANY 'modern soldier' pull that off.
Hayha was targeted by both numerous counter-snipers and artillery strikes.

If your enemy can't see you, he can't kill you. That applies to EVERY sniper on Earth.

I'm done here. This argument has officially lost my interest.
 

Danny Ocean

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Jun 28, 2008
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Darius Brogan said:
1) I'm not the one that bought it. My brother did. For the umpteenth time...
Ah. So you're received a free game and you're complaining about it? Do you/does he have the receipt? Take it back and exchange it for ARMA or Operation Flashpoint (should still be on the shelves), or get an old BF2 box and install the project reality mod.

2) The term Realistic, when applied to something that is inherently NON-realistic, forces one to put more effort into the realism of the game. That's a higher standard.
But then surely accepting it as realistic at all means that you have a lower standard? Or do you mean that they have to put more into it to make up for the lack of realism.

Like, a book with pictures is more realistic than a book without one? Or a non-fiction book is more realistic than a fictional story, even if that story is set in reality. From what your posts tell me, you're looking for more of a non-fiction book than a fun story. A simulator rather than a game.

3) I didn't even imply my life was hard, OR that I was a great person, jackass. I notice more than other people by nature. It's a pain sometimes, but not always.
Doesn't mean it's not annoying.
You've mentioned several times that you're a perfectionist, and you did actually say that it's hard to be so. If it is hard to be so, that means your life is harder than it would otherwise be; hence "woe is you". Being a perfectionist is one of those non-character flaws people put in CVs and the like, hence "being such a great person."

It was more of a joke than anything. Sorry; I should have made my sarcasm more clear with a smiley or something.

4) It's only realistic if the SNIPER-RIFLE in question has an available under-mount rail in reality. Most do not.
Did the one in question? I presume it was an SVD or an M95B or whatever it is the snipers are using now-a-days.

And even then, don't scopes often have rails or laser-sights on them, too? You could put it there.

5) When my entire screen isn't whited-out from fifty feet away, THEN the lights will be more realistic, and THEN I'll have no issue.
o_O

When did you last play? It's definitely not an issue any more. Up close the white bit is bigger, but from more than about- I dunno- 10 meters, it no longer blinds you. From further still than in that picture, it's just a little white circle under their gun.



6) I honestly don't care if a game is realistic or not. I've said it numerous times thus far. I CARE that a game plays and functions as advertised. Battlefield 3 does not. It's smooth, graphically superior, and rather intense, but authentication and realism end there.
No, you are not caring about whether or not it functions as advertised because the extent to which the game is realistic is a subjective judgement call. As far as most people are concerned, including dice, this game is pretty realistic, especially compared to its competition which I think was the point. I mean, even now after I've pointed it out twice, you're downplaying the importance of graphics and sound, despite the fact that sight and hearing are our two primary senses. Why do those make so little difference to you compared to one guy using a laser sight on a rifle?

7) Try flying at a height of 'Not-Ground-Level' then. Common sense dictates that much.
OoooOOOooooh. Someone's getting stroppy. Lighten up.

My six jet service stars should be ample evidence that I know what I'm doing. I was trying to lighten the mood.

Actually, nah, I can't be bothered with this any more either.

TL;DR: It's basically the OP going "I'm a perfectionist so I have high standards so this free game I got isn't real enough for me!" And everyone else going "Shut up and enjoy it; everyone sucks the first time."
 

Darius Brogan

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Apr 28, 2010
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Danny Ocean said:
Darius Brogan said:
1) I'm not the one that bought it. My brother did. For the umpteenth time...
Ah. So you're received a free game and you're complaining about it? Do you/does he have the receipt? Take it back and exchange it for ARMA or Operation Flashpoint (should still be on the shelves), or get an old BF2 box and install the project reality mod.

2) The term Realistic, when applied to something that is inherently NON-realistic, forces one to put more effort into the realism of the game. That's a higher standard.
But then surely accepting it as realistic at all means that you have a lower standard? Or do you mean that they have to put more into it to make up for the lack of realism.

Like, a book with pictures is more realistic than a book without one? Or a non-fiction book is more realistic than a fictional story, even if that story is set in reality. From what your posts tell me, you're looking for more of a non-fiction book than a fun story. A simulator rather than a game.

