I really don't understand people's complaint with the force walking section. Back in the day it was staring at the Codex screen while Solid Snake listened to a bunch of military jargon for 15 minutes. Or you had to sit there and read long dialog sequences as characters explains elaborate fantasy worlds to you.
The problem is most walking sections aren't skippable and it's a huge annoyance when the gameplay factor is that good, or a players just wants to play the game without having the deal with that bullshit on their multiple run throughs. I can tolerate some walking section, but
TLOUS II takes it to a new low, because the story and characters are so shitty and dark edge lord to begin with. Making these sections even more tedious and uninteresting. Forced Walking Sections are the Unskippable Cut-Scenes from 7th generation to now. Another example of how annoying this gets:
The Calistol Protocol. Before the patch updates and shitty check points, it was annoying. After the patch updates where cut-scenes and most walking segments became skippable, it was not as annoying, but the gameplay and bad checkpoints didn't stop the problems plaguing the game.
I don't know how else to explain to you. Even then, Codec Conversations became skippable around
MGS2, and games with lots of text could usually be skipped. If you can't understand that, it's all on you.
If you don't want story in games don't play story-driven games. I don't really understand the complaint, even the most actiony of action games have cut scenes and downtime that break up the pace, it's not all shooty, punchy, bang bang 100% of the time.
Arguments like that are always full of shit and completely misses the point. Given it's you saying this, I am not surprised. You can have heavy and engaging story and characters, and have things be skippable.
DMC 3-DMC5 got this right.
Asura's Wrath got around this fine.
RE2-RE4R did great with this.
Evil Within 2 got it right. It had some forced walking sections, but those were really brief and unobtrusive.
Gunstar Super Heroes, Guardian Heroes, Odin's Sphere, and
Code of Princess are story heavy games, and yet you can skip a majority of things, if you want.