Don't take this as a criticism of controllers, but if you're massively swiping with a mouse I'd suggest turning up the sensitivity a fair bit. I find that about 2-3cm real movement to get the cursor across the screen is a good balance, with a bit of mouse acceleration.Racecarlock said:I prefer a controller for first person shooters, if only because turning all the way around doesn't require a massive swipe of the mouse or on a touch pad. Still pretty accurate for me.
Though I'm sure someone will still try to convince me of the superiority of the mouse anyways despite the whole argument being subjective.
Just thought it might be useful for if you come across any games that don't have decent controller support.
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OT, I use mouse/keyboard for strategy and most FPS. Because those are my most frequent genres I end up using m/k a lot more than controller.
There are a few FPS I use a 360 controller for because the controller layout is better, but mostly keyboard/mouse.
For third person or flight games though, it usually has to be a controller. I find that flight games are impossible without controller, and most third person games seem to gel better with a controller. I use a controller for emulating older consoles on PC as well.