3) I didn't even imply my life was hard, OR that I was a great person, jackass. I notice more than other people by nature. It's a pain sometimes, but not always.
Doesn't mean it's not annoying.
You've mentioned several times that you're a perfectionist, and you did actually say that it's hard to be so. If it is hard to be so, that means your life is harder than it would otherwise be; hence "woe is you". Being a perfectionist is one of those non-character flaws people put in CVs and the like, hence "being such a great person."

It was more of a joke than anything. Sorry; I should have made my sarcasm more clear with a smiley or something.

4) It's only realistic if the SNIPER-RIFLE in question has an available under-mount rail in reality. Most do not.
Did the one in question? I presume it was an SVD or an M95B or whatever it is the snipers are using now-a-days.

And even then, don't scopes often have rails or laser-sights on them, too? You could put it there.

5) When my entire screen isn't whited-out from fifty feet away, THEN the lights will be more realistic, and THEN I'll have no issue.
o_O

When did you last play? It's definitely not an issue any more. Up close the white bit is bigger, but from more than about- I dunno- 10 meters, it no longer blinds you. From further still than in that picture, it's just a little white circle under their gun.



6) I honestly don't care if a game is realistic or not. I've said it numerous times thus far. I CARE that a game plays and functions as advertised. Battlefield 3 does not. It's smooth, graphically superior, and rather intense, but authentication and realism end there.
No, you are not caring about whether or not it functions as advertised because the extent to which the game is realistic is a subjective judgement call. As far as most people are concerned, including dice, this game is pretty realistic, especially compared to its competition which I think was the point. I mean, even now after I've pointed it out twice, you're downplaying the importance of graphics and sound, despite the fact that sight and hearing are our two primary senses. Why do those make so little difference to you compared to one guy using a laser sight on a rifle?

7) Try flying at a height of 'Not-Ground-Level' then. Common sense dictates that much.
OoooOOOooooh. Someone's getting stroppy. Lighten up.

My six jet service stars should be ample evidence that I know what I'm doing. I was trying to lighten the mood.

Actually, nah, I can't be bothered with this any more either.

TL;DR: It's basically the OP going "I'm a perfectionist so I have high standards so this free game I got isn't real enough for me!" And everyone else going "Shut up and enjoy it; everyone sucks the first time."
1) My bro and I have the same issues with it, so this point is void.

2) That actually makes sense, but I wasn't deliberately looking for anything. All I wanted was a game that played the way it was advertised. I'll lower my standards in the future.

3) So I'm not allowed to have high standards and be irritated by it? Sarcasm aside, there are loads of things in the world that make life hard. For example: My sister has permanent nerve damage in her back from a car accident. That makes life hard, but she copes fairly easily.
My Uncle, on the other hand, lived with Blood Cancer for almost 40 years before he died. That made life REALLY FUCKING HARD, but he was still the happiest guy I knew.
Saying something's hard doesn't imply anything but difficulty. My perfectionism is a pain in the ass sometimes, but without it, I wouldn't have my job.

4) Actually, almost no sniper-rifles have under-mount rails. I didn't get much of a look at it, however, so I can't be positive.

5) So, obviously I was playing in the past then, because (I'm not even kidding) I put this thread up the day that happened, and my entire screen went white. The whole thing.
I based the distance he was standing by the fact that I was at one end of a shipping container, and he was about ten feet away from the other end. That's quite a distance.

6) This comes back to perfectionism. I have a higher standard than most (Almost all, apparently) and the advertisements painted a different picture for me.
I'm not sure WHY I have such a high standard, but I do. So I live with it.
In my defense I had half a skull of Crystal-Head Vodka in my system at the time, so my normal compulsion to ***** about the problems I found was magnified.

7) I don't even know what the hell 'Stroppy' means. Nor do I care, really.
Sorry if I came off as an asshole, but sarcasm isn't easy to translate into text, so I took it the wrong way.

Anyways, I'm about done here. Obviously, The Escapist doesn't have the same standards I do. Maybe I should quit expecting Multi-Billion-Dollar AAA game companies to produce the game they say they are, and just expect games like Halo with no rocket jumps, shields, and slightly higher gravity.
 

Darius Brogan

New member
Apr 28, 2010
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GigaHz said:
In real life, I can't use a blowtorch to repair a tank.
/thread
Did I ever demand that I feel the bullet-wounds in my side? Smell the dust and blood in the air? Hear my comrades gurgle piteously in their death throes?

No.

I want games that play as advertised. Nothing more. Nothing less